The trailer for the new TOMB RAIDER adaptation hit YouTube a few weeks back. It certainly looks a lot more interesting than Angelina Jolie’s turn in Lara Croft’s boots.
I’m calling it now: this movie is going to have an impact on escape room design. I’m not talking about the IP plundering of the inevitable knockoff rooms where players are searching an ancient tomb for missing adventurer Cara Loft. I’m referring to the endless remixing that goes on in culture.
After giving the 2-minute trailer a gander, I was struck by the number of featured interactions that looked like existing escape room puzzles… or things that could certainly become escape room puzzles. Here are the highlights:
I don’t know exactly what this thing does, but it sure does look cool. It bears a striking resemblance to the high-end cryptex of Justin Nevins.
This is already a mainstay in ancient tomb and mystical alchemy escape rooms. This is simply an adjusted take on the concept.
That’s a nifty looking puzzle box.
Mausoleum trap door
The mausoleum trap door is going to become a thing… and I’m going to be ok with it because it isn’t a bookcase.
Menacing bar of spikes
Ok… we won’t see this thing in the United States, but I wouldn’t be shocked if someone created some interaction inspired by it.
You never know what some of the extreme rooms in Russia may do.