1 Ticket Left!

Update: And that last ticket is gone. This event is officially sold out. Please do contact us if you’d be interested in future escape room tours and events. 

There is 1 ticket left to Escape Immerse Explore: New Orleans 2018.

Charlie finding his Wonka golden ticket.

We sold the original 24 tickets in pre-sale.

We’ve now sold 17 of the 18 expansion tickets.

I’m going to repeat that: We’ve sold 41 of 42 tickets for Escape Immerse Explore: New Orleans! There is one ticket left.

Eleven from Stranger Things gesturing mind blown.

If you’d like that one remaining ticket, contact us before someone else beats you to it.

Details

  • Dates: June 22 – 24, 2018
  • Price: $599 per ticket
  • 9 escape rooms over the course of the weekend
  • 41 other escape room fans as teammates
  • 1 talk by Lisa and David
  • FAQ

We are thrilled to bring this event to New Orleans in June. We hope to see you there!

Expansion Update for Escape Immerse Explore: New Orleans 2018!

This expansion is a go!

GIF of Cookie Monster elated by a giant cookie.

We are hiring a second bus and opening another 24 tickets to Escape Immerse Explore: New Orleans 2018.

Note that more than half of these tickets are already spoken for. If you want one of these tickets, contact us today.

Next Steps

If you are one of the 24 original ticket holders, get excited to meet the rest of the folks!

If you have already claimed one of expansion tickets over email, get ready to receive an invoice followed by your super fun personalization survey by email later today.

If you’re interested in this event and you have not yet contacted us, contact us today. These remaining tickets will only be available to purchase for 2 weeks and many of them are already spoken for.

Basics

Dates: June 22 – 24, 2018

Price: $599 per ticket

More information and FAQ.

For the people on the fence

This tour is going to be incredible:

  • New friends who love escape rooms
  • Some of the best escape rooms in the United States presented by Escape My Room, Clue Carré, RISE Escape Rooms, and 13th Gate Escape
  • A weekend in New Orleans
  • Time with Lisa and David

We’ve answered questions about transportation, hotels, logistics, specific games, requests to play certain games, and more. We can answer your questions. Just ask.

See you in New Orleans in June!

One week left for Escape Immerse Explore!

If you’re on the fence about an escape room tour in New Orleans this June, it’s time to make up your mind. Let us know by Saturday, April 7.

Join the folks who snatched us those original 24 tickets and the folks who’ve emailed us since, itching to come. It’s going to be an amazing weekend!

A red and gold Mardi Gras mask.

Expansion Update

We need to hear from few more people before we can run to a second bus.

Contact us this week if you’re interested in tickets.

Should I attend?

Yes.

Details

Dates: June 22 – 24, 2018

Price: $599 per ticket

More information and FAQ.

Escape Immerse Explore: New Orleans – Expansion Update

The original 24 tickets to this escape room tour are officially sold out. We made jambalaya to celebrate!

Close up of a pot of chicken and sausage jambalaya.
And yes, it was delicious.

More tickets?

Due to some serious fixed costs – like an extra bus – we need to get enough people to make it work.

At the moment, we are about halfway to that second bus. All we need is a few more interested parties and that bus will become a reality.

If there is enough interest, we will run a second tour bus. Contact us if you want in.

Details

Dates: June 22 – 24, 2018

Price: $599 per ticket

More information and FAQ.

Still on the fence?

Consider what’s included:

If you have questions, just give us a shout.

New Orleans, Lousiana: Escape Room Recommendations

We were spoiled in Louisiana. The escapes rooms in this region are a cut above.

In 2017, we gave 3 Golden Lock-In Awards to games on this list… and it was tough to choose among them.

That’s why we’re bringing our escape room tour, Escape Immerse Explore, to New Orleans in 2018. Join us this June for a weekend trip to visit many of the escape rooms on this list.

If you’re interested in escape room tourism, this is the region to visit. You won’t regret it.

Updated August 8, 2018, after we played a few more games on our tour in June.

A close up of a baby gator.

Market standouts

In New Orleans

Outside of New Orleans

The spooky & scary

You are always welcome to contact us if this recommendation list doesn’t answer your specific questions.

Announcing – Escape Immerse Explore: New Orleans 2018!

Southern Louisiana is home to some of the best escape rooms in the United States. This June, we invite you to travel to New Orleans with Room Escape Artist.

Tickets are $599 per ticket. We are currently sold out, however, we are about halfway to being able to run a second bus for this tour.  Contact us if you want in.

Escape Immerse Explore logo.

