Troy Armstrong says it matters a lot. And as Director of Product Design for The Escape Game’s Great Big Game Show, he would know. We are excited to have him share his deep expertise at RECON, with lots of detail into the why and how.

How much does sound design matter?

At RECON, Troy will show us how thoughtful sound design can enhance any immersive experience, and will provide practical guidance on how to improve your audio on any budget.

Troy Armstrong's headshot in a gold RECON frame.

About Troy

Troy Armstrong is the Director of Product Design for Great Big Game Show, where he leads the creative development of immersive, live-action game show experiences.

Troy has worked in the escape game industry since 2017 and joined The Escape Game in 2020. There he continues to play a pivotal role in shaping the sound and music identity of its award-winning experiences including The Depths, Timeliner, Cosmic Crisis [Golden Lock Award Winner 2024], Ruins, and Legend of the Yeti. He has also collaborated with clients ranging from Nickelodeon (Rugrats) and Cheetos to Disney (Mysterious Benedict Society) and Hulu (Only Murders in the Building).

Troy holds degrees in music composition from the University of Southern California (B.M.) and the University of Texas at Austin (M.M.). An active commissioned composer, his concert works have been performed across the United States, Canada, Central America, Australia, and Europe by distinguished ensembles including the Indianapolis Symphony Orchestra and the U.S. Navy Band.

He currently resides in Nashville, Tennessee, with his partner, Taylor, and their dog, Elly.

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