This one won’t be for everyone. You’ve been warned.
Location: Berlin, Germany
Date played: September 2, 2017
Team size: 2-12 (there are two copies of the room); we recommend 3
Duration: 60 minutes
Price: from 35€ per ticket for 2 players to 20€ per ticket for 12 players
Story & setting
As members of the dominant Triad family in Kowloon Walled City, a rival family had emerged and was chipping away at our control of the extortion, prostitution, and human trafficking rackets. We had to destroy our competition and reaffirm our control over the region (no actual destruction necessary).
Kowloon Walled City was magnificently staged as a dark and seedy city. There were alleyways, drug dens, and houses of ill repute. The level of detail was phenomenal. The only thing missing was people to populate this imaginary city.
Kowloon Walled City was almost entirely task- and mission- based. There was one segment mid-game where things became puzzle-focused, but it was short lived. Kowloon Walled City generally kept us focused on advancing through the plot.
Kowloon Walled City took place in an interesting, detailed, and varied set. House of Tales manipulated space to make the set feel more expansive than it was.
We enjoyed the theme of this adventure. From the set aesthetic to the puzzles, it stayed on point.
Kowloon Walled City employed an interactive hint system that added depth to the experience. Through the hints, we came to understand the story better. Receiving hints was fun.
Kowloon Walled City was not a puzzle-focused escape room. The puzzles were pretty standard escape room types that in some cases broke the fiction more than contributed to it. At times the technology behind the puzzle interactions was not well hidden, which contributed to this feeling of puzzling for the sake of it being an escape room.
The ending lacked drama. Kowloon Walled City ended abruptly and predictably. We would have liked more excitement to close.
The name “Kowloon Walled City” didn’t indicate “mafia infiltration containing adult content.” When I researched the name post-game, I learned that Kowloon Walled City was a largely ungoverned section of Hong Kong where the mafia ruled until it was demolished in 1993/4. The name did make sense, if you knew what it was… which we did not. The name of the game could have done a better job of conveying what to expect from the experience. We enjoyed the dark, adult-themed game, but I suspect that someone with more delicate sensibilities could mistake it for something it’s not.
Should I play House of Tales’ Kowloon Walled City?
Kowloon Walled City prioritized adventure and shock over puzzling. This particular style of escape room design was heavily reminiscent of the Russian escape rooms that we’ve seen imported to the United States.
Kowloon Walled City was not a particularly difficult game, but it pushed a few boundaries beyond anything that Lisa and I have seen in the United States. Kowloon Walled City featured graphic depictions of drugs and sex. We found it all funny, but if you think that this might offend your sensibilities, you should skip this room escape.
If a sex-, drugs-, and crime-filled adventure that’s a bit light on puzzles sounds like a good time, then you should absolutely go play it. Check your ego at the door and take hints. So much of Kowloon Walled City’s story was conveyed through their hint system. I’d also recommend that a player who is willing and eager to play with the gamemaster choose to interact with the hint system. You’ll get more out of this escape room if you play it this way.
Book your hour with House of Tales’ Kowloon Walled City, and tell them that the Room Escape Artist sent you.
For a local perspective, see Escape Maniac (in German).
Full disclosure: House of Tales provided media discounted tickets for this game.