About Escape, Immerse, Explore: New Orleans 2018

Join us June 22 – 24, 2018 for a weekend of escape rooms in and around New Orleans, Louisiana.

On this personally-tailored escape room tour, you will get a chance to play some of our favorite escape rooms with other likeminded escape room fans.

What’s Included in the Tour?

Your ticket includes a customized itinerary of 9 escape rooms, distributed among the following companies:

This is so many more escape rooms than our New York tour!

There will be three 2017 Golden Lock-In Award-winning games on this tour (and many more that were in the running).*

This slideshow requires JavaScript.

Your ticket also includes:

  • Bus transportation to escape rooms outside of New Orleans
  • A weekend with Lisa and David as escape room tour guides
  • Networking with other tour attendees
  • A talk by Lisa and David
  • One group meal
  • Exclusive discount coupons to book additional escape rooms at these venues
  • Event t-shirt
  • Teammates who are as excited about this as you are!

See the FAQ below for many more details.

Tickets are $599 per ticket. We are currently sold out, however, we are about halfway to being able to run a second bus for this tour.  Contact us if you want in.

Event Structure

Friday – You will play two escape rooms in New Orleans on Friday evening. You will also have time to hang out with us or explore New Orleans nightlife on your own.

Saturday – Saturday will be a full-day bus tour with 5 escape rooms outside of New Orleans. We will spend the day with you on the bus and deliver a talk.

Sunday – You will play two escape rooms in New Orleans on Sunday morning. Take the afternoon to explore the city on your own or catch a flight home.

What Happened in Presale?

We launched an exclusive presale for this event less than two weeks ago.

We sent presale invitations to those who attended Escape Immerse Explore in NYC in November as well as everyone who emailed us since then expressing interest in future tours… and they gobbled up 23 tickets in no time.

We are thrilled at the early enthusiasm for the tour and we’re especially happy that so many people are returning customers.

Extended Event Sales?

Since the event basically sold out during presale, we are looking at extending the event.

Next Steps: Contact us with your full name, email address, and the number of tickets you’re interested in.

This gets you on the list. If enough of you sign up, we will run a second tour bus.

FAQ

Are you guys “selling out?”

We’re hosting this event because we want to bring this community together again and share a few of the games we love with you.

Considering the costs of booking all these games, the travel involved in putting this together, and things like insurance, this is not an overwhelmingly profitable endeavor.

If we were looking to sell out, we’d do something unethical like consult/ review, or design games… and post reviews of them on our own site.

How many tickets are available?

There were 24 tickets available, but unexpectedly all but 1 sold out during our secret presale.

If there is enough interest, we will expand the event and run a second bus.

Why New Orleans?

David has a vicious gumbo habit.

Southern Louisiana offers some of the finest escape rooms in the country. It’s home to 3 of the 2017 Golden Lock-In Award-winning games and plenty more that were in the running.

Each of these companies offers multiple high quality escape rooms. A few of them are an hour or so outside of New Orleans. This makes the group bus tour feasible.

And really, who doesn’t want to spend a weekend in New Orleans?

Why June?

It fits in our absolutely insane travel schedule. It doesn’t conflict with anything else going on in New Orleans… and most importantly, it’s nowhere near hurricane season.

How will we get from game to game?

The games in New Orleans will be walkable from our recommended hotel. They would also be a very short taxi/ Lyft/ Uber ride.

On Saturday, we will have a tour bus taking the group to Tickfaw and Baton Rouge.

Can I choose my teammates?

You’ll be playing most games as a group of 6. You may select a buddy or put together a full group. The pre-tour survey will cover these types of questions.

I don’t have a team. Will that be a problem?

Not at all. We’ll put you in a group with other escape room enthusiasts from far and wide.

I’ve played most of the games from these companies. Can I still participate?

Contact us. There might be an opportunity. We’ll try to make it work and let you know if we can’t.

Will I get to choose which escape rooms I play?

No, but we’ll choose games specifically for you. You’ll fill out a fun pre-tour survey about your escape room preferences. We’re confident you’ll play a lot of games that you’ll love.

You’ll find out your escape room agenda far enough in advance that you can book additional games for yourself during the rest of your time in New Orleans.

I’m an escape room owner/ employee or immersive experience designer. Can I participate?

Yes!

I have nothing to do with the escape room industry. I just want to play all the games! Can I participate?

Yes!

What should I do about airfare and hotels?

Your ticket does not cover travel or lodging.

We are setting up a hotel block near the New Orleans escape rooms. You’ll receive more information about that after purchasing a ticket.

