Escape Rooms in the Era of Pandemic & Quarantine

We aren’t escaping our home anytime soon.

Last week we began publishing content embracing self-isolation. For the foreseeable future, our publishing schedule will continue to put a greater emphasis on play-at-home games and experiences. We’re doing this because we think that it’s best for as many of us as possible to shift our mindset.

We resisted the powerful urge to suggest anything to owners or players about how to handle this crisis because it felt irresponsible to add to the cacophony. With the clarity of this week, we have a lucid message.

A lone person standing on a island in the middle of the water holding a flighlight in the darkness.

Please Stay In

We aren’t encouraging players to visit escape rooms, even though we’d love to play, and we know how badly COVID-19 is hurting escape room businesses (more on that later). The best path forward for all of us is to temporarily change our lifestyle in order to keep this outbreak from spiraling out of control.

None of us can do this individually, but collectively we can make a difference. By staying home… and in our case, puzzling.

Maybe you already agree with me or maybe you think that I’m gullible, wimpy, or dumb. For those that think less of me, let’s do a thought experiment.

Cost Benefit Analysis

Let’s look at a pair of possible scenarios.

Nothing Happens

COVID-19 is a total bust. “It’s Y2K.” “It’s a bad flu.” “Nothing happens.”

Everyone who isn’t involved in keeping the basic mechanisms of society running has shut themselves indoors for few weeks. Everyone’s really bored, the economy takes a hit from the diminished production, and a lot of people suffer from the loss of work, but in the end “it’s not that big of a deal.”

At the end of a couple of weeks life goes on. In 20 years we will all get to laugh at it when VH1 makes I Love 2020 and some washed up comedian that no one remembers cracks jokes about it.

The Threat is Real

What if it’s a legitimate threat?

What if we’re literally 2 weeks behind Italy’s trajectory?

What if we’re all staring at a historic turning point and we make the wrong decision to go get some dinner and play some games?

What if we don’t force that exponential outbreak curve to plateau?

We’re all escape room players here. We all understand limited resources. If more people need hospital beds and ventilators than we have available, people will needlessly die.

If we don’t slow that exponential growth curve, then the timeline of the crisis will spiral out of control. It will run longer. Quarantines will extend. Business shutdowns will extend. Everyone will suffer more.

If you’re still thinking that this is “just a bad flu,” let’s not forget that the Spanish Flu of 1918 killed more people than World War I. The Great War. “The war to end all wars.” “Just a bad flu.”

If you’re thinking that “this is like Y2K… and that was a total joke,” please remember that the only reason that Y2K wasn’t a calamity was that countless people worked long hard hours to manually update code and prevent the problem. Hundreds of billions of dollars were spent to keep Y2K from breaking the world, and it worked. Was it really “nothing” if it required that much effort to prevent?

Moreover, even in the COVID-19 scenario where “nothing happens,” tens of thousands of people have still died.

We must embrace quarantine.

Escape Room Owner Problems

I’ve been speaking with owners for the past few weeks about how they are going to weather this crisis and no one has a solution to match the problem.

Escape room owners are drowning in operating expenses, even though they cannot actually operate. Rent and insurance alone are profound costs.

Escape room owners with employees are bearing the burden of making painful decisions. Who can they pay? Who can’t they pay? Do they pay themselves? Will their valued, skilled, and trained employees even be around when this crisis ends, or will they have been forced by circumstance to move on? When we come out on the other side, how much spending money will the nation at large have for entertainment?

The problems are grim, the options are bleak, and every single problem will be amplified with each day that passes. The longer this crisis extends into the unknown future, the worse it becomes. We must embrace quarantine.

These problems aren’t limited to the escape room world. They touch so many small businesses.

Small Businesses

I’ve owned multiple small businesses for over 15 years. Politicians from both sides of the aisle love to speak of the value of small businesses to the American economy.

