Location: Scarborough, Ontario, Canada
Date Played: May 2, 2022
Team Size: 4-8; we recommend 5-6
Duration: 75 minutes
Price: It’s Complicated
Accessibility Consideration: At a minimum, you need at least 3 physically fit people. This game requires lifting heavy objects, dexterity, and balance.
Emergency Exit Rating: [A+] No Lock
Physical Restraints: [A+] No Physical Restraints
I have not stopped thinking about Bunker: AI’s Martyrdom since I played it. I deeply loved this game right up until the point where I hated it with every fiber of my being.
REVO Escape is one of the most interesting escape room companies that we’ve ever visited. Their stated goal is to create mimetic games: games where you as a player aren’t doing gamey things, but trying to react and problem solve as if it truly were real life… which it is… but it’s a game… and they don’t want you treating it like a game.
From a narrative and worldbuilding standpoint, REVO Escape built an impressive, sprawling gamespace and wrapped it in a story that had shocking depth. Most notably, there was something that I found funny about the story from the outset. I sneered at this element right up until the silliest part of it proved integral to the story.
The technology of Bunker: AI’s Martyrdom was inspired. REVO Escape tied the entire world together with their tech and used it to create incredible opportunities for emergent gameplay and some of the most cinematic moments that I have ever experienced in an escape room.
The variety of physical, spatial, engineering, and investigative challenges in Bunker: AI’s Martyrdom were surprising, exciting, and physically demanding.
I’m gushing… because I really did love this game. And then I didn’t.
The last two challenges sent us careening into tedium. Operating in parallel, these two challenges were arduous and draining. One was mentally draining, the other physically draining… and both were spiritually draining.
It’s hard to truly convey the excitement we felt over the first 35 minutes… and how rapidly it departed as we attempted to chip away at the same two challenges for roughly 40 minutes.
There was a lot to love in Bunker: AI’s Martyrdom… and love it I did… But $%^* it needed a better ending.Continue reading “REVO Escape – Bunker: AI’s Martyrdom [Review]”