The Room – The Lost Treasure [Review]

Lived up to the hype.

Location: Berlin, Germany

Date played: September 4, 2017

Team size: 2-5; we recommend 2-4

Duration: 60 minutes

Price: from 35€ per ticket for 2 players to 24€ per ticket for 5 players

Story & setting

A construction crew repairing a Humboldt University building had found a mysterious vault that was not in the blueprints. The government had tapped our archeology team to uncover the secrets contained within its depths.

Our Indiana Jones meets Warehouse 13 meets The Goonies adventure ensued after we navigated our way through a narrow maze and entering a mysterious ancient chamber.

In-game: an assortment of steam punkish items, the Philosopher's Stone, and a glowing bowl of purple orbs.

The Lost Treasure’s set was world-class. It was detailed and gorgeous with hidden nooks and interactions laced throughout the gamespace.

In-game: A light passing through a number of focal points and then reflecting off of a mirror as a beautiful hazy beam.

Puzzles

The Lost Treasure was a fantastic puzzle game. We had plenty to solve and the challenges were real, but fair. Additionally, the puzzles were born of the environment and the adventure.

In-game: An ancient chamber with a large ruined turn table, and assorted animal samples, documents, and books.
I wish this came out a little sharper, but the light fog in the space made wider shots a little difficult.

Most puzzles required or encouraged at least 2 players’ cooperation to resolve.

The Room didn’t beat us over the head with exposition and story. They did, however, enable us to feel our own narrative arc as we worked through the experience.

Standouts

Almost everything…

As mentioned above, the set design was world-class. It was hyper-detailed, but it never felt confusing or burdened with red herrings.

In-game: A collection of beautiful crystals, and stones.

The puzzles were challenging, fair, and well executed.

The interactions, reveals, and general use of technology were phenomenal.

The sound design was among the best that we’ve heard… not that there are all that many companies even striving to include top tier audio.

With a small exception below, the lighting was dramatic and useful.

The use of space, select use of darkness, set transitions, and the overall layout of The Lost Treasure were brilliant.

In-game: an ancient map beside a golden bell.

The historical, mythological, and pop cultural Easter eggs in The Lost Treasure were entertaining and fit well in the game.

The entire final act of The Lost Treasure was fantastic. You are going to want to win this game because the sequence of events at the end blew us away.

Shortcomings

There was one interaction that triggered its feedback a little too early. As a result, I didn’t fully complete the interaction which made for a minor complication that Lisa was petite enough to sneak past. If the feedback came upon the absolute completion of the interaction, this would eliminate the issue entirely.

Our flashlight was a little funky and difficult to control in The Lost Treasure. It’s difficult to discuss without minor spoilers, most of which you learn in the game’s briefing:

Minor flashlight spoiler

We had a sort of haunted flashlight that would disable in certain areas of the game and stay dead for a little while. The effect was cool, but when we wanted a flashlight, it almost never worked, and we never truly needed one anyway. We simply abandoned it.

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The Room’s The Lost Treasure cannot be enjoyed by all players. The game has many tight spaces and you physically have to pass through a narrow passageway to even enter the game. Their booking website is up-front about this stating:

“All players must

  • pass through narrow passages
  • be fit and healthy
  • not have a fear of darkness
  • not suffer from claustrophobia and asthma”

The sizing issue is real and the narrow passageway at the beginning ensures that people who will get stuck in the game cannot even begin it. There are a lot of great things that happen in The Lost Treasure as a direct result of these design decisions, but it’s also a shame that there are some escape room players who simply will never be able to play it.

Should I play The Room’s The Lost Treasure?

If you can fit into The Lost Treasure and aren’t claustrophobic, then without a doubt, you should go play this escape room.

In-game: An assortment of animal samples with a large stuffed bird staring into the camera.

You’ll need at least one or two players who can crawl and are not afraid of the dark to make it through this adventure.

The Lost Treasure was one of the most hyped games that we’ve played to date; it resoundingly beat our expectations.

Lisa and I played this on our own and we methodically tag-teamed nearly every puzzle, taking our time and milking it for all it was worth. When we won in the final minutes, we didn’t want to leave.

I can comfortably declare that to date, I have never had this much fun in an escape room… and this was my 405th escape game.

If you’re near Berlin, please go play The Lost Treasure.

Book your hour with The Room’s The Lost Treasure, and tell them that the Room Escape Artist sent you.

For a local perspective, see Escape Maniac (in German).

Full disclosure: The Room comped our tickets for this game.

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