If I had a dollar for every time I’ve heard a politician utter the phrase, “small businesses are the backbone of the American economy,” I would have a lot more than government has ever done for my small businesses.

Everything that’s being done right now helps giant companies, banks, and investors. And look, in times like these, everyone needs help. But small businesses shouldn’t be forgotten as they always are. They shouldn’t be left out to languish as bills pile up. No one asked for this. No one made some foolish decision that led to this.

Landlords and insurers have two options right now. They can be parasitic in the face of a crisis or they can realize that everyone hurting means that they have to hurt as well. They can take this pain now or take it later when they strangle their tenants and customers to death and are left wondering where their revenue will come from in a strained, post-pandemic economy.

Government has similar choices. Let landlords and insurers strangle small businesses or stand around in 2021 wondering where the hell all of their tax revenue went. This isn’t just an escape room problem.

Embrace The Quarantine

COVID-19 is not going away without all of us doing our part. Some generations have been called upon to fight wars. We don’t have to take up arms. No one is asking us to give up our lives. We just have to sit at home and play games, solve puzzles, read, and watch Netflix.

Lisa and I started our self-imposed quarantine a week and a half ago when we returned home from our trip to Europe. We were obsessively careful while traveling, but upon returning home we decided for the sake of our friends, colleagues, and strangers that we would act as though we were carrying the virus.

For my part, this isn’t coming from a place of ignorance. I spent years designing software for use in humanitarian crises. I’ve been deployed by the United Nations into the field. I’ve seen things that shook me to my core. I’ll never claim that I am a humanitarian myself, but I understand that world and how to interpret the data.

We need to embrace quarantine. Flattening the curve is the only weapon that we have available to us… and it takes all of us to make it work.

We need to quarantine because for all of the policy decisions that could be made to help small businesses, none of us can donate enough money to get enough leaders to listen. To help.

We need to quarantine because the shorter this lasts, the better everyone’s chances of living and thriving are.

REA in the Era of Pandemic & Quarantine

At Room Escape Artist, we’re going to continue to publish daily content for the escape room industry. Our audience includes players, creators, owners, and the escape room curious. Regardless of your place in the escape room economy, your normalcy is temporarily upended.

On this website, we’re operating under the assumption that the era of pandemic and quarantine will be temporary. This is what we need to do now to enable our industry (and many other industries) for the future. We’ll continue to publish a lot of our normal content, which will be of value again when we emerge on the other side.

We know that many in our community are severely hurting right now. We know that you have to make hard decisions and that every day will be challenging. We will publish content for you too, but only when we have well researched, rational words to share.

In the meantime, we’re adding an emphasis on play-at-home content, as noted at the top of this post. For the most part, we’re planning to keep our content lighthearted, not out of disrespect for the severity of the situation, but as an escape.

REA Statement on COVID-19

We are hosting two escape room tours and a convention in 2020.

We feel it is our responsibility as event organizers to address concerns around COVID-19.

Last night we published the Reality Escape Convention’s Statement on COVID-19.

We realize that the tours are approaching more quickly than RECON. These are smaller events with less risk of exposure. That said, we are monitoring the situation closely and we will be sharing updates with our attendees as they become available.

In all cases, our sentiment and approach remains the same:

We’re going to do the research and hard work to take care of our attendees. If you were on our New Orleans Tour last year when a hurricane struck, you would have seen how tirelessly we worked to turn that event into a success through dedication, adaptability, and a near total lack of sleep.

We truly appreciate those who have purchased tickets to our 2020 events already. We want the rest of the community to purchase with confidence that those hosting them are attentive, responsive, and alert.

The RECON 2020 Schedule

We’ve been pouring ourselves into planning RECON 2020. We’ve announced a few speakers already (here and here) with more to come over the next few weeks.

RECON eye & penrose triangle logo.

The Schedule

We’re excited to show you the structure of RECON. We’ve designed a schedule that differs from previous industry events.