Are meals included in the ticket price?

Your ticket includes one casual group meal on Saturday.

You will have opportunities to purchase food throughout the tour.

I can’t make it that weekend. Will you run this again?

It’s highly likely, although future tours may go to other cities.

Can I buy a ticket for someone under 18?

Unfortunately, no. All participants must be 18 years of age at the start of the tour.

Can I sponsor this event?

Contact us about sponsorship opportunities. We are not accepting escape room companies as sponsors.

What if I have other questions?

Contact us.

We look forward to seeing you in New Orleans this June!

*We cannot guarantee that every tour attendee will play all three of these games. However, we will keep everyone’s game list balanced and in line with how they answer our pre-tour survey.

Clue Carré – The Voodoo Room [Review]

No players were cursed in making this review.

Location: New Orleans, LA

Date played: October 8, 2017

Team size: up to 10; we recommend 3-5

Duration: 60 minutes

Price: $28 per ticket

Story & setting

Voodoo Queen Marie Laveau left a trail of puzzles to her last bottle of love potion. Could we retrieve it before the curse she left upon her home took effect?

In-game: A livingroom space with two chairs, a small table with a light, and red walls with many pictures hung from it.

The Voodoo Room was aesthetically cohesive and minimally designed. It had a clear and coherent art direction with few set pieces, many wall hangings, and a lot of open space (relative to the game’s size).

The escape room began approachably and got a touch more grim in the second act. It was just barely spooky, so no need to worry about horror.

Puzzles

The puzzles in The Voodoo Room required meticulous observation and careful searching. We needed to notice oddities, patterns, and connections between various set decor and props.

Standouts

The puzzles in The Voodoo Room flowed one to the next. We connected elements, opened locks, and uncovered more intriguing props. The gameplay worked well and would be accessible and unintimidating to newer players.

In-game: A feathery tophat resting on a bookcase. A glowing red lamp in the background.

One set piece flipped the tone of the space midway though the escape room. It was detailed and just a bit eerie. It made the set that much more exciting.

The final puzzle sequence in The Voodoo Room was superb. It felt magical, as love potions generally do.

Shortcomings

The Voodoo Room was an older escape room and much of the gameplay reflected an older design style. This included some challenging search elements that eventually became tedious time wasters. It also meant that Clue Carré hadn’t built the strongest of connections between puzzles and locks.

There were far too many locks with identical digit structures. We were regularly inputting codes multiple times “just to be certain.”

There was a lot to read in The Voodoo Room. While we didn’t need to hang on every word, we did need to familiarize ourselves with the text. It would be easy to get too caught up in reading and miss all the fun.

The Voodoo Room struggled with lighting and ambiance. Clue Carré could develop a more magical and pointed lighting strategy to eliminate that dimness of voodoo-meets-puzzling environment. (Considering that Clue Carré will be replacing The Voodoo Room in a few months, we don’t recommend that they invest in this idea for this particular room escape, at this point.)

Should I play Clue Carré ‘s The Voodoo Room?

The Voodoo Room was a solid beginner-friendly experience with a few nuggets of unusual innovation that would appeal to experienced players.

The Voodoo Room was one of Clue Carré’s first escape rooms and it has been operating for about 3 years. If you played this a couple years back and feel like this review is more positive than what you saw, that’s because Clue Carré overhauled The Voodoo Room a while back and it plays a lot better than it once did. We had friends shadowing us who had played the original and they were pleasantly surprised with how far The Voodoo Room has come.

If you’re looking for something approachable and locally themed to get started with escape rooms, The Voodoo Room is a great choice. If you’re looking for something special, give Clue Carré’s French Quarter House of Curiosities a shot. Regardless of your selection, there’s good puzzling to be had.

Book your hour with Clue Carré’s The Voodoo Room, and tell them that the Room Escape Artist sent you.

Full disclosure: Clue Carré comped our tickets for this game.

 

Escape My Room – Jazz Parlor [Review]

“It’s not the puzzles you play, it’s the puzzles you don’t play.”

Location: New Orleans, LA

Date played: October 7, 2017

Team size: 2-8; we recommend 3-4

Duration: 60 minutes

Price: $30 per ticket

Story & setting

The DeLaporte family hired a team of private investigators to aid in solving a murder that occurred within their estate. Could we wade through the evidence and unmask the criminal who committed this malevolent musical murder?

Escape My Room applied their trademark antique-estate-of-curiosities aesthetic to the Jazz Parlor. The set spanned a number of rooms within the sprawling DeLaporte home that houses all of Escape My Room’s experiences. It was decadent, highly detailed, and loaded with eccentricities of a bygone era.

