Edaqa’s Room – Carnival [Hivemind Review]

Carnival is a point-and-click adventure game created by Edaqa’s Room.

An illustration of a ticket booth at a carnival. Rides are in the background.

Format

Style of Play: point-and-click adventure game

Required Equipment: computer with internet connection

Recommended Team Size: 1-4

Play Time: 1 hour (but you have up to 15 days to play)

Price: $12.50 per team

Booking: Upon purchase you gain immediate access to the game in the browser and can play at your leisure.

Description

This is a point-and-click game with synchronous inputs. All players individually navigate through different screens and interact with objects. If one player solves a puzzle, all players are notified, and the puzzle is no longer available to others.

An intro to the carnival challenging the player to determine if a legend is true.

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Club Drosselmeyer 1943 – Digital [Hivemind Review]

Club Drosselmeyer 1943 is an interactive audio experience, created by Green Door Labs in Boston, MA.

An assortment of puzzle components.

Format

Style of Play: interactive audio experience with tabletop puzzle components

Required Equipment: computer with internet connection, mobile device, pen and paper, scissors, and a printer if you purchased the print-and-play version

If you’re playing with remote friends, you’ll need a video conferencing platform (like Zoom) to communicate. One person will make many phone calls (ideally on speaker phone).

If you are based outside of the United States, note that telephone-based interactions are critical to this experience.

Recommended Team Size: 2-6

Play Time: 2 hours

Price: $35 for print-and-play or $55 Drosseldossier of mailed components

In advance of the live shows in December 2020, there were also Drosselboxes of mailed components for $65, which is the version most of our reviewers played.

Booking: with no more live shows, you can now purchase a printable PDF or mailed Drosseldossier and play at your leisure

Description

The year is 1943, and every citizen has a role to play in the war. You’re corresponding with non-player characters through a phone line, hoping to advance your mission of aiding either Herr Drosselmeyer, Rhett the Rat King, or both!

The story and gameplay were delivered by a blend of printable (or shipped) puzzles, a web-based radio show, and phone-based interactions.

Note that the radio broadcast and phone number are connected. If you’re playing in a group, you must make all the calls from the phone number linked to your radio broadcast.

A wax sealed envelope from Drosselmeyer Industries Inc.

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Improbable Escapes – The Hot Chocolate Incident [Hivemind Review]

The Hot Chocolate Incident is a digital avatar-led escape game, designed for livestream play, created by Improbable Escapes in Kingston, ON.

Santa sitting beside a Christmas tree reading.

Format

Style of Play: digital avatar-led escape game, designed for livestream play

Required Equipment: computer with internet connection, pen and paper, scissors

Recommended Team Size: 2-5

Play Time: 60 minutes

Price: $25 CAD per player, plus tax.

Booking: book online for a specific time slot

Description

The Hot Chocolate Incident is an avatar-led game hosted in Zoom with a separate website interface for maps, close-up photos, and helpful diagrams. The avatar interacts with a physical space, but the game was designed specifically for online play.

You’ve been recruited to help Jingles the Elf (your in-room avatar) help save Christmas by remotely solving puzzles in Santa’s Workshop.

The control console fo Santa's sleigh.

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Exit: The Game – House of Riddles [Hivemind Review]

House of Riddles is a tabletop escape game created by Exit: The Game.

The assorted items from House of Riddles laid on the floor.

Format

Style of Play: tabletop escape game

Required Equipment: scissors, pen & paper

A mobile device isn’t strictly necessary, but there is an optional companion app.

Recommended Team Size: 1-3

Play Time: about 60 minutes

Price: ~$15

Description

This game uses the standard format for novice Exit: The Game games. You have access to a puzzle book, clue cards, various “strange items”, and a decoder wheel for entering the solutions to puzzles. In the novice games like this one, the puzzle book walks you through one puzzle at a time. As in all Exit games, you must embrace destroying various parts of the game to solve some of the puzzles.

Room Escape Artist has reviewed many games in the Exit: The Game series. Our first review in the series explains the core mechanics and structure of play in greater detail.

Mystery Mansion Regina – DTF: Drag Task Force [Hivemind Review]

DTF: Drag Task Force is an escape room livestreamed and played through an avatar, created by Mystery Mansion Regina in Regina, Saskatchewan, Canada.

Drag Task Force's fabulous character.

Format

Style of Play: escape room livestreamed and played through an avatar, designed exclusively for remote play

Required Equipment: computer with internet connection

Recommended Team Size: 2-4

Play Time: 60 minutes

Price: CAD 25.00 per person plus tax ($5 from every ticket sale is donated to a local non-profit)

Booking: book online for a specific time slot

Description

DTF: Drag Task Force has standard remote avatar gameplay, where players instruct the avatar what operations to perform and what objects to inspect. It takes place over Zoom with Telescape for the inventory. Note that the content of this game is NSFW; expect sassy adult humor.

Drag Task Force's rainbow comic book cover style art.

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