The schedule for the Reality Escape Convention

Why This Structure?

Typical Conventions

At a good convention, you walk away from the first session feeling inspired. You’re looking forward to going home and using your newfound knowledge. Then you go to a few more sessions and overdose on inspiration. After lunch, you can barely remember what inspired you back in the first session.

This is because most conventions are one-directional, like a classroom. They don’t provide attendees with an opportunity to truly engage with the ideas or each other.

At a week-long convention, you just hope that one or two speakers inspires anything in you.

The RECON Approach

We’ve designed RECON as an immersive event in its own right.

We are carefully selecting speakers, working with them to hone the presentations, and then ensuring that each session has time to breathe.

We’re planning the time in between the sessions too. This time is structured to help you reflect on what the message of the talk means to you, your creations, and your business.

At RECON, the speaker sessions will be followed by with table discussions. With these randomly-assigned, facilitated, small-group conversations, RECON will provide more than networking opportunities. We aim to give our attendees the tools that they need to get to know one another – creating space for serendipity – and enabling attendees to engage far deeper with one another and the subject matter of the session than we’ve ever seen before.

After years of speaking at more than a dozen conferences in 6 countries, we’ve learned from the strengths and weaknesses of each one. We’re building RECON as the convention we’d like to attend.

Get Your Tickets Today

Tickets are selling.

If you want to join this community, please act now.

RECON won’t be a massive event; attendance is capped. We are seeking creators and business owners who want to shepherd escape rooms and immersive games into the next decade.

We aren’t just putting on an event. We’re building a community.

Visit RealityEscapeCon.com to secure your ticket.

Boxed Escape Rooms at NY Toy Fair

We have some great news from New York Toy Fair!

This is a strange event: it’s a massive convention center full of toys… and no children anywhere in sight!

At New York Toy Fair, retailers and distributors promote all their latest products and those soon to be released. This is an industry-only event, held in the New York Javits Center, with booths spanning two floors.

Exit The Game's new 2020 products.

Toy Fair 2020

This year – our fourth year attending New York Toy Fair – we were excited by the variety of offerings coming soon to the play-at-home escape room market. Moreover, in our conversations with the vendors, we were impressed by a dedication to quality products.

ravensburger's new escape puzzles.

We learned what’s new on the market and coming soon in 2020 from many of our favorite tabletop escape room brands:

… and many more.

A life sized Dog Crimes from Thinkfun.

Learn the Details

If you’re interested in what’s coming soon in tabletop escape games, we shared more details with our Patreon backers in our Toy Fair Video Hot Take.

2020 Events

We’re looking forward to the escape room and immersive industry events of 2020. We’ll be sharing our reports, reactions, and analyses of these events – written and video – with our Patreon backers.

HERE

Next up: We’ll be attending HERE Summit & Festival in Pasadena, CA, where we will be moderating a panel of escape room creators.

HERE is a 3-day event bringing together the trades of embodied experience design, weaving together practices and creators working in immersive theater, mixed reality, game design, theme parks, and escape rooms.

When you support us through Patreon at $5 per month or more, you’ll receive a peek at HERE from the Room Escape Artist perspective.

Support Room Escape Artist’s Mission

There are lots of ways to support Room Escape Artist, like buying from Amazon after clicking into the links included in this post or backing us on Patreon.

The money that we make from these helps us to grow the site and continue to add more value to the community that we love so much.

Sold Out Tour & Extension Open

Sold Out

The original set of tickets to Escape Immerse Explore: The Hayden Farm is SOLD OUT.

This tour was so popular that it sold out in 6 weeks.

Tour Extension

But there is good news! We worked with 13th Hour Escape Rooms to open up a few more spots on this tour. These extra tickets are now available for purchase.

These are the final tickets available for this tour. It is not feasible to add another extension.

We hope that you’ll join us on this adventure.

