More fun than a legal document!

Location: Los Angeles, California

Date played: March 20, 2016

Team size: 2-6; we recommend 2-4

Price: Prices vary based on time & day.

Theme & story

Our main character anticipated that he would be murdered – although it would look like a suicide – and he hid his will, which contained the truth of what happened. We were his family in search of this document.

Warmly lit image of a typewriter on a desk.

Aesthetics

The Will began in an office setting. The office had a handful of interesting gadgets to investigate.

It wasn’t cluttered with other office-y odds and ends to rummage though.

Linear design

The game started itself in an unusual manner. From the beginning, the puzzles followed linearly, each one revealing the clue to the next.

The Will didn’t contain a lot of puzzles, but each one was elegantly crafted and many were technologically driven.

Mechanisms

Enigma Escape Rooms used a variety of mechanisms that created the magic in an otherwise mundane office escape game. With the linear game design, these mechanisms continually triggered to move the game forward in delightful, beautiful ways. Our experienced team of four marveled at some of the expertly designed moments.

Image of a old-looking telephone and an ink-smeared letter, all lit by a candle.

Touchy

Before the game began, the staff at Enigma made a big deal about being gentle with the objects in the game.

We heeded their warning, such that early on, we needed a hint because in being gentle, we hadn’t investigated an object firmly enough.

Additionally, they had affixed “do not touch” signs to particular items and our gamemaster would come over the speaker to remind us if anyone even started to investigate a “do not touch” object.

I’m sure not every group handles escape games with great care, and these repetitive warning can be necessary to protect the technology that drives the game, but the continual emphasis on not touching was off-putting to our very respectful team. 

Should I play Enigma Escape Rooms’ The Will?

Although the game’s mystery involved a death, it wasn’t at all scary. From that perspective, it was approachable to teams of all ages and sentiments.

That said, leave any rambunctious children (or adults) at home. Bring only teammates who can play gently with their surroundings.

The Will will be a short play for experienced players, but it was definitely worth it for the series of magical moments. Bring a team of players who will be interested in technologically driven reveals and won’t try too hard to mess with them.

Newer players will find this game more difficult as elements continue to reveal the unexpected. However, with the linear design and fewer puzzles, it will still be playable and probably very exciting.

Book your hour with Enigma Escape Rooms’ , and tell them that the Room Escape Artist sent you.

Full disclosure: Enigma Escape Rooms provided media discounted tickets for this game.

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