Escape Goat – The Quest [Review]

Rolled a natural 20

Location:  Winter Garden, FL

Date Played: November 17, 2019

Team size: up to 6; we recommend 3-5

Duration: 60 minutes

Price: $28 per player

Ticketing: Private

Emergency Exit Rating: [A+] No Lock

Physical Restraints: [A+] No Physical Restraints

REA Reaction

Escape Goat’s The Quest channeled a Dungeons & Dragons campaign to breathe life into a high fantasy world where a dragon needed defeating. I love this theme and I truly enjoyed Escape Goat’s execution of the concept.

The puzzles felt chunky and tangible. The challenges were thematic. The world had personality… and that last piece seems like Escape Goat’s superpower. They imbue simple things with life and charm that far exceeds what you’d expect.

If you’re near Orlando, I highly recommend visiting Escape Goat and rolling the dice with The Quest.

In-game: The mounted head of a dragon.

Who is this for?

  • Adventure seekers
  • Dungeons & Dragons fans
  • Puzzle lovers
  • Any experience level
  • Players who don’t need to be a part of every puzzle

Why play?

  • A delightful D&D-esque story and setting
  • Fun tangible puzzles
  • Loads of charm – this game has high charisma

Story

The village of Oakenshire had been living under the threat of a great Garzon dragon. We set out on a quest for the knowledge or weapons needed to save the town.

In-game: Wide view of the Quest's set, a wizard's study.

Setting

The Quest looked very Dungeons & Dragons. I can hear a dungeon master describing this wizard’s laboratory filled with books, potions, magical ingredients, and enchanted weapons.

It had a great look and feel about it with the occasional modern combination lock being the only overtly out of place item in the space.

In-game: Closeup of a wizard's potion desk.

Gameplay

Escape Goat’s The Quest was a standard escape room with a moderate level of difficulty.

Core gameplay revolved around observing, making connections, and puzzling.

In-game: A book of magical creatures.

Analysis

➕ Escape Goat used voice-over narration and an in-character gamemaster to set the scene and emphasize their fantasy Dungeons & Dragons-esque world. These helped us connect to our role as adventurers.

➕ The set, props, and technology supported the fantasy world. The gamespace looked good and the technology felt magical. Escape Goat used all these tools to enhance the gamespace.

➕ There was a lot of content in The Quest, but the gameplay flowed well and the volume of puzzles never felt overwhelming. Many of the puzzles had layered solutions. They were placed in different tracks and gated in a manner that kept things organized and approachable.

➖ While most of the puzzles solved cleanly, The Quest presented a few opportunities for additional tweaking. One puzzle seemed to solve primarily through trial and error. In another, the cluing wasn’t clear enough within the props themselves. Additionally, the game bottlenecked slightly in one area of the room where a lot of gameplay was crammed into a small space.

➕ The puzzles varied enormously and required different types of thinking. We especially enjoyed the inclusion of a Survivor-style puzzle.

➖ There was a lot of reading in The Quest. Given the other types of storytelling built into this game, there would be an opportunity to incorporate the lengthy written story or cluing into other mediums.

➕/➖ One late-game puzzle required us to wait on a prop to complete an action, which was neat, and belonged in the world, but could easily be frustrating, considering there were no other actions available to us at this point. It would have been excruciating to lose during this segment.

The Quest concluded with a well-designed decision. Our options all felt appropriate and triumphant.

Tips For Visiting

  • There is a parking lot.

Book your hour with Escape Goat’s The Quest, and tell them that the Room Escape Artist sent you.

Disclosure: Escape Goat comped our tickets for this game.

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