Details

  • Sunday, April 5, 2020
  • 13th Hour Escape Rooms in Wharton, New Jersey

Tour Includes

  • 4 escape rooms
  • Bus transportation to 13th Hour Escape Rooms from Manhattan, NY
  • A day with Lisa and David as escape room guides
  • A talk by Lisa and David
  • A catered meal
  • Networking with other Explorers
  • Event t-shirt
  • Teammates who are as excited about this trip as you are!
  • … and surprises! Always surprises.

Join the Group

13th Hour Escape Rooms is consistently a favorite among locals and visitors who can make the journey to Wharton, New Jersey. We’ve loved their games and awarded them multiple Golden Lock Awards: The Great Room (2017) & The Grand Parlor (2018).

Many folks in NYC (locals & visitors) can’t figure out how to make a trip to 13th Hour logistically viable. We figured we’d solve this problem by throwing a bus at it.

The tour group includes locals from New York and New Jersey as well as escape room players who are traveling across the country for this event. It’s going to be a wonderful group of players.

We hope you’ll join us!

Our goal with this tour is to make these outstanding games accessible to players who will love them. Don’t hesitate to contact us if you’re considering grabbing one of these last few tickets, but have questions or concerns.

Overhauled: NYC Escape Room Recommendations Guide

Earlier this week we published a significant update to our New York City Recommendations Guide.

Stylized New York City skyline.

Last year the New York City market faced a crisis when the New York City Fire Department began a series of surprise inspections and shut down many of our local escape rooms.

We these support safety measures. It’s important that the consumers are safe, and feel safe, playing these games. As our 2019 Safety Report demonstrated, escape rooms are a broadly safe activity.

In New York City, however, the inspections were handled rather chaotically. Because of this some companies are still closed, some will never open again, and many were shut down for the better part of a year. All the while, the FDNY would not share what standards they were holding these companies to. We asked multiple times, through multiple channels.

It feels like things have stabilized, so we felt comfortable putting together a total overhaul of our local guide.

That said, all is not resolved. There are some stellar New York City companies that have not yet reopened. They are struggling through bureaucratic hell. We hope they will open their doors again soon, and join this recommendations guide.

Check out our updated guide: New York City Recommendations Guide

Escape Rooms & Survivor Season 40 [Podcast]

Prior to Survivor Season 39 I sat down with former Survivor contestants and escape room fans Peih-Gee Law and Anthony Robinson (also of No Proscenium) to discuss the upcoming season and talk about escape rooms.

With the start of Season 40 on the horizon (ok, now 1 episode in), we recorded another conversation in the same vain.

We talked the messiness that was Season 39… and we dug into what’s happening in the “all winners” Season 40… and we talked escape rooms/ Survivors playing escape rooms.

No Proscenium – Episode 236 – 20 Years of Survivor

Survivor Season 40 Winners at War logo

Timestamps

  • 0:00 – Housekeeping
  • 7:15 – Anthony introduces the episode
  • 8:40 – Introductions of Peih-Gee and David
  • 10:00 – What has David been up to since last podcast with Anthony + what are escape room tours?
  • 14:27 – What has Peih-Gee been up to since the last podcast?
  • 16:25 – How selling jewelry is like playing Survivor
  • 19:00 – What escape rooms have Peih-Gee and Anthony played recently that they liked?
  • 22:36 – David praises Doldrick’s Escape Room in Orlando, FL
  • 23:35 – Peih-Gee chats playing an escape room with other Survivor players for charity
  • 27:00 – Talking the most escape rooms ever in 24 hours + how many could you play in a row?
  • 29:15 – Peih-Gee talks longer-format weekend-immersive games
  • 31:35 – The ugliness of Survivor season 39
  • 36:45 – Peih-Gee talks how her time playing compares to the season 39 situation
  • 40:25 – Other dark times in Survivor history
  • 45:48 – Using bullying and negativity as a game tactic
  • 48:45 – Survivor season 40 initial thoughts
  • 50:00 – Survivor season 40 winner picks + who would you go after first?
  • 54:10 – Preexisting relationships + how much pregaming happens?
  • 58:15 – Getting back to season 40 winner picks – dark horses
  • 1:03:10 – More season 40 winner picks – bigger threats
  • 1:10:45 – Talking fire tokens and edge of extinction
  • 1:14:00 – What Survivor challenges do you want to see again?
  • 1:18:15 – The classic Survivor family visit
  • 1:20:10 – Last thoughts on season 40
  • 1:20:45 – What are Peih-Gee and Anthony eager to play?
  • 1:23:40 – Closing housekeeping

