The stairway to hell.
Location: Wharton, NJ
Date Played: July 16, 2018
Team size: 4-6; we recommend 4-5
Duration: 60 minutes
Price: from $29 per ticket
Dungeons might be a classic theme but 13th Hour Escape Rooms’ The Dungeon was anything but ordinary.
13th Hour Escape Rooms’ split-team beginning was unusually balanced. The two-story set was spatially interesting and repeatedly incorporated into puzzle craft. While not every puzzle wowed us, there was a lot of intrigue in the design choices in The Dungeon.
Note that The Dungeon was creepy, but not scary.
If you’re anywhere nearby, The Dungeon is worth checking out.
Who is this for?
- Puzzle lovers
- Scenery snobs
- Serial killer aficionados
- Players with at least some experience
- An exciting split-up opening sequence.
- Two floors of gameplay.
- A grimly beautiful set.
- Some well-earned puzzle solves.
- 13th Hour Escape Rooms’ lobby and overall vibe.
Blindfolded, led into individual cells, and then restrained, we had no idea what we were getting into, but we needed to come together and escape before the Hayden family had their fun with us.
Blindfolded and restrained in individual cells, we began in dark, confined, and isolated spaces. Once freed, we were released into a wide-open, two-story macabre prison/ shrine to infamous American serial killers.
In typical 13th Hour Escape Rooms fashion, the entire set was heavily weathered in the creepy murder farm motif that all of their escape rooms, hallway, and lobby follow. It looked great.
13th Hour Escape Rooms’ The Dungeon was a standard escape room with an individualized split beginning and a moderate level of difficulty.
Core gameplay revolved around searching, puzzling, and making connections.
+ The split beginning played really well.
– The Dungeon involved substantial searching in low light. While the darkness enhanced the ambiance, we would have preferred stronger flashlights.
+ The Dungeon was spatially fascinating. 13th Hour Escape Rooms crafted a two-floor experience that delivered memorable spatial aha moments.
+ Many of our favorite moments in The Dungeon made use of its depth.
– One layered puzzle felt a bit boring and burdensome. There was a good puzzle in there, but it felt incomplete.
+ From the split-up beginning, to the multi-level design, The Dungeon fostered teamwork.
+/- 13th Hour Escape Rooms uses the same gimmick to conclude all their games. If you play The Dungeon first, you’ll get a kick out of this entertaining conclusion. That said, The Dungeon begged for a more dramatic ending to punctuate such a dynamic escape room.
Tips for Visiting
- There is parking available.
- We recommend Hot Rods BBQ.
- Every player must be comfortable in their own space for a short portion of the experience.
Disclosure: 13th Hour Escape Rooms comped our tickets for this game.