Concert Quest is a real-life escape room livestreamed and played through an avatar, created by Fuzzy Logic in Downers Grove, IL.
Style of Play: real-life escape room livestreamed and played through an avatar
Required Equipment: computer with internet connection
Recommended Team Size: 2-4
Play Time: 60 minutes
Price: $99 per team
Booking: book online for a specific time slot
This is a Zoom live-streamed avatar-led game in which you’re trying to earn back-stage passes to your favorite rock star’s final concert. You search a simple set and store clues in a Telescape inventory system that also houses a 360-degree view of the room.
Hivemind Review Scale
Sarah Mendez’s Reaction
More than any live-streamed game I’ve played, the success of this room stems predominantly from the avatar, whose exuberant party-dude persona infuses every exploration and action with curiosity and convincingly feigned surprise at the outcome. As a result, I laughed the entire time. It probably wouldn’t have mattered what the actual game was; the performance carried the show.
And the game itself? It’s fine. As a formerly portable room adapted into a live-streamed experience, the set has a charmingly low production value to the point that you’re almost encouraged to laugh at it throughout the game. The puzzles are neither mind-boggling nor trivial, so they seem both approachable for newcomers while still satisfying for experienced players. The inventory system and puzzle flow enabled welcome opportunities for parallel sleuthing. Overall, it was simply an all-around good time, leaving me eager to play the rest of Fuzzy Logic’s repertoire.
Theresa W’s Reaction
I absolutely adore the personality that shines through Fuzzy Logic’s games, and Concert Quest was a perfect example of theatrics in virtual escape rooms. This was a portable game turned into an avatar-led game, so don’t expect much of the set, but they really transformed the game into more than just a box! I know I constantly praise the game mastering from Fuzzy Logic; Concert Quest added an entirely new, energetic persona that improves the energy levels of the game tenfold. The gameplay was that of a pretty standard escape room with all puzzles being on-theme. My face hurt from smiling so much while playing this game… we had so much fun.
Cindi S’ Reaction
Concert Quest was an avatar-led escape room that was originally a portable game you could play offsite. As such, the decor was rather simple and functional. But what made this game really shine was our high-energy avatar – I don’t think I stopped smiling and laughing the whole time! There were many puzzles to solve, none of which were too difficult, but yet some still made you think. The inventory system was intuitive, which made it easy for the team to work on puzzles simultaneously. Did I mention the avatar? He had a goofy way of making a familiar puzzle hilarious! Kids would have a blast playing this game. Good for both beginners and experienced puzzlers, although hard-core enthusiasts may find Concert Quest a bit easier than other games.
Kate Wastl’s Reaction
Fuzzy Logic’s gamemaster (Jayson) elevated the experience with crazy antics and always-in-character banter. The puzzles were an easy-to-moderate level of difficulty, evenly-paced with a clear path to escape. A highlight for me was the use of Telescape to closely examine clues individually. Often, asking a gamemaster to zoom in on individual items in the room breaks the believability of the experience, and Telescape injects a bit more independence back into a virtual space. I would recommend this escape room for a group of 2-3 friends or a family looking to spend time together.
Cara Mandel’s Reaction
This was my second time playing a Fuzzy Logic game and the bar was already set pretty high for enjoyment. When we played The Playground, I was so taken with the joyous nature of the game that our gamemaster Jayson created with energetic performance. Thankfully, this game met that high bar of enjoyment. This game apparently originated as a mobile game, traveling to events, and was adapted into a room-size experience. The puzzles are fairly linear and straightforward, but that is in line with this company’s family-friendly, accessible-for-all-levels ethos. Again, it was gamemaster Jayson’s hilarious character and ridiculous improvisational moments that really brought this to life. The game itself is perfectly fun, but the real magic is in your immersion and interaction with your gamemaster. So, go in with an open mind and a “yes, and” attitude and you should have a great time!
Disclosure: Fuzzy Logic provided the Hivemind reviewers with a complimentary play.