13th Hour Escape Rooms – The Trophy Room [Review]

“What a lovely room of death.”

Location:  Wharton, NJ

Date Played: October 27, 2019

Team size: up to 8; we recommend 3-5

Duration: 60 minutes

Price: $29 per player

Ticketing: Public

Emergency Exit Rating: [A+] No Lock

Physical Restraints: [A+] No Physical Restraints

REA Reaction

13th Hour Escape Rooms has become northern New Jersey’s most consistently high quality escape room company. We’ve played and enjoyed 7 games from this company and awarded them with 2 Golden Lock-In Awards (2017 & 2018).

It’s going to come as no surprise that The Trophy Room was a fun game. This was 13th Hour’s 6th escape room set in the Hayden Family’s farm of torture, murder, and cannibalism. The facility itself was fully themed against this backdrop.

As usual, this was a challenging, puzzley game in a grimly beautiful environment.

In-game: A skeleton mounted from the ceiling, a light above its head.

We played during October, so we had the Hayden Family haunt actors doing their Tim Burton-esque, whimsically creepy antics to distract, entertain, and hint us.

The Trophy Room lacked a truly arresting moment like some of their other games have had. It’s an all-around great game. We just wanted to see something that really blew our minds.

If you’re in New Jersey, 13th Hour Escape Rooms is a must-visit company. We’d easily put The Trophy Room in the top 3 games that they have on the premises. So long as you can handle a bit of creepiness, I highly recommend taking a gander at The Trophy Room.

Who is this for?

  • Adventure seekers
  • Puzzle lovers
  • Scenery snobs
  • Any experience level

Why play?

  • Strong puzzle play
  • Amusing interactions
  • A great creepy set


John Hayden has a special room on his farm where he keeps trophies of his victims. The old murder farmer continues his search for the ultimate trophy. Would he find that individual in our group?

In-game: A plant that includes the shrunken head of a clown.


All of 13th Hour Escape Rooms’ games were part of a unified setting. The Trophy Room extended the aesthetic of the Hayden farm into new areas of the “house.”

The Trophy Room was visually striking from the opening moments, as we took in the space, surrounded by tastefully mounted human skeletons. It looked great; 13th Hour Escape Rooms’ craftsmanship always does.

In-game: Two skeletons mounted to beams on the wall.

13th Hour Escape Rooms struck a creepy and intense vibe without turning full horror. Additionally, while their games all look dirty and gritty, they are kept quite clean. (This isn’t always the case in escape rooms.)


13th Hour Escape Rooms’ The Trophy Room was a standard escape room with a high level of difficulty.

Core gameplay revolved around searching, puzzling, observing, and making connections.

In-game: The gritty, furniture of The Trophy Room.


βž• The scenery looked outstanding. 13th Hour Escape Rooms built a large, rugged, weathered set. It established the mood of the experience and was fun to explore.

βž• Although we started among John Hayden’s trophies, as we played The Trophy Room we explored other areas of the Hayden farm. These unexpected sets added charm to the Hayden mystique. We enjoyed the variety within the experience.

❓ 13th Hour generally builds more around escape room logic than narrative. That is part of their charm. They’ve successfully merged thematic with escape room norms, crafting their own style in both aesthetics and gameplay. They make it work. If you’re looking for serious storytelling, however, that’s not present in their games.

βž– Although The Trophy Room had a reveal – and this was enhanced by the actors who roamed the games in October – it wasn’t on the same scale that we’ve seen from this company in the past.

βž• 13th Hour reskinned a traditional escape room puzzle for the theme of The Trophy Room. It worked well.

βž– 13th Hour Escape Rooms steered clear of a laundry list of tropes, but one that they did use should be hung up and retired.

βž•/βž– The Trophy Room had many strong tech-driven reveals, but a few of them made odd use of keypads. It was difficult to map individual puzzles to their inputs.

❓ The Trophy Room was a more intimate game than those we’ve seen most recently from 13th Hour Escape Rooms. That isn’t to say it was small, but rather that the gameplay was more accessible for a smaller group size. That said, it lacked the grandeur that impressed us in The Grand Parlor and The Great Room.

βž• Many of the puzzles in the The Trophy Room worked best with teamwork. They made use of the space and the details within it.

βž• The ending might be the final nail in the coffin for some scaredy cats. (Although 13th Hour Escape Rooms’ games aren’t scary, they are creepy enough to put some folks on edge.) We loved this conclusion. In our October playthrough, the ending was personal and playful.

Tips For Visiting

  • There is parking available.
  • If you visit during a weekend in October, the actors roam the Hayden Family Farm, the set for all the 13th Hour Escape Rooms. They are more creepy and playful then scary. They are a fun addition to the games, if that’s your thing.

Book your hour with 13th Hour Escape Rooms’ The Trophy Room, and tell them that the Room Escape Artist sent you.

Disclosure: 13th Hour Escape Rooms comped our tickets for this game.

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