Laser cut conundrum.

At the time of this review, this product was just called “Cluebox.” Now that there is a full line of Cluebox products, iDventure has changed its name to “Schrodinger’s Cat.”

Update August 10, 2024: For more details on this series of games, refer to the recently published iDventure Cluebox Puzzles Overview.

Location:  at home

Date Played: December 2019

Team size: we recommend 1-2

Duration: 45–60 minutes.

Price: €29.99

REA Reaction

Cluebox was a curious and delightful object.

Laser cut out of wood, this resettable puzzle box felt like a happy marriage of mechanical puzzle box design with escape room elements.

A wooden puzzle box with a spindle of gears.

It didn’t take either of us too long to solve it, but the process was lovely. There were plenty of great aha moments, and no two challenges felt the same.

If you enjoy tangible puzzling, Cluebox is a stellar product unlike anything else that we’ve encountered.

Who is this for?

  • Puzzle lovers
  • Any experience level

Why play?

  • Tangible, elegant design
  • Smart puzzling
  • It’s resettable

Story

It was Schrödinger’s Cat puzzle box. That’s it. That’s the story. You wish that you’d thought of it too.

A box with a steampunk mechanical cat.

Setup

Cluebox was a hybrid of mechanical puzzle box with escape room.

Typically puzzle boxes don’t provide clue structure. They exist for you to tinker with until you learn their secrets.

Cluebox had a light story behind it and a series of clues engraved into its sides. It didn’t feel like it wanted us to hack at it until it opened; it felt like it wanted us to understand its progression.

A wooden puzzle box inside of its cardboard packaging labeled, "Cluebox."

Gameplay

iDventure’s Cluebox was an interactive puzzle box with a moderate level of difficulty.

Core gameplay revolved around searching, observing, making connections, and puzzling.

Back of the wood puzzle box with a series of icons engraved into the side with sliders.

Analysis

➕ The gorgeous box felt great to hold. It was beautifully crafted.

Cluebox consisted of a lot of small moving parts. The mechanics worked well.

➖ There was opportunity to further sand edges and bevel inserts for a smoother experience all around.

Cluebox had elegant onboarding.

➕ The puzzling was varied. Each section required different types of observation and thinking. The puzzles never felt repetitive.

➕ We enjoyed some brilliant aha moments.

➖ One dexterity puzzle proved exceptionally challenging. We spent a lot of time on the process of it, long after the aha.

➕ The story was adorable.

Tips For Players

  • Space Requirements: your hands, lap, or table
  • Required Gear: pencil and paper are helpful, but not required

Buy your copy of iDventure’s Cluebox, and tell them that the Room Escape Artist sent you.

Thank you to Brett Kuehner for lending us his Cluebox.

9 responses to “iDventure – Cluebox Schrodinger’s Cat [Review]”

  1. It’s another 30 Euros to ship to US. Worth it for almost $70 USD?

    1. So what if the cost would be high-priced, I actually tilannus several times from the USA, and had to pay more than 30 $ + 40 $ customs

      1. My recommendation is to split the cost with one or two friends. It’s fully resettable.

  2. It’s a ton of fun, but I probably wouldn’t pay double to get it to the US.

  3. Dara Santangelo Avatar
    Dara Santangelo

    I need a clue for clue box .. anyone know where to find one ??

    1. Would you still like a clue? If you email me (bvk@pobox.com), I can provide hints without spoiling. I’m pretty sure David will vouch for me, since the photos in the review are taken on my dining room table.

  4. This may sound like a weird question but how did you start it?

    1. Not a weird question at all!
      One nice thing about iDventure puzzles is that they have the word “Start” literally written on the box somewhere. It is not always in an obvious place, but it can be found. I appreciate it as a solver, but it is not a choice commonly made by designers. I interviewed one of the creators of the boxes and asked about it, and he said “If [solvers] don’t have a good visible clue of what to do … they will try to kill the box.”
      Basically, they didn’t want people breaking the box because they didn’t know where to get started.

      You can read a bit more about their design philosophy here:
      https://www.artofplay.com/blogs/stories/cluebox-puzzles-pack-a-story

      If you have more questions, I’m happy to answer them, here or directly via bvk@pobox.com

      1. Thanks so much!!

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