RECON Boston 22: Spotlight on the Games

Games are an integral part of RECON. They provide examples of other creators’ work so we can learn and be inspired. They give our community members a chance to meet each other and connect. Plus, games are fun!

Today we are shining a spotlight on the games of RECON Boston 22.

The RECON team is bringing a varied collection of game types to this event. This includes traditional escape rooms, a large-group ballroom game, two different styles of multi-million dollar challenge arcades, and whatever Brett Kuehner has in his pockets. This all adds up to more than 8 hours of gameplay, all included with your RECON ticket. 

Follow RECON on social media for the latest updates and announcements.

Get your ticket now with the early bird discount of $100 off. This discount only lasts until May 10.

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RECON Boston 22: Spotlight on the Speakers

RECON is for those who believe in the future of the escape room industry and want to shape where it goes. This event is all about bringing the community together with the shared goal of getting better at what we do and improving the quality of the games and experiences we produce. To that end, the RECON team has assembled a carefully curated set of speakers and talks that will each provide substantial, actionable information to benefit escape room business owners, creators, and suppliers, as well as interested player enthusiasts.

So today we are shining a spotlight on our speakers for RECON Boston 22.

RECON Boston 22's logo, RECON penrose triangle with eye set in a compass.

We are proud to present this group of experts and industry leaders. Click on each speaker’s name for more information about them and their RECON talk. And please follow RECON on social media for the latest updates and announcements.

Get your ticket now with the early bird discount of $100 off. This discount only lasts until May 10.

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Are Escape Rooms For Adults?

Escape room companies host a variety of player types: corporate team-building outings, birthday parties, families, bachelorette parties, competitive puzzle people, and fantasy role-playing nerds, to name a few. 

Recently, however, I’ve noticed a clear trend emerging. Escape room companies across the country seem to be experiencing it. Kids are getting into escape rooms, big time.

Kids’ birthday parties, teen outings, kids urging their parents to take them to an escape room. Kids, kids, kids. They’ve become a non-trivial customer group. The reactions I am hearing from owners range from extreme gratitude for the revenue, to disappointment with an audience that doesn’t get their themes, stories, and puzzles, to mild disgust with the destructive tendencies of unsupervised younger players.

A child's hand placing blocks on a stack.
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