Hit way above its weight class.

Location:  Aurora, CO

Date Played: September 7, 2019

Team size: 2-8; we recommend 3-4

Duration: 60 minutes

Price: from $76 per team for teams of 2 to $184 per team for teams of 8

Ticketing: Private

Emergency Exit Rating: [A+] No Lock

Physical Restraints: [A+] No Physical Restraints

REA Reaction

Lunar Escape was a fun game that could be transformed into something spectacular with a bit more investment. The puzzles and gameplay were buckets of fun. The set and set pieces’ construction left a lot to be desired.

In-game: Closeup of a maze.

Mission Escape (no relation to Mission Escape Games) has a talent for puzzle and game design. If they level up their presentation, they could build some truly special experiences.

So long as your enjoyment of an escape room isn’t tied directly to set design, we strongly recommend Lunar Escape if you’re in the area; it plays far better than most escape games.

Who is this for?

  • Puzzle lovers
  • Any experience level

Why play?

  • Great early game reveals
  • Some clever, weird, layered puzzles
  • There wasn’t much searching at all
  • A phenomenal final act

Story

A curse had been cast on the earth so that it only received light from the moon. We had to break the curse by completing the Magic Circle.

In-game: a gray-scale clock depicting the Earth

Setting

Lunar Escape had a smart, dramatic dark opening. As the set began to reveal itself, it quickly became clear that most of the set construction was aggressively subpar.

There were bright spots, but overall, looking closely at most items didn’t improve the experience… and there were some set pieces that you didn’t have to look at closely to get a sense that construction wasn’t Mission Escapes’ strong suit.

In-game: Two locked compartments built into a bench surrounded by old shag carpet.

Lunar Escape was fun in spite of its build… and honestly… that was impressive in its own right.

Gameplay

Mission Escapes‘ Lunar Escape was a standard escape room with a moderate level of difficulty.

Core gameplay revolved around making connections and puzzling.

In-game: closeup of a red on/ off switch.

Analysis

➕ Lunar Escape opened dramatically, in darkness. It used lighting as gating, which was elegant, unusual, and safe.

➕ There was essentially no searching. The escape game showed you where to focus.

➖ The build quality was sub-par. Although much of this was obscured by darkness, as we interacted with the set, we could tell that Mission Escapes had a long way to go in construction.

➕ We enjoyed one simple escape room trope executed about as smoothly as we’ve experienced it.

Lunar Escape stalled when we had inadequate tools and the challenge became the execution. In two instances, we knew how to solve the puzzle, but we struggled to succeed at it due to construction or prop quality.

➕ In Lunar Escape, we built mastery through solving, which enabled us to solve a more complex, layered puzzle late in the game. This felt fantastic.

Tips For Visiting

  • There is a parking lot.
  • Mission Escape is on the third floor, Suite 390.
  • Lunar Escape is also available is Mission Escapes’ Seattle location.

Book your hour with Mission Escapes‘ Lunar Escape, and tell them that the Room Escape Artist sent you.

Disclosure: Mission Escapes comped our tickets for this game.

Disclosure: Our trip to Denver was sponsored by the Denver escape room community. Contributions were anonymous.

2 responses to “Mission Escapes – Lunar Escape [Review]”

  1. Just wanted to mention that this room is also available at Mission Escape in Seattle.

  2. Thanks! I updated the tips section to include this info.

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