This week, the Reality Escape Convention (RECON) announced the trio of Kim Belair, Ariadne MacGillivray & David Bedard of Sweet Baby Inc. as speakers at this year’s digital, global RECON.
Escape rooms may be real-life entertainment, but the industry’s roots rest in video games.
With that in mind, we found 3 brilliant video game narrative designers to sit down and explore what else the escape room world could learn from the medium that birthed it… and in turn, explored some aspects that video games could learn from escape rooms.
We just recorded this session a couple of days ago, and we cannot tell you how excited we are to share it at RECON.
About the Sweet Baby Inc Trio
Kim Belair is a writer and narrative designer who has worked with companies including Ubisoft, Rocksteady, Square Enix, KO_OP, Valve, and JuVee Productions to bring games and stories to life.
Ari MacGillivray is a community developer, writer, and producer with a passion for storytelling and team building, with diverse experience from writing and production to management and scouting.
David Bedard, “dbed”, is a brand manager and narrative designer who has helped to define and expand the narrative worlds of IPs including Assassin’s Creed, Far Cry, Rainbow 6, Sleeping Dogs and more.
Learn more about each of them on the RECON website.
Join us at RECON
RECON ’20 is a free digital event with curated talks covering aspects of experience design in physical and digital media. The RECON team is excited to welcome Kim, Ariadne & David to the RECON stage.
RECON is about sharing knowledge and building community. You’re invited to join in strengthening a sustainable escape room industry that recognizes creators, players, and the challenges of 2020.