In-game: An organ covered in blood with bloodied sheet music strewn about a ransacked parlor.

Puzzles

The Jazz Parlor’s puzzling focused on carefully searching, building an understanding of the area around us, and manipulating that environment. Escape My Room conveyed narrative through notes, evidence, and interactions scattered throughout the set.

Standouts

Escape My Room’s DeLaporte Mansion had a distinctive and beautiful aesthetic. The cluttered and quirky decor was intriguing, but not chaotic or distracting. Escape My Room struck a delicate balance between busy and calm. Jazz Parlor was a fun space to explore.

Jazz Parlor had one particularly inventive room transition. We took a strange action – that was clued just enough – and it created something so unexpected.

Throughout Jazz Parlor we gathered pieces of a mystery by way of puzzling. By the time we made our escape, we felt like we’d also unraveled the whodunit. We appreciated their interwoven design.

Escape My Room wants players to spend an hour within their escape rooms. Should you finish early enough, a series of bonus puzzles present themselves.

Shortcomings

While we did unravel the mystery through gameplay, the puzzle flow was sometimes clunky. It wasn’t always clear, at any given moment, what puzzles were relevant. This, combined with a linear game flow, meant occasional hangups in puzzling.

While the escape room was mostly well kept up, one puzzle sequence was thwarted by wear.

Should I play Escape My Room’s Jazz Parlor?

As we explored Jazz Parlor, we unraveled a mystery. It unfolded with each subsequent puzzle solve. When we escaped with a win, it felt that much more complete.

Because at the start you begin to uncover both puzzles and context, it can be challenging to get your bearings in Jazz Parlor. Newer players will likely find Jazz Parlor challenging, but not impenetrable. Be patient. Look for oddities. The connections will come.

In Jazz Parlor, we stepped back in time, into the beautiful and quirky style of Escape My Room’s DeLaporte Mansion and into a fun story that felt quintessentially New Orleans.

Book your hour with Escape My Room’s Jazz Parlor, and tell them that the Room Escape Artist sent you.

Full disclosure: Escape My Room comped our tickets for this game.

Clue Carré – French Quarter House of Curiosities [Review]

Dat dollhouse.

Location: New Orleans, LA

Date played: October 8, 2017

Team size: up to 7; we recommend 4-5

Duration: 60 minutes

Price: $28 per ticket

Story & setting

After arriving in the French Quarter, we went to meet our friend Selma, the clerk at the local House of Curiosities shop. We found the door unlocked and our dear friend missing. Could we explore the odd store and solve the mystery of the missing Selma?

In-game: An assortment of globes, scientific diagrams, minerals, and tiny objects in the house of curiosities.

French Quarter House of Curiosities had an intricate set filled with little details and an eclectic assortment of objects, most of which factored into gameplay. Every shelf and display featured something new and different to look at. It was a charming, convincing, and entertaining environment.

Puzzles

French Quarter House of Curiosities included some phenomenal and amusing teamwork puzzles. It also included detail-orientated observational challenges and some good old-fashioned deduction.

The puzzles flowed well.

Standouts

We loved many of the puzzles in French Quarter House of Curiosities. These required teamwork and took place in large spaces, or across spaces, such that they were accessible to multiple players. It worked well.

In-game: the interior of an elaborate dollhouse.

The puzzles in French Quarter House of Curiosities were humorous. On multiple occasions, we found ourselves chuckling as we read clues, spotted Easter eggs, or solved puzzles.

Clue Carré added a lot of detail to the set. This made it all the more intriguing to explore. It was a random but beautiful aesthetic that worked.

So many of the puzzles felt especially satisfying to solve and they flowed well from one to the next.

Shortcomings

The gamespace felt uneven. While parts were meticulously designed, other areas felt much more plain. We would have loved to see the aesthetic permeate every corner and nook of the room escape.

While many of the props and set pieces helped tell a story, at times French Quarter House of Curiosities reverted to more random escape-roomy puzzles, where items connected for the sake of connection and didn’t really make sense in a larger narrative.

Should I play Clue Carré’s French Quarter House of Curiosities?

French Quarter House of Curiosities was fun, locally-themed group entertainment.

With an interesting set and strong puzzle flow, it will be approachable and entertaining for newbies, but not boring or basic for more experienced players.

Clue Carré was one of the earliest escape room companies in the United States. As the industry grows and evolves, they are progressing with it. French Quarter House of Curiosities excels in places where their earlier escape rooms struggled. It’s exciting to see this early entrant continually adapt.