Thank you to REA reader and Survivor fan Greg Marinelli for the timestamps.

REA on Escape This Podcast – Season 6, Episode 1

We’ve missed Escape this Podcast. It’s been quite some time since we solved the finale of season 2. We were thrilled to be back in action this week for the start of Season 6.

Thank you Dani and Bill for letting us kick off the newest season of at Escape This Podcast: Chronomaly.

The Escape This Podcast labyrinth microphone logo

What is Escape This Podcast?

This is an audio escape room. Dani creates each scenario, complete with a set, characters, and puzzles. Bill plays a character in the world of this season. David and I arrived – over the magic of the internet and audio recording (which was way too echoey) – to solve the puzzles and escape the room!

Listen Here!

You can listen to our episode here.

But before you do this, check out the season introduction here.

In the following episodes, other guests will travel through time examining the worlds of the past and correcting the time-stream.

RECON Update

Lastly you can learn more about the Reality Escape Convention in this episode. We loved discussing this project with Dani and Bill.

RECON is our latest crazy passion project and we’re incredibly excited to bring this event to the immersive gaming community.

Last Chance: Early Bird Tickets for Escape Immerse Explore: The Hayden Farm

This is your last week to buy Early Bird tickets to Escape Immerse Explore: The Hayden Farm.

From now until midnight EST on Friday, January 31, you can get a ticket to this escape room tour for $349.

Starting in February, the price goes up to $399 per ticket.

Escape Immerse Explore 2020 The Hayden Farm features a creepy black, white, and grey aesthetic.

Details

  • Sunday, April 5, 2020
  • 13th Hour Escape Rooms in Wharton, New Jersey

Should I Attend?

If any of these statements apply to you, then yes, buy your ticket now!

  • You’re a New Yorker who loves escape rooms, but doesn’t have a car. You can hop on our bus to visit The Hayden Farm (at 13th Hour Escape Rooms) in Wharton, NJ.
  • You’re a fan of immersive entertainment and you’d like to see an unusual take on actors in escape rooms. 13th Hour Escape Rooms only uses actors on weekends in October… and for this event!*
  • You’d like to play something a little bit creepy and your typical escape room group is terrified of the concept. I assure them, it’s creepy and not scary, but if they still aren’t interested, you can come with us!
  • You’d love to join an escape room tour, but a weekend is too much of a commitment. If a single day sounds more reasonable, this is the perfect tour for you.

More Information

This page answers all your questions about the tour.

Click the link above to read more about the escape rooms on the tour, what else is included in a ticket, and all manner of general tour information.

If you have other questions, don’t hesitate to contact us.

*If you don’t like actors, you’ll be able to select to play the games without them.

2019 Golden Lock Awards

2019 Golden Lock Award Ribbon

We played and reviewed 161 escape rooms in 2019.

Our own playing slowed a bit this year as we worked to grow the community from other angles: reviewing more at-home escape games, running two different Escape Immerse Explore tours, and launching the Reality Escape Convention (RECON) which will take place in Boston in 2020.

When we traveled, we actively sought out the most interesting and unusual games. We raised the bar for the games we chose to play.

We tapped into the community and sought escape rooms that refined the traditional notion of escape rooms or pushed the industry in a new direction.

