We’ve long said that great escape room companies aren’t in competition with one another… but they are competing with bad escape room companies.

The reasoning behind this is that great companies make repeat players and bad companies make one time players.

Great companies grow the pie.

Bad companies shrink the pie.

Our belief in this principle hasn’t changed, but our approach to dealing with it is always evolving.

Lisa and David on stage at the Mohonk Mountain House, speaking in front of a lecture.
Photo by David McGlynn

Modern Problems Require Modern Solutions

Back before 2019, the question that we were answering on a daily basis was: “What is an escape room?”

There was a point where we were answering this question for journalists on a weekly basis… and strangers on a daily basis. If you’ve met us, you’ll know that we don’t just say the words; we answer these kinds of repetitive questions with effort and sincerity every single time we are asked.

But the days of, “what are escape rooms?” have passed.

These days we’re in a new era and the questions are different. They are more along the lines of:

“Oh I’ve played the escape room,” and “why do you keep playing?”

Within these questions are existential issues for the escape room world, so let’s break them down.

“I’ve played the escape room.”

You’ll notice that “I’ve played the escape room,” is not a question. It’s a statement that we hear all the time. When we hear it, we ask a followup question:

“Cool. Which one?” Nearly everyone we have ever asked this question of does not know the answer. They do not know what game they played. Lisa and I then like to play a game where we ask them for whatever vague memories they have of the game that they played, and then we tell them what game it was. It’s a fun party trick… but it’s the followup to the followup that matters most.

The next question is, “Did you enjoy the game?” More often than not, the answer is, “not really.”

Depending upon the person, we can sometimes give these folks a personalized recommendation, and get them into something that they’ll truly enjoy. Other times, the damage has been done. Our goal, however, is to as gently and enthusiastically as possible get people into something well-designed, well-cared for, and well-administered.

We never want to be pushy or condescending… just knowledgable, confident, and happy to share this hobby that we love.

And this brings us to their followup:

“Why do you keep playing?”

This question is strangely the easiest and toughest question to answer.

It’s easy because we genuinely love escape rooms. We love the games, the players, and the community that has emerged around Room Escape Artist. And we can easily convey the magic of a game like The Dome, The Forgotten Cathedral, or The Man From Beyond. We can tell the story of these games and what it feels like to experience them… and most people who are willing to talk this much about the subject will get excited.

It’s all about making a spark and nurturing it into a flame with enthusiasm… even if it’s a small flame.

The goal is to get these folks into another game, one that will answer the question, “why do you keep playing?” for themselves.

Spreading The Message

In recent months, we’ve had the opportunity to talk to the podcast Imaginary Worlds, the YouTuber Phil Edwards on The secret economics of Escape Rooms, and to a brilliant audience at the Mohonk Mountain House’s Wonderful World of Words.

Lisa on stage at the Mohonk Mountain House, speaking.
Photo by David McGlynn

In each of these instances, we have been evolving the way that we speak to non-escape room player/ owner audiences as we try to break down the barriers put up by mediocre chains and franchises pushing joyless slop on uneducated consumers.

This is our job. It’s why we’re here. Everything that we do here at Room Escape Artist is predicated on growing the escape room pie. We enter our 11th year with more knowledge, skill, and fire than ever before.

David on stage at the Mohonk Mountain House, speaking in front of a lecture.
Photo by David McGlynn

As always, this work is fueled by the support of our Patreon community, without whom we wouldn’t be able to do most of what we do (and 2025 has some great things coming!) Our Patreon community is the place where we work through ideas before taking them into the recording studio with a podcaster or YouTuber, or on stage at the Mohonk Mountain House. We cannot imagine doing what we’re doing without this support and are so deeply thankful.

Special shout out to those who joined this month: PuzzleConnect Escape Rooms, Melissa Davis, Amlesh Jayakumar, John Houser, Kiley and Milaine, Alex Epstein, Danielle Grey, meriko borogove, Marco Jovovich, Andrew Fisher, Peter, Brian Carter, Curt, and Kylon Tome

Abi · Quest Escapes
Adam M
Alex Epstein
Alex Rosenthal
Alexander Gierholz
Alisha Patterson
Alyssa Diaz
Amanda Basmajian
Amber
Amlesh Jayakumar
Amy Koo
andie auna
Andras Gal
Andrew Fisher
Andrew Reynolds
Andrew Sturridge
Andy Bauch
Anna Lysova
Anna Simon
Anne Lukeman
Anonymous
Arcturus Wang
Austin Reed
bananarama
Barrett
Barry Joseph
Ben Enos
Ben Rosner
Bert Johnson
Bill Chang
Black Crow Productions
Blinton
Bob
branden sayarath
Breakout Games
Brent Busboom
Brent Mair
Brett and Kelly Johnson
Brett Kuehner
Brian Carter
Brian Resler
Bronna Butler
Byron Delmonico
C.J. Smith
Cara Mandel
Carol King
Casey Chattle from Brain Games Escape Room
chris gileta
Chris Loughlin
Chris M. Dickson
Chris Post
Chris Waters
Chris White
Cruise Monkey
Curt
Curt Clark
Dallas Nichols
Dan Arnett
Daniel Egnor
Daniel Kolb
Daniel Riordan
Danielle Grey
Darren Miller
Darryl Anka
David Longley
David Ryan
Dawnward
Dawson’s Escape
DD
deadpan1113
Deejed
Derek Tam
Devin Sanders
Dino Paulo
Dominique Fruchtman
Drew Nelson
Dwayne Sanburn
Elaine
Eliviascape (Pat Toupin)
Eliza Cantlay
Elizabeth Griffin
Encrypted Escape
Erik Horn
Escaparium
Eva Anderson
Evan Broder

