Run to Escape: Mission Mt. Olympus is a digital experience that mixes running with puzzles.
Style of Play:
Play on demand
Required Equipment: mobile device with the RunKeeper app, running shoes
Headphones are technically optional, but highly recommended.
Recommended Team Size: 1
Play Time: No timer on each race – run or walk at your own pace. Total of 27 miles across all the races.
Price: $75 per player
Booking: purchase and play at your leisure
You’re tasked with helping Atalanta prove to the Olympian gods and goddesses that she deserves to be on Mt. Olympus. To do so, you accept the challenge of 6 gods/ goddesses and complete a series of races.
This is a single-player audio game intended to take place over the course of several different runs and post-workout follow ups.
After signing up for each race in Runkeeper, you lace up your sneakers and prepare for your cardio workout. During each run, a god will talk to you through your headphones, providing some story, entertainment, and clues for the puzzle you’ll be able to solve once you finish the race and make it back to your computer. These puzzles are of easy-to-medium difficulty. The solution to the puzzle is the access code to the next race. When all races are over, solve the metapuzzle to get into the afterparty where you have access to discounts and giveaways.
The Stormy Flight is a tabletop escape game created by Exit: The Game.
Style of Play: tabletop escape game
Required Equipment: scissors, pen & paper
A phone is not required but there is an app with a timer and background sounds.
Recommended Team Size: 1-4
Play Time: 1-2 hours
Price: about $15
Booking: purchase and play at your leisure
This game used the standard format for novice Exit: The Game installments. You have access to a puzzle book, clue cards, various “strange items,” and a decoder wheel for entering the solutions to puzzles. In the novice games like this one, the puzzle book walks you through one puzzle at a time. As in all Exit: The Game installments, you must embrace destroying various parts of the game to solve some of the puzzles.
The Stormy Flight is somewhat above average for a novice Exit: The Game installment, delivering a set of fun-but-simple puzzles amidst a rather coherent story. I continue to be impressed at how this series avoids redundancy in its puzzles and gameplay; regardless of whether I like a puzzle or not, it always feels brand new in the context of the series. In this game, the puzzles were consistently on-theme and approachable, though none specifically wowed me. However, one pushed the bounds of standard gameplay a bit, creating uncertainty about the validity of using a certain object in an unusual way. Also, the penultimate puzzle again overreaches just a tad; it was clear what to do, but execution was difficult and hard to parse. All that said, these complaints are nitpicky; overall this is a solid game with a more-coherent-than-usual story, fun puzzles, and fairly standard frustrations.
New to Exit: The Game? This game hits a decent enough balance of what I would hope for from a novice game in this series: a low difficulty level, a gentle (if uneven) introduction to game mechanics, helpful hints, and thematic coherence. I think it reflects well on the series and would be a fine place to start.
Fan of Exit: The Game? This game isn’t a standout, but it’s true to the brand. If you want highly challenging puzzles, skip this one; otherwise, it will probably satisfy your Exit: The Game cravings for a spell.
Cindi S’ Reaction
Exit: The Game continues to push the envelope by finding creative ways to hide puzzles in little boxes. Each one I’ve played has been completely different, and The Stormy Flight is no exception. You start the game as a crew member in an airplane that gets damaged due to an electrical storm, and it’s your job to repair a variety of mechanical failures and save the day. As always, the creativeness of the puzzles was on point, though compared to other Exit: The Game installments, I found these puzzles to be a bit easy. Except when they weren’t. One puzzle was difficult to visualize, even knowing the answer. The final puzzle, essentially a clever aha moment, was disappointing. Overall, this game still had high-flying moments, even if it landed with a soft thud.
Kate Wastl’s Reaction
There were one or two outstanding puzzle moments in the TheStormy Flight, but these were unfortunately overwhelmed by a series of mental leaps that the players were forced to make. I typically really enjoy installments from Exit: The Game, but I must admit that I found this one rather frustrating. We found ourselves spending a long time interpreting the objectives of these puzzles, using far more hints that we would typically use. Twists were tacked on to the end of some puzzles, and these seemed disjointed and unnecessary. Players who enjoy looking at the same puzzle from multiple angles may enjoy this game. The novice rating on the box should likely be increased to account for some of the intentional confusion.
The Stormy Flight is a great addition to the Exit: The Game series, incorporating some new gimmicks and many aha moments. This game had quite a few puzzle elements we hadn’t seen in the handful of other Exit: The Game installments we have played. To our group, this game left a bit to be desired in the theme, as it was unique but not overly exciting or immersive. The puzzle flow was very smooth, needing little to no hints throughout the experience. I would not recommend this to first time Exit: The Game players due to it relying on some of the mechanics we had learned in past games, but pick this up if you’re looking to tackle another installment from Exit: The Game with unique, tangible puzzles.
Professor Prank! is an avatar-led escape game created for livestream play by Solve Entertainment in Duluth, MN.
Style of Play:
Online native experience (can NOT be played IRL)
Avatar controlled by the players
Required Equipment: computer with internet connection
Recommended Team Size: 2-5
Play Time: 60 minutes
Price: flat rate of $80 for up to 4 players, + $10 taxes
Booking: book online for a specific time slot
There’s a livestream of a prank youtube channel. It’s a dude (aka. Prankster) who wants to pull a prank on his old science teacher because that teacher used to give him bad grades. As you enter the school lab, however, much more serious issues occur.
This is an avatar-led escape room play through Zoom. The avatar is in a physical room, but one that was built for the online game, so this room can not be played in person.