The game is on.
Time Run has teamed up with Steven Moffat and Mark “Mycroft Holmes” Gatiss to create an escape room experience in the world of the BBC’s Sherlock.
Wow… I feel better having typed that. I am so happy that this isn’t a secret anymore. A lot of owners and designers tell us about their secret projects, but not one of those secrets has been as burdensome to keep as this one.
It’s been a challenge because prior to this, Time Run produced The Lance of Longinus and The Celestial Chain, two of the most impressive games that I’ve played to date. I’ve been so excited about this next production from this company that pours so much into unbreaking worlds, storytelling, puzzles, and epic adventure.
Here’s what you need to know
SHERLOCK: THE GAME IS NOW is not simply licensed; it was co-scripted with Sherlock creators Steven Moffat and Mark Gatiss.
The game will take players through detailed recreations of Sherlock environments in a 90-minute escape room experience.
Groups of 4 to 6 players will solve puzzles, challenges, and mysteries across a 17,000-square-foot production space where they will encounter some of the most-loved Sherlock characters in new, specially recorded video and audio sequences featuring original cast members.
This isn’t a popup. Sherlock is here to stay.
Tickets go on sale (today) 5th June and cost £54 (~$72) per person.
SHERLOCK: THE GAME IS NOW opens in October 2018 in London, with plans for a global roll out over the next 5 years.
More information to come…
If it seems like I know more… It’s because I do.
We have an interview with the Sherlock creative team in the works. We will publish it as soon as possible.
While SHERLOCK: THE GAME IS NOW certainly isn’t the first licensed escape game, it is, to the best of our knowledge, the first escape room co-scripted by the creators of the property.
This production will rightly capture a lot of attention for escape games, bringing in new players and additional corporate interest. If this escape room experience is anything like Time Run’s previous creations, this should be a game to remember.
We won’t know how this game plays until it opens, and there will be a lot of pressure to deliver.
In the mean time, check out the official website, and stay tuned for our upcoming interview.