Expedition Escape
Farand Pawlak
flo tha
Fro
Gem Chien
Geneva Kaplan-Smith
Glendon Vollmer
grace
Grant Luecke
Greg Marinelli
Guy Ellis
Haley & Cameron Cooper
Hannah Landry
Holly Berri
Imagination Junkie
Immersia
Immersion Cinema Escape Room
Jacob
Jacob Sager Weinstein
James and Kaitlin Trexberg
James Shearer
Jamie Smith
Jan-Luc Van Damme
Jana Erbes
Janelle Gallagher
Jared Butler
Jason Adair
Jeff Harper
Jeff Keys
Jen Merrill
Jess and Troy Seidl
Jess Noone
Jessica Schoolman
Jill Parisher
Jim Williams
John Houser
John Wardrope
Jon Kaufthal
Jonathan Berk
Joseph Friesen
Joseph Messteri
Joseph Stamps
Josh and Heather
Josh Powell
Joshua Rosenfeld
Julian
Julie Buchheit
Julie Burge
Justin Nevins
Kachi
Kam
Karin
Kathryn
Katrina Lat
Kelly
Ken Zinn
Kern Konwiser
Kevin Burns
Kevin McKain
Keystone Escape Games ( Mark )
Kiley and Milaine
Kristine Horn
Kurt Leinbach
Kyle P Curlett
Kylon Tome
Laura Burkart
Laura E. Hall
Lavender Dawn Irven
Leanne
Lee-Fay Low
Live Action Attractions
Lonnie
M. Sean Molley
M&C Saiewitz
Marc P
Marco Jovovich
Marise
Mark Denine
Marlee Delia
Matt Beverly
Matt Keyser
Matthew Stein
Megan Reichard
Melanie Rice
Melissa Davis
meriko borogove

Michael Andersen
Michelle Rundbaken
Mihir Kedia
Mike Ringrose
Miranda P
Molly Moran
Mrs Threepwood
Nadina Espinosa
Natalie Currie
Nate Javier
Nathan Walton
Neda Delavarpour
Negina Kolesar
Neil Patrick Harris
Nekeisha Johnson
Nick Moran
Nico Cesar
No Proscenium
Omer Aru
PanIQ Room
Paul Tashima-Boyd
Paula Swann
Peter
Philip Ho
PJ Mann
PuzzleConnect Escape Rooms
Quark and Odo’s Escape Room Experience
Rachel Dunphy
Rachel Nowlin-Sohl
Rebecca Horste
Reese Hayes
Rene Sorette
Rex Miller
Rich Bragg
Richard Burns
Richard Malena
Rita Orlov
Rob Tsuk
Ruud Kool
Ryan Brady
Ryan Hart
Ryan Lee
Rylee Thompson
Samantha Koehler
Sarah Zhang
Scott
Scott Chua
Scott Levy
Scott Olson
Sendil Krishnan
Sida
Simon Edwards
Steffanie
Stephanie Guimera
Stephen Kowalski
Stephen Ng
Steve Gaddy
steve stribling
Steven Rawlings
Steven Valdez
Stuart Bogaty
T
Tahlia Kirk
Tammy McLeod
Team Bluefish
The Ministry of Peculiarities
The Wild Optimists
Theresa Piazza
Thomas Meston
Tiffany Schaefer
Todd
Todd Geldon
Todd McClary
Tommy
Twisted Limits Escape Rooms
Tyler Neufeld
Victor van Doorn
Victoria Cassetta
Vivian Lien
Vivien Ripoll
Vy Tran
Wil Blount
Will Rutherford
Yvonne McDuffee
Zach Bradham

To those of you reading who have the means, we hope you’ll consider joining this wonderful group of supporters.

Support Room Escape Artist’s Mission

There are lots of ways to support Room Escape Artist, like buying from Amazon or Etsy after clicking into the links included in this post or backing us on Patreon.

The money that we make from these helps us to grow the site and continue to add more value to the community that we love so much.

6 responses to “Preaching the Gospel of Great Escape Rooms”

  1. Those of us who enjoy escape rooms (good ones) could be better ambassadors for the industry by adopting the philosophy and language described in this blog. Putting it into practice takes knowledge, effort and repetition. More coaching/sharing of phrases, techniques and examples will help us all be better spokespersons.

    Many times people who have never played a game will ask me why I am so passionate about them. Then, they may get interested enough to try one. This is where you have to guide them on where to go in your area. That first experience can make or break their interest in escape rooms so be prepared to be convincing on that first room.

    Thank you REA and keep it coming please.

    1. Thank you Dave. We will continue to share these kinds of things as they come up.

      Truthfully, this was the first time that I thought to write from this angle.

  2. We’re grateful for REA and all you do to support the escape room community! I’d also love to throw out a shoutout to all the companies that include family friendly escape rooms so we can get the next generation excited about them!

    1. Thank you 💙

  3. How do you feel about the extent to which those working in the industry should “call out” bad ones?

    1. Personally, I am a bigger fan striving to elevate great companies. We talked about this extensively in our RECON Talk back in 2023: https://www.youtube.com/watch?v=MMgKrLeLnKo&list=PLvtiar8OygeatfBA5ofBA4p4yLAE3Pv0N&index=8

      The issue with owners calling out competitors or leaving negative reviews is that it’s pretty easy for this to turn into a reciprocal mud-slinging war where no one wins.

      When your customers seem eager to play more, I highly recommend pointing them in the direction of other great companies… and maybe dissuade them from visiting places that you don’t believe will deliver a good time.

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