As “wry cheerleaders, critics, and ambassadors of the escape room world” (Rachel Sugar, Vox, 2019) we want to share the stories of people, companies, and games that are driving this frontier of the experience economy.

Changes

For our fifth annual Golden Lock Award, we’ve made a few changes to the award:

New Name

We decided to drop the wordplay of “Golden Lock-In” after the fire in Poland. Locking players inside of an escape room hasn’t been acceptable for a long time. While our 2019 Escape Room Safety Report demonstrates that locked doors are a thing of the past, we didn’t want this award to encourage it in any way.

Rules

We’ve changed, and so has the industry. We added a rule about safety and dropped a rule that both of us had to play each contending game:

  1. We established no arbitrary minimum or maximum number of rooms that could win the award.
  2. A company could only win once for the year.
  3. We had published a safety rubric at the start of 2019. To be considered, a room had to achieve a safety rating of A or A+ for both emergency exits and physical restraints.
  4. We (either of us) had to play the room during 2019.

There is no such thing as the perfect escape room, but these are the ones that we wish we could play again. Here are our 16 favorite escape rooms of 2019.

2019 Golden Lock Winners

Here is the recording of the awards show livestream.

Listed chronologically in the order that we played them:

The Legend of the Skull Witch

Enchambered – Sacramento, California

In-game: an effigy hanging from the wall with fire projected onto it.

From its imposing opening scene, through each moment of exploration, there was something intriguing – and a bit unsettling – about The Legend of the Skull Witch. Enchambered built creative mechanisms that made the world that much more magical… and the solving that much more heroic.

Castle Adventure

Escape Room Family – Cincinnati, Ohio

In-game: An assortment of puzzles and armaments in Defend The Castle.

The magic of Castle Adventure came from the gameplay and puzzles, set in bright and friendly containers. With a specific audience in mind, Escape Room Family invested in the right details, upping the energy level and the fun factor. It might not have looked like much, but it had it where it counted.

The Night of the Wolf and the Serpent

Codex – Laval, Quebec, Canada

In-game: A campfire burning under the stars in the middle of the autumn woods.

In our first adventure through Norse mythology, Codex crafted a lovingly homemade aesthetic with exquisite polish, delivering a historic land like no other. The Night of the Wolf and the Serpent had us solving our way through a story right up until we sealed our destiny.

The Wizard Four and the Rise of Lord Thulsa

Escaparium – Dorval, Quebec, Canada

In-game: Bottles of magical ingredients.

Escaparium bestowed magical powers upon us and set us off on a quest to battle a mythical beast. Through an unusual set and tech, The Wizard Four and the Rise of Lord Thulsa fostered teamwork and moments of individual heroism.

Wrath of Poseidon

Sauve Qui Peut – Saint-Jean-sur-Richelieu, Quebec, Canada

In-game: A periscope in a submarine.

What began as a cliché aboard a submarine opened up into a spectacularly vibrant second act. Wrath of Poseidon carried a subtle message, made all the more memorable by Sauve Qui Peut’s breathtaking style and craftsmanship.

The End

DarkPark – Zoetermeer, Netherlands

In-game: a rundown scifi-esque wall-mounted logo that reads "END"

DarkPark’s newest experience was a twisted thriller about endings… in so many different ways. The End was about its story, a futuristic cautionary tale that delivered an unimaginably epic conclusion.

The Dome

Escape Room Nederland – Bunschoten-Spakenburg, Netherlands

In-game: The entry way for The Dome opened, a sign reads, "Butterfly Safe Zone.".

With unrivaled set design and technology, The Dome led us through a series of hallucinations, administered without any chemicals and entirely through Escape Room Nederland’s commitment to their craft. With each mind-boggling transition we were that much more amazed that this escape room even exists.

Neptune’s Curse

Hidden in Hamburg – Hamburg, Germany

In-game: A wooden ship's comaptment with unusual crates and storage containers built into the walls.

