Palace Games – The Ruby Palace [Hivemind Review]

The Ruby Palace is a point-and-click adventure game created by Palace Games in San Francisco, CA.

Overhead view of a study with a large bear skin rug.

Format

Style of Play: point-and-click adventure game with elements of a light puzzle hunt

Required Equipment: computer with internet connection

Recommended Team Size: 2-3 players, with the ability for a large group to divide into multiple teams and compare scores on a private leaderboard

Play Time: There is a 90-minute game clock.

Price: $20 per player

Booking: After booking, you can play at any time.

You can opt to organize a game for a large group (unlimited in size), divided into smaller teams of 3-4 players each, through the PALACESPHERE Game Administrator Portal (GAP). Here’s how it works.

Description

The Ruby Palace is a point-and-click game that takes players through various rooms in a mansion where they will solve puzzles. Each solved puzzle opens a door that leads to the next room. This culminates in a final puzzle.

Overhead view of an ornate lounge with intriacate woodwork in the floor.

Hivemind Review Scale

Trapped! – Operation: X-13 Online [Hivemind Review]

Operation: X-13 Online is a real-life escape room livestreamed through an avatar created by Trapped! in San Dimas, CA.

First person view of black gloved hands giving 2 thumbs up.

Format

Style of Play: real-life escape room livestreamed through an avatar

Required Equipment: computer with internet connection

Recommended Team Size: 2-4

Play Time: 60 minutes

Price: $59 ($69 weekends) for up to 2 connections, plus $15 for each additional connection.

Booking: book online for a specific time slot

Description

This is a standard office-themed escape room played via avatar over Zoom. The avatar will give you codes to enter in the inventory system that unlocks photos and 3D map views.

An introduction letter from The Resistance, explaining the mission.

Hivemind Review Scale

Puzzle Punks – Save King’s Landing [Hivemind Review]

Save King’s Landing is a digital adaptation of a real-life escape game created by Puzzle Punks in Dubrovnik, Croatia.

A portion of the 360 view of the room, with clickable icons above the areas of intrigue.

Format

Style of Play: real-life escape room livestreamed and played through an avatar

Required Equipment: computer with internet connection. Note that you need enough screen space for two windows: one for the livestream and one for the web app.

Recommended Team Size: 2-4

Play Time: 60 minutes

Price: €60 for up to 6 devices

Booking: book online for a specific time slot

Description

Save King’s Landing was an avatar adaptation of a real-life escape room. We watched and interacted with the avatar via Zoom. We also navigated a 3D image of the space in a web browser, and along with that image there was an inventory system. To use the inventory system, one member of your team enters a code for each item of interest that you discover. The whole team refreshes, and voila: the item is there!

Save King's Landing - room view, via a 360 image and a zoom stream.

Hivemind Review Scale

Escape Experience Chattanooga -The Bunker [Hivemind Review]

The Bunker is a livestream adaptation of a real-life escape game created by Escape Experience Chattanooga in Chattanooga, TN.

DOS-screen for MAD-LOW, "Mutually Assured Destruction - Launch On Warning" software.

Format

Style of Play: livestream adaptation of a real-life escape room

Required Equipment: computer with an internet connection

Having more than one screen is highly recommended. There are many items in play at any time, and you will need to have 10 or more browser tabs open for objects, plus tabs for 360-degree views of the rooms.

Recommended Team Size: 2-4

Play Time: 60 minutes

Price: starting at $25; but resulting in $43 per person for a private group of 4 players

Booking: book online for a specific time slot

Description

This is a livestream of an avatar who explores a physical escape room on your behalf. You have access to the avatar’s first-person view of the room. As the avatar finds inventory items, locks, new rooms, or even videos, they “scan” the object. This creates a link in the chat window of the video call. Each link launches a new tab in your web browser that contains the scanned item. A large part of this game is effectively managing your browser tabs.

Walls of stone and steel in a bunker.

Hivemind Review Scale

CU Adventures in Time & Space – The Lost Temple [Hivemind Review]

The Lost Temple is a combination digital + printable game created by CU Adventures in Time & Space in Urbana, IL.

Lisa and David on Zoom with Escape The Roomers, a Print and Play game sitting on their keyboard with scissors and a pen.

Format

Style of Play: fusion of point-and-click adventure game and print-and-play tabletop escape game

Required Equipment: computer with an internet connection, printer, pen and paper, scissors, tape

This game was designed to be printed. There is a “no print” version, but using it really does rob you of this game’s finest moments. We strongly recommend doing most of the cutting out prior to the start of the game. (Keep track of the page numbers for the things you cut out.)

Recommended Team Size: 2-4

Play Time: about 2 hours

Price: $10 for print-and-play with higher prices for shipped components

Booking: purchase the game and play at your leisure

Description

The Lost Temple was a fusion of LucasArts-style point-and-click adventure with tabletop escape room. We received a PDF with a couple of dozen printable pages, many of which had bits that needed to be cut out. Then we used a web-based interface to click around and interact with the game world. This interface kept us organized while presenting the puzzles as well as the story.

The flooplan for a university library with a hand written letter on it.

Hivemind Review Scale