Bring your curiosity to New Orleans’ French Quarter.

Book your hour with Clue Carré’s French Quarter House of Curiosities, and tell them that the Room Escape Artist sent you.

Full disclosure: Clue Carré comped our tickets for this game.

Escape My Room – Inventor’s Attic [Review]

Rube Goldberg’s bayou punk attic.

Location: New Orleans, LA

Date played: October 7, 2017

Team size: 2-7; we recommend 3-5

Duration: 60 minutes

Price: $30 per ticket

The 2017 Golden Lock-In award, the REA logo turned into an open padlock with a golden ring around it.
2017 Golden Lock-In Award winner

Story & setting

With the DeLaporte annual ball scheduled to begin in an hour, and the estate’s electricity malfunctioning, it fell to us to explore the home and determine the cause of the outages. All wires led to eccentric Uncle Remy DeLaporte’s attic, where he claimed to have invented a perpetual motion machine.

In-game: an antique rolltop desk filled with books and trinkets next to a small bed.

Inventor’s Attic was gorgeous and unusual. This room escape took Escape My Room’s eclectic, antique-collection-of-curiosities aesthetic and bumped it up quite a few notches. Uncle Remy’s makeshift inventions were strewn about the space, each one strange and worthy of exploration.

Puzzles

Inventor’s Attic had a lot of nifty gadgets… and of course, these were puzzles. They were interactive and exciting. Inventor’s Attic also required observation and correlation.

Standouts

Escape My Room’s DeLaporte Mansion has an aesthetic like no other. Inventor’s Attic started off with a similar vibrant look similar to Escape My Room’s other escape rooms, but morphed into a more focused look that maintained the feel of the mansion while setting the attic apart. It was beautifully designed.

In-game: A Rube Goldberg machine with slanted shelves with a number of contraptions affixed to it.

We loved the Rube Goldberg-esque theme that ran through Inventor’s Attic. From the first moment of play, we were intrigued by the interconnected oddities.

With Inventor’s Attic, Escape My Room enhanced their spatial reveals. Two moments in particular stood out, where the space changed in surprising and exciting ways.

A lot of the gadgets within the Inventor’s Attic were, to the best of my knowledge, unique among escape rooms. We enjoyed so many of the puzzles that were the meat of this experience. One in particular was almost mesmerizing to work through and a lot of fun.

For one puzzle, Escape My Room included a player-friendly reset switch, something we’ve rarely seen with this type of challenge.

As a matter of philosophy, Escape My Room wants their players to spend as close to a full hour as possible in each escape room. They present bonus puzzles to speedy teams who win with time to spare. The way they introduced this puzzle was so smart.

Shortcomings

Inventor’s Attic didn’t always give us enough feedback when we’d solved puzzles. We sometimes couldn’t figure out what we’d earned. Additional springs or lighting or audio clues would enhance these little reveals.

One of the more involved puzzles didn’t have adequate cluing. We loved the concept, and how it pulled together the inventor’s aesthetic with that of the overall DeLaporte Mansion, but the puzzle within needed work.

The puzzling at the heart of Inventor’s Attic was largely non-linear. While some will absolutely see this as a boon, we were a little disappointed because many of the puzzles couldn’t really support more than 1-2 players at a time. This meant that each of us completely missed at least one of the amazing interactions in this room escape.

Should I play Escape My Room’s Inventor’s Attic?

I can’t think of a more cohesive escape room company than Escape My Room. Their entryway, lobby, series of lobby puzzles, hallways, and each of their escape rooms have all been crafted with the same aesthetic and story in mind. Even their gamemasters present themselves in character at all times. Everything they have to offer is built around the DeLaporte family, their estate, and their odd history.

It’s damn impressive… and Inventor’s Attic is a jewel in this beautifully strange collection.

Inventor’s Attic is a must-play for experienced room escapers. Its uniqueness, beautiful design, surprising reveals, and brilliant interactions all combined to make an unforgettable and challenging yet fair experience.

Beginners will certainly be impressed by what Inventor’s Attic has to offer, but they will likely be a bit bewildered by it. I would highly recommend playing at least one or two other escape rooms before attempting Inventor’s Attic. That will make this escape room more approachable and let you more fully appreciate how joyous Escape My Room’s latest creation is.

Book your hour with Escape My Room’s Inventor’s Attic, and tell them that the Room Escape Artist sent you.

Full disclosure: Escape My Room comped our tickets for this game.