“Bait for the Curious”

 We’re no strangers to covering secretive experiences. Escape rooms continue to guard their mysteries closely, because a large part of the joy is in the discovery. And yet, because escape rooms generally follow a relatively standard structure, we have a framework when it comes to discussing them. 

Interviewing Yannick Trapman-O’brien was a bit of a gamble. We knew that we couldn’t explain how any of his immersive shows worked. As Yannick puts it in the episode:

“It’s the quantum problem. You change the result by measuring it. By defining what the thing is, you change what the thing is, because it is responsive.  It’s a Rorschach test, because it is ultimately a piece that you have to come and complete.”

hero image for reality escape pod Season 8 titled Yannick Trapman-O'Brien, Telelibrary & Undersigned. man in black hooded sweatshirt wearing glasses and a goattee. man with side parted hair, blue eyes, clean shaven, n a dark denim shirt partially unbuttoned at the collar. Asian woman in safari outfit wielding an axe while smiling.

And yet, even though we can’t tell you how Yannick’s shows work, we can tell you a few things. They are usually designed for an audience of one. They are deeply personal, with a strong sense of agency and co-authorship between the audience and the performer. There is an invitation to be vulnerable, all within a structure carefully designed to earn that trust. 

Solo moments and theater for one are intimate experiences fraught with both excitement and risk. I deeply enjoyed hearing Yannick explain how to craft shows in a manner that honors the vulnerability of the participant. There is something profound and inspiring about his design philosophy. I hope you enjoy this episode as much as we enjoyed recording it.

Thank You to Our Sponsors

We are immensely grateful to our sponsors this season: Morty App, Buzzshot, and COGS. We truly appreciate your support of our mission to promote and improve the immersive gaming community.

Morty

Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.

Morty News:

  • Morty is rolling out Instant Bookings directly via the app.
  • Escape Room Owners can join the Morty Partner Program for in-app bookings.

Special Badge for REPOD listeners:

You can learn more at MortyApp.com/REPOD to sign up and get a special badge for our listeners. (This works for existing users too!)

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Buzzshot

Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS.

Special Offer for REPOD Listeners:

REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.

logo for COGS, the C looks like a gear, and it's white text over a purple background

COGS

COGS by Clockwork Dog is an easy to use software/ hardware platform for running interactive events, including escape rooms, and other immersive experiences. They have plug & play hardware that seamlessly integrates with their software so you can create a show with lighting and sound cues without having to write a single line of code. Map all kinds of inputs to outputs by building up simple logic steps which determine what you want to happen and when.

Special Offer for REPOD Listeners:

REPOD listeners can get the COGS Starter Set for only $130 + free shipping to the USA. This bundle is usually valued at $257. You can learn more and purchase your Starter Set at cogs.show. Use code REPOD at checkout.

Topics Discussed in this Episode

  • 00:13 Sponsor Break: Buzzshot, Escape Room Marketing Software
  • 03:17 Entry Point Through Performance Art at Night Circus
  • 05:45 Jeff Worth and Interactive Play Lab
  • 12:56 Concept of Creative Reps and Experience
  • 15:23 Sponsor Break: Morty App, Discover And Track Escape Rooms
  • 18:18 Choosing to Focus Immersive Work on Small Audiences
  • 21:43 The Appeal of Being Seen by a Stranger
  • 26:21 Why Yannick Focuses on Interpersonal Connection Over Location and Setting
  • 31:46 Sponsor Break: Cogs By Clockwork Dog, Interactive Show Controls
  • 33:51 Telelibrary
  • 35:05 Responsive Theater
  • 41:25 The Experience of Agency and Co-Authorship by the Audience
  • 46:18 Undersigned
  • 47:33 A Purposefully Designed Risky Payment Plan
  • 50:36 Advice for Attending Undersigned
  • 55:07 Games as Practice for Living
  • 58:30 What Makes A Good Venue For Undersigned
  • 01:05:36 The Quantum Problem When Explaining Undersigned
  • 01:07:32 What’s Missing From Immersive Work
  • 01:11:45 What Comes Next
  • 01:16:53 Credits 
  • 01:20:17 Bonus Story: A Toddler Playing Paintball With a SWAT Team

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Resources Mentioned in this Episode

About  Yannick Trapman-O’Brien

man with side parted hair, blue eyes, clean shaven, in a dark denim shirt with small flowers, partially unbuttoned at the collar.

Instagram: @lil.janjohn

Yannick is a Performer, Theatermaker, and Creative Hand for Hire. His practice centers on exploring the exchanges and spaces we are willing to make with strangers, and the exploration of unorthodox applications for performance. He is the creator of a series of critically acclaimed immersive experiences, including the award-winning and long-running telephone experience The Telelibrary. His works have been official selections at La Jolla Playhouse’s Without Walls Festival, as well as the Denver, True/False, and Overlook Film Festivals, and cited as a “North Star” in the industry for creating responsive and deeply personal encounters for audiences of one at a time.

People pay him to act, which he has done in Shakespeare, devised work, performance actions and immersive works, as well as amphitheaters, basements, historical mansions, forests and one time on a bike. Yannick received his BA in Theater from NYU Abu Dhabi, training at The Experimental Theater Wing in New York, The Studies in Shakespeare program at RADA in London, and The International Theater Workshop in Amsterdam. The process was needlessly complicated and overly optimistic, as are most things he ascribes to and enjoys.

As a consultant, he helps organizations shape engagement and think critically about the exchanges they make with their constituents, from single events to workshops to BFA programs. He is a Project Specialist at Monument Lab, recently serving as Programming Coordinator for the Pulling Together Exhibition, part of the Beyond Granite initiative on the National Mall.

Past credits include include training and work with Theater Mitu, Witness Relocation and the Interactive Playlab, collaborations with Al-Bustan, Guerilla Science and NYU Open Arts, and consulting with The Temple of the Stranger, along with appearances at The Walnut Street Theater, The American Czech Theater, New Light Theater, the Franklin Institute, and Morris Jumel Mansion, and collaborations with Public Movement (2016) and Amalia Pica (2017) at the Solomon R. Guggenheim Museum.

Occasionally, he sleeps.

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