Hourglass Escapes – Nova [Hivemind Review]

Nova is a point-and-click game designed by Puzzle Effect and built by Hourglass Escapes.

Rendering of the inside of a spaceship.

Format

Style of Play:

  • Online native experience (can NOT be played IRL)
  • Play on-demand
  • Point-and-click

Who is it For?

  • Adventure seekers
  • Puzzle lovers
  • Any experience level

Required Equipment: computer with internet connection

Recommended Team Size: 1-3

Play Time: 90 minutes

Price: $25 per team

Booking: purchase and play at your leisure

Description

Nova is an online game with built-in video function so you can see and talk with your teammates. It’s a nicely-skinned Telescape interface with point-and-click-and-drag interactions. You explore the scenes and solve puzzles. Although multiple puzzles are available in parallel, the game structure encourages group solving instead of parallel solves.

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Nomis Piy – Missing [Hivemind Review]

Missing is a puzzle book created by Nomis Piy in Singapore.

Nomis Piy Missing Escape puzzle book cover and demo interior pages printed in a colorful, cartoonish style.

Format

Style of Play:

  • Puzzle book

Who is it For?

  • Puzzle lovers
  • Best for players with at least some experience

Required Equipment: computer with internet connection, pen and paper

You need an internet connection to check your answers. A pen is necessary to record your answers on the answer sheet. Paper is helpful for notes, but not necessary.

Recommended Team Size: 1-2

Play Time: There’s no clock. Expect 4-6 hours of play, perhaps more.

Price: S$25 (roughly 18.41 USD) plus shipping from Singapore

Booking: purchase and play at your leisure

Description

This is a puzzle book with a light story and lots of puzzles. As you solve each puzzle, you input the answer online. If correct, you get instructions to fill in the answer sheet in the front of the book. Sometimes you get information you will need for a subsequent puzzle. If incorrect, nothing happens. You need to use different parts of the book in unique ways to solve the puzzles. One section is sealed and only available when you’ve reached that section.

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The Cari Mysteries – Grandfather’s Fortune [Hivemind Review]

Grandfather’s Fortune is a point-and-click game created by The Cari Mysteries in The Netherlands.

An old black and white photo album with the game's title overlayed, "Grandfather's Fortune: An unforgettable journey." In one of the photos is our teammate Joel.

Format

Style of Play:

  • Online native experience (can NOT be played IRL)
  • Play on demand
  • Point-and-click
  • Includes video segments

Who is it For?

  • Story seekers
  • Scenery snobs
  • Any experience level

Required Equipment: computer with internet connection

Recommended Team Size: 2-3

Play Time: about 90 minutes (no timer)

Price: €39.95 per team

Booking: purchase and play at your leisure

Description

We were on a quest to interpret our grandmother’s diary as a treasure map to our grandfather’s secret fortune. To do this, we pointed-and-clicked our way through several locations near their house. As we entered codes to solve puzzles, we received additional pages of the diary, revealing more about our grandparents’ lives and other areas to investigate.

The game included a shared inventory among all players as well as an embedded video chat. Players could explore the spaces freely apart from their teammates, but when someone entered a code or made certain discoveries, everyone’s focus was redirected to the relevant part of the environment.

A digital interface with an inventory at the bottom of the screen. In the main view is the front of an old brick home, number 73."
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Escape@home – Grandma Was A Spy [Hivemind Review]

Grandma Was A Spy is a tabletop escape game created by Escape@home from Bubblegum.games.

A collection of hexagonal coasters labeled, "NY World's Fair 1964-65, Carousel of Innovation," beside an assortment of index cards with recipes printed on them.

Format

Style of Play:

  • Tabletop escape game

Who is it For?

  • Story seekers
  • Puzzle lovers
  • Newbies

Required Equipment: computer with internet connection, pen and paper

It’s easier to use a computer rather than a mobile device because you are switching between tabs frequently.

Recommended Team Size: 2-3

Play Time: about 45 minutes, more for less experienced players

Price: $30 per box

Booking: purchase and play at your leisure

Description

This is an online experience with physical components that help you solve puzzles. Order one box per physical location. Once the box arrives, click on the link emailed to you after purchase to start the game. There is a timer, but you have unlimited time to complete the game. Hints are provided, but after the first one, time is added to the clock.

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Inscryption [Hivemind Review]

Inscryption is a deck-building-style videogame designed by Daniel Mullins Games.

First person view of a player's hand of cards across the table from an imposing oppontent.

Format

Style of Play:

  • Online native experience (can NOT be played IRL)
  • Play on-demand
  • Includes video segments
  • Point-and-click
  • Interactive NPCs

Who is it For?

  • Adventure seekers
  • Story seekers
  • Scenery snobs
  • Fans of deck-building and rogue-like games

Required Equipment: computer with internet connection

More specifically, you’ll need a Windows PC with the minimum system requirements outlined on the Steam store.

Recommended Team Size: 1-2

Play Time: Times will vary. Players familiar with (and skilled at) this style can beat the main story in 12-15 hours, but without prior experience the game will take closer to 30-40 hours. It will take even longer if you seek out all the secrets hidden in the game.

Price: $19.99 on Steam

Booking: play at your leisure

Description

We were trapped in a cabin playing a deck-building card game against a sinister man with terrifying eyes.

This is a story-driven adventure made up progressively challenging battles using powerful cards to beat a variety of opponents. As you play, you learn how to improve your card deck and use different strategies to increase your odds of winning and progressing through the game.

We could solve a handful of point-and-click puzzles that yielded additional power-ups for the card game. Gameplay evolved, but deck-building and card battles were always central to the experience.

Closeup of a player's hand of cards, a bullfrog is the top card.
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