“Come with me if you want to live.”
Location: Amsterdam, The Netherlands
Date played: May 6, 2017
Team size: 2-5; we recommend 2-4
Duration: 75 minutes
Price: €22-40 per person depending upon team size
Story & setting
It was 2029 and humanity was losing a war to the machines. We were sent back in time about 10 years to end the threat before it was born.
Staged as a covert raid of a military complex, Judgment Day felt like a bunker. With all the concrete and metal, the set was plenty convincing.
Judgment Day was a cinematic mission; all of the interactions told its story. As a byproduct, the room escape wasn’t particularly puzzley. We used deduction to determine next steps, which took effort, but there weren’t pure puzzles.
My Escape Club made great use of the set throughout the escape room. The set created some fun and surprising moments.
There were some excellent big moments.
Judgment Day carried a consistent and cohesive narrative from start to finish.
There were a few interactions that were well designed to encourage teamwork between 2 or 3 people.
Parts of Judgment Day bottlenecked, as there were interactions that only a couple of players could take on.
Judgment Day had a slow and subdued start.
Judgment Day was light on puzzles.
Should I play My Escape Club’s Judgment Day?
If you like your escape rooms to make you feel like the hero of your own movie, then this is exactly what The Governator ordered. Judgment Day was pure adventure with some deduction and lateral thinking.
If you’re looking for a puzzle-driven room escape, this is not the droid you’re looking for.
Regardless of experience level, if this type of adventure sounds appealing to you, then you should suit up to take down the machines.
Book your hour with My Escape Club’s Judgment Day, and tell them that the Room Escape Artist sent you.
Full disclosure: My Escape Club provided media discounted tickets for this game.