“Hey kids! Joker here…”
Location: Brooklyn, NY
Date Played: June 18, 2018
Team size: 4-10; we recommend 3-5
Duration: 60 minutes
Price: $35 per ticket on weekdays, $40 per ticket on evenings, $45 per ticket on weekends/holidays
Joker’s Cafe was a creepy, but approachable escape room. Although neither the beginning nor the ending hit the mark, the majority of the gameplay was entertaining. The puzzles combined with set design, technology, and effects to deliver energetic solves.
Who is this for?
- Adventure seekers
- Story seekers
- Players with at least some experience
- A lot of square footage for New York
- Some strong puzzle moments and effects
The Joker had been luring children into his cafe and using them for his experiments. Since “The Bat” was busy saving other people, our team of GCPD officers had been dispatched to the scene.
We started on a street corner outside the Joker’s Cafe looking to break into the bubblegum pink candy shop. This bright and eerily friendly setting evolved into someplace more sinister.
Komnata Quest’s Joker’s Cafe was a standard escape room with a moderate level of difficulty.
Core gameplay revolved around searching and puzzling.
+ Jokers Cafe had a large footprint, especially when compared with most other New York City games.
– Komnata Quest had repurposed their former one-person lobby game, Mousetrap, as the opening sequence for Joker’s Cafe. Because this early puzzle structure didn’t engage a larger group, Joker’s Cafe had a lackluster beginning.
+/- Through detailed set design and misdirection, Komnata Quest created a few surprising opens. While we appreciated the concepts, we wished it telegraphed these less.
+ Joker’s Cafe successfully transitioned between different tones. It offered a peek ahead such that more jumpy players could become comfortable with the creepiness to come.
– Joker’s Cafe wasn’t particularly inspiring as a Batman or Joker game. It felt like Komnata Quest could have done a lot more with the theme.
+ Periodically, we’d see interesting puzzle design. One mid-game puzzle had elements that were interesting to combine.
+ Komnata Quest integrated an unusual device into the narrative as a puzzle. This came together soundly.
– In one segment, we searched through quite a bit of unnecessary material. It felt like maybe a puzzle thread had been removed from the game, because these props felt like unresolved puzzles, which led us off the path of gameplay.
– Joker’s Cafe ended anticlimactically. There was a delay before a correct input registered, which left us wondering for just a bit too long whether we’d correctly solved the final puzzle.
– Komnata Quest has become really expensive. Joker’s Cafe was a really good game, but was it $40-$45 per player on evenings, weekends, and holidays good? I’m on the fence about that. New York has a lot of quality games for less money. These prices elevate expectations to heights that Komnata Quest hasn’t delivered.
Tips for Visiting
- Accessible by the G subway and the East River ferry. Street parking only.
- We recommend Paulie Gee’s for pizza and Ovenly for desserts.
- Players need to be able to step over a relatively high barrier.
Book your hour with Komnata Quest’s Joker’s Cafe, and tell them that the Room Escape Artist sent you using the coupon code escapeartist to receive 10% off.
Disclosure: Komnata Quest comped our tickets for this game.