Arcane Escape Rooms – The Agency [Review]

Curious dystopia.

Location: Newhall, California

Date played: June 5, 2017

Team size: 4-8; we recommend 2-4

Duration: 50 minutes

Price: varies based on team size and time of booking

Story & setting

Set in a dystopian future, we had been captured by The Agency, a malevolent group tasked with putting people through a Darwinian test of wits to prove that they were worthy of the limited resources available. We needed to pass their test in order to secure our own survival.

We were trapped in an eclectic, hacked-together puzzle room. It had dark walls, assorted furniture, and puzzle-y odds and ends.

In-game: A wall covered in a torn black tarp and wood scrapes. A clock rests on a small white table.

Puzzles

The meat of The Agency was the puzzles, which wound their way through the assorted decor.

The puzzles were generally tactile and mechanical. They relied more on keen observation and connections than on prolonged unraveling.

Standouts

We loved one unexpected and particularly satisfying mechanical interaction. Arcane Escape Rooms clearly designed the interaction from start to finish and that attention to detail elevated the moment.

The puzzles flowed logically and were largely hands-on, satisfying solves.

In-game: a white sculpture of a strange alien-like face against a black backdrop.

Shortcomings

There wasn’t much of a narrative to follow or even feel within The Agency. While there was a complex backstory, it was irrelevant to our in-game experience. Neither the puzzles nor the set design brought us into that imagined dystopia.

The set was unremarkable.

The final act fell flat. The final challenge felt bolted on and failed to capture the tactile, mechanical feel that makes Arcane Escape Room’s best puzzles feel so special.

Should I play Arcane Escape Rooms’s The Agency?

The Agency focused on tactile puzzling. We touched, positioned, moved, and manipulated items to solve our way through the game.

Beginners will find this room approachable and exciting. It takes puzzling off the page into the real world. For veterans, there will be some common tropes and a few different, truly entertainment moments.

While there was a complex backstory to The Agency, it simply didn’t matter. Visit The Agency for the puzzles… and do make sure that you play Arcane Escape Room’s flagship game, The Hideout.

Book your hour with Arcane Escape Rooms’s The Agency, and tell them that the Room Escape Artist sent you.

Full disclosure: Arcane Escape Rooms comped our tickets for this game.

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