Hidden in Hamburg built their seafaring adventure into a real ship. As we traversed the decks of this actually floating escape game, we experienced puzzles that could only work in the unusual environment of Neptune’s Curse.

Below Zero

Crypto Escape Rooms – Newmarket, Ontario, Canada

In-game: Wide angle shot of a control room.

Crypto Escape Rooms crafted a fully realized narrative and puzzles that were as integrated into the story as they were fun to solve. With a blend of compelling storytelling and dark humor, Below Zero will thaw the heart of the most jaded escape room player.

The Aurora Society

Decode Ypsilanti – Ypsilanti, Michigan

In-game: wide shot of the room, a strange game sits on a table in the middle of the room.

Every prop, puzzle, and inch of the beautiful world of The Aurora Society was justified and came together to tell our story of harnessing the magical properties of the aurora borealis. Decode Ypsilanti created a cohesive world from the front door through every inch of their facility and our experience in it.

The Infirmary

Michigan Escape Room – Clinton Township, Michigan

In-game: A wide shot of the Infirmary. It's heavily weathered and worn.

With an intense and eerie set, The Infirmary was a shining example of a classic escape room. Michigan Escape Room added novel interactions to stellar, traditional gameplay, reminding us of why we fell in love with these types of games in the first place.

Plight of the Margo Part 1 & Part 2

ConTRAPtions Escape Rooms – Fort Collins, Colorado

In-game: The ships helm beside and iris door.

The Plight of the Margo was an epic Star Trek-inspired mission in two consecutive 90-minute installments. ConTRAPtions used the extended clock to build an intense story within an impressively engineered starship.

ConTRAPtions is for sale, for reasons that have nothing to do with the quality of their product. They have a special game and we want it to find a good home. If you are interested in buying ConTRAPtions, please reach out to them directly.

The Last Defender

Denver, Colorado

We played The Last Defender in Denver, but it was originally launched in Chicago and is currently running again in Chicago.

In-game: 3 players in orange flightsuits working at the Operations cabinet.
Image via The Last Defender

The Last Defender was a dark political comedy exploring cold war nuclear deterrents. For 16 players, it blurred the lines between escape room, theater, and puzzle hunt, presenting equal doses of challenging puzzles and thought-provoking moments that balanced on the razor’s edge between tragedy and comedy.

Paradox

Rabbit Hole Recreation Services – Louisville, Colorado

In-game: 4 tubes protruding upwards from a glowing console.

If Doctor Who’s Tardis and The Room game series had a baby, it would look like Paradox. Rabbit Hole Recreation Services created a monument to tangible gameplay delivering puzzle after puzzle with unusual and engaging interfaces.

Captain Spoopy Bones And The Magnificent Quest For Some Other Pirate’s Treasure

Doldrick’s Escape Room – Kissimmee, Florida

In-game: the brig inside of a wooden ship.

We laughed our way through Captain Spoopy Bones And The Magnificent Quest For Some Other Pirate’s Treasure. Doldrick’s Escape Room uses their unique voice to build fully realized worlds. We were giddy accomplices in Captain Spoopy Bones’ tale. Through 75 minutes of tight gameplay and stellar reveals, they made us feel like kids again.

The Storyteller’s Secret

Boxaroo – Boston, Massachusetts

In-game: A beautiful old writer's desk with a journal and a quill pen.

The Storyteller’s Secret was a serene adventure through the mind of a novelist. Boxaroo’s escape room wasn’t just built; it was thoroughly designed, delivering gameplay reminiscent of classic LucasArts games.

Congratulations to the 2019 Golden Lock Winners!

Past Golden Lock Awards

Support Room Escape Artist’s Mission

There are lots of ways to support Room Escape Artist, like buying from Amazon after clicking into the links included in this post or backing us on Patreon.

The money that we make from these helps us to grow the site and continue to add more value to the community that we love so much.