The Sword of Drakul is a point-and-click game created by E-Scape Rooms in the UK.

3D rendering of a pedestal in an ancient temple.

Format

Style of Play:

  • Online native experience (can NOT be played IRL)
  • Play on demand
  • Web-based inventory system
  • Point-and-click

Who is it for?

  • Puzzle lovers
  • Story seekers
  • Good for newbies
  • Any experience level

Required Equipment: computer with internet connection

Recommended Team Size: 2-3

Play Time: You have an unlimited timer and the game link is valid for up to 4 days. It took our reviewers less than an hour to play.

Price: GBP 14.99

Booking: purchase and play at your leisure

Description

You are traveling through rooms in a castle virtually (point-and-click) and solving various puzzles to move from room to room. This is a standard Telescape game with 360-degree pictures. You look around for clickable items that help you to solve puzzles and enter codes.

Cindi S’ Reaction

In Sword of Drakul, your objective is to search the Dragon King’s castle to find a mystical sword that has the power to slay evil dragons. If you’ve played E-scape Rooms’ other online game The Alp, then you know to expect a moody atmosphere and good story. With such an interesting setup for Sword of Drakul, I thought that there would be more depth to this game; instead, there were just a handful of puzzles that didn’t really add much to the narrative. Most of them were straightforward and easy to solve, so I would recommend this game to beginner players and those who enjoy medieval theming. The game suggests you need at least 2 players on different computers; however, I didn’t notice any puzzle that couldn’t be solved by one person taking notes. I did like that when one player solved a puzzle, the others saw the reveal at the same time, effectively keeping everyone in sync. Overall, Sword of Drakul started strong, but left me wanting more.

The Lone Puzzler’s Reaction

Sword of Drakul is a very well-themed and attractive game. It felt quite immersive and was fun to play. Puzzles are moderately challenging and the interface works well in general. I played solo and the game provided some pointers (like to open up the game in two windows), which were very helpful. Pay close attention as you play, as some reveals happen quickly and some you need to look for after you have solved a puzzle.

Joel Smileypeacefun Reaction

Back in medieval times, we had to look around a castle and find a well-hidden and powerful dragon-sword.

At its best, the game had nice graphics and a fun theme. For being a game run on the Telescape system, it looked fine and had some great interactions. Still, there is a lot more possible with Telescape. The puzzles themselves often had great layers to them with witty solutions.

At its worst, the intro video had a lot of text to read that faded away too quickly. The last puzzle had some ambiguous wording leading to multiple possible interpretations. Finally, I think the game is a bit too short. I played in a very small group and finished well under an hour, while the website states about 60-90 min worth of gameplay for 2 to 12 players.

Since the game has a pretty low price, it’s for sure worth a shot on a boring evening.

Disclosure: E-Scape Rooms provided the Hivemind reviewers with a complimentary play.

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