Time to Escape – King Tut’s Tomb [Review]

Read like an Egyptian.

Location: Atlanta, GA

Date Played: March 24, 2018

Team size: 1-10; we recommend 3-4

Duration: 60 minutes

Price: $28 per ticket

Ticketing: Public or Private

REA Reaction

Time to Escape loves minding the little details of period accuracy when crafting their historical escape games; King Tut’s Tomb was no exception. While we enjoyed the details and overall concept, the gameplay was rocky. Some of the puzzles suffered from wear that muddied our ability to accurately perceive clues and we had to read a ton of material to make progress.

We left really wanting to like this escape room more than we did. It had a lot going for it, but it had too much unfulfilled potential. King Tut’s Tomb could be further refined into something great.

If you’re a local seeking an adventure through ancient Egypt, check this out. Ultimately I’m much more eager to recommend Time to Escape’s Al Capone’s Speakeasy.

In-game: A wall of hieroglyphs and a cartouche.

Who is this for?

  • Amateur Egyptologists
  • Any experience level

Why play?

  • Surprising reveals
  • Layered puzzles

Story

It was 1922 and we were part of Howard Carter’s crew searching for a burial chamber. We had received word that Egyptian authorities were on their way to shut us down. Time was of the essence.

In-game: a large wooden crate and a brush.

Setting

We entered a dark chamber in a tomb with one flashlight fewer than the number of people in the group. The set was fairly Spartan, with a few puzzle interactions. The walls were covered from floor to ceiling with accurate recreations of Egyptian tomb wall carvings and art.

As we explored the game further, we found light among other elegant props.

In-game: A mural on the wall of an Egyptian tomb.

Gameplay

Time to Escape’s King Tut’s Tomb was a standard escape room with a moderate level of difficulty.

Core gameplay revolved around observing and puzzling.

Analysis

+ This game was well researched. It accurately depicted tomb art.

+ There were some interesting puzzles.

– A lot of those puzzles, however, were really best for a solo solver, maybe two people together.

– Puzzle solving required a lot of reading, much of this in low light.

– Portions of the set and props needed some touch-up paint. The problems caused by the worn paint were amplified by the dim lighting.

– I had an encounter with a reasonably potent laser at eye level.

+ The conclusion and the corresponding props were solid.

Tips for Visiting

  • Parking: There is parking in their lot.
  • Time to Escape is located on the second floor behind the building. There is an elevator in the middle of the building and stairwells on the sides.
  • This game does require a little bit of crawling or crouching. I suspect that if you have accessibility needs, Time to Escape would be able to accommodate them.

Book your hour with Time to Escape’s King Tut’s Tomb, and tell them that the Room Escape Artist sent you.

Disclosure: Time to Escape provided media discounted tickets for this game.

 

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