Swamp Motel – Plymouth Point [Hivemind Review]

Plymouth Point is an online game with elements of puzzle hunt and ARG, created by Swamp Motel.

An older woman on Zoom.

Format

Style of Play:

  • Online native experience (can NOT be played IRL)
  • Light puzzle hunt
  • Video-based experience

Required Equipment: computer with internet connection

Recommended Team Size: 2-4

Play Time: 75 minutes

Price: $75 for a group of 2-6 players

Booking: book online for a specific time slot

Description

Plymouth Point is an online experience that included a Zoom call with sleuthing around the internet. In the Zoom meeting we had an introduction by the main character (gamemaster). Then we went bouncing around the web using Facebook, websites developed by the game, Google Earth, etc. to track the missing person and solve the mystery. To solve certain clues, we needed a phone (call) and a Facebook login. This game required a large amount of screen sharing via Zoom as we visited all these websites.

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Clue Chase – Scarab’s Curse [Hivemind Review]

Scarab’s Curse is a web-based puzzle game created by Clue Chase in New York City.

A panoramic view of art and hieroglyphics in an ancient Egyptian tomb.

Format

Style of Play:

  • Online native experience (can NOT be played IRL)
  • Play on demand
  • Web-based puzzle game

Required Equipment: computer with internet connection, pen and paper, mobile device

One puzzle requires you to call a US phone number.

Recommended Team Size: 1-4

Play Time: 1-2 hours

Price: $20 per team

Booking: purchase and play at your leisure

Description

This game takes place on a website where you get a bit of the plot, solve a puzzle, enter the solution and then get to the next page (and the process repeats). Sometimes you find clues for later puzzles that you need to write down because you can’t return to a page once you leave it. It does have a hint system, but no gamemaster. Be prepared to read a lot in this game.

A video crew filming in an Egyptian tomb reads, Congratulations, for finding the murderer!

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BH Escape – The Mystery of Santos Dumont [Hivemind Review]

The Mystery of Santos Dumont is an avatar-led adaptation of a real-life escape game played over livestream, created by BH Escape in Santo Antônio, Belo Horizonte, Brazil.

Format

Style of Play:

  • Adaptation of an in-person game (can be played IRL)
  • Avatar controlled by the players
  • Web-based inventory system

Required Equipment: computer with internet connection

Recommended Team Size: 2-4

Play Time: 60 minutes

Price: ~$50 per team

Booking: book online for a specific time slot

Description

This is a standard avatar-led experience plus a companion website for verifying codes (that the avatar still needs to unlock physically), viewing information, and tracking unopened locks.

Avatar view of an escape room with antique furniture. A large locked chest is in frame.

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Solve Entertainment – Professor Prank! [Hivemind Review]

Professor Prank! is an avatar-led escape game created for livestream play by Solve Entertainment in Duluth, MN.

Avatar holding a plastic rat beside a plastic human skeleton wearing a bowtie.

Format

Style of Play:

  • Online native experience (can NOT be played IRL)
  • Avatar controlled by the players

Required Equipment: computer with internet connection

Recommended Team Size: 2-5

Play Time: 60 minutes

Price: flat rate of $80 for up to 4 players, + $10 taxes

Booking: book online for a specific time slot

Description

There’s a livestream of a prank youtube channel. It’s a dude (aka. Prankster) who wants to pull a prank on his old science teacher because that teacher used to give him bad grades. As you enter the school lab, however, much more serious issues occur.

This is an avatar-led escape room play through Zoom. The avatar is in a physical room, but one that was built for the online game, so this room can not be played in person.

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Deadlocked Escape Rooms – Tunnelling Through Time [Hivemind Review]

Tunnelling Through Time is a point-and-click escape game created by Deadlocked Escape Rooms in Reading, England, and all proceeds go to the Brunel Museum.

And… today is Matthew and Theresa W’s 100th Hivemind Review!

Tunnelling Through Time title card over Zoom. Performer looking nervously behind her while in a large cavernous space.

Format

Style of Play:

  • Online native experience (can NOT be played IRL)
  • Play on demand
  • Point-and-click
  • Video-based experience

Required Equipment: computer with internet connection

Recommended Team Size: 1-3

Play Time: 90-120 minutes

Price: £15 donation to the Brunel Museum

Booking: purchase and play at your leisure

Description

You are at the Brunel Museum which showcases how the Thames Tunnel in London was built, and through some unfortunate events, you’ll end up time traveling. At least now you get to explore the true stories of the Thames Tunnel.

This is an online puzzle game with strong video elements that drive the story. After watching a scene, you interact with a point-and-click section containing several puzzles related to the narrative.

A man in a top hat and dated suit with a ghastly expression on his face.

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