That belongs in a museum!

Location: Middleburg, FL

Date Played: December 23, 2025

Team Size: 4-9; we recommend 4-5

Duration: 75 minutes

Price:  It’s complicated, but about $45 per player

Ticketing: Private

Accessibility Consideration: Some low doorways and one player must climb stairs

Emergency Exit Rating: [A+] No Lock

Physical Restraints: [A+] No Physical Restraints

REA Reaction

Jacksonville Jones: Raiders of the Lost Room was one of the most puzzle dense rooms we’ve played in Florida. Locked In Escape Rooms wasn’t kidding when they said 4 players were needed to “escape successfully.” Our team was consistently busy every moment of the game. We found ourselves sweating and out of breath after the room because we had been puzzling so hard the entire time.

Two statues in an alcove. A pharaoh on the right and a cat on the left. Some reeds and plants along with a large tablet covered in hieroglyphics frame the space.

The initial gamespace was filled with Egyptian artifacts, many packed into boxes and even more displayed in alcoves and on shelves. We were initially a little bit overwhelmed by everything placed about the room; however, as we started solving puzzles, we were pleasantly surprised that the vast majority of the items were used throughout our experience. Yet, the realistic collection of Egyptian artifacts and hieroglyphics clashed with the bright colors and cartoonish art hung on the wall. We quickly realized that the theming and storyline served only as a convenient wrapper, secondary to the puzzle design. Furthermore, the mechanism used to reveal new spaces was very loud and slow which reduced the energy and level of immersion as we transitioned between rooms.

Nonetheless, Jacksonville Jones shone with an extremely large quantity of logical, non-linear, and challenging puzzles. The well crafted puzzles and collaborative solves made us feel clever and successful as we navigated each scene. We were impressed with the signposting throughout the experience which guided us toward synthesizing all of the important information necessary for each solve. There were also several unique puzzles that led to satisfying solutions and fun interactions.

Due to the sheer quantity of puzzles, Jacksonville Jones would be best for a more experienced group of puzzlers. Additionally, the non-linearity and multi-step solves resulted in an escape room with a higher difficulty to challenge even seasoned players. For a group that would be willing to overlook a weaker theme and story for the sake of solving a ton of puzzles, Jacksonville Jones: Raiders of the Lost Room would certainly hit the spot!

Who is this for?

  • Puzzle lovers
  • Egyptology fans
  • Best for players with at least some experience
  • Players who don’t need to be a part of every puzzle

Why play?

  • Massive quantity of puzzles
  • Collaborative solves
  • Unusual interactions for solution inputs

Story

Our team had been hired in a last ditch effort to find the Lost Room which housed the Jewel of the Nile. If we couldn’t find the jewel, the billionaire funding the dig planned to have everything packed up and hauled to his personal collection. However, the billionaire didn’t know that we were friends with Jacksonville Jones and planned to give any treasure we found to a museum. Maybe the artifacts already uncovered would provide the clues we needed to find the jewel.

More than a dozen wooden boxes lined with purple cloth laid out on a table. Each box contains different Egyptian baubles and artifacts.

Setting

As we walked down the hall toward the dig site, reliefs of the gods flanked us on both sides. Once the door opened, we found ourselves surrounded by hieroglyphs, half-packed Egyptian artifacts, and a whole lot of purple paint. While we were clearly intended to be inside an ancient Egyptian structure, some of the art on the walls and color choices for props didn’t stylistically fit with the theme of the room.

Two 15 foot tall panels covered in hieroglyphs that are flanked by a tall triangular set of shelves on the left with a dog statue at the bottom and pictures on the shelves and a desk to the right with a wall-mounted dexterity puzzle above it.

Gameplay

Locked In Escape Rooms’ Jacksonville Jones: Raiders of the Lost Room was an in-person escape room with a hard level of difficulty.

Core gameplay revolved around a massive quantity and variety of puzzles including (but not limited to): dexterity, math, color, visual, and procedural puzzles. Some searching was required for one puzzle path.

Analysis

➖ The set contained a mix of cartoonish art and an overabundance of color paired with realistic Egyptian artifacts and walls filled with hieroglyphics. The juxtaposition of these two styles didn’t clearly convey whether the Egyptian theme was intended to be serious or silly. The story was also relatively non-existent apart from the intro and finale. The theme and story acted merely as a vessel to provide puzzles to solve.

➕ Jacksonville Jones: Raiders of the Lost Room was one of the most puzzle dense rooms we’ve played in the state of Florida. We enjoyed the variety and quantity of puzzles, which kept us busy for the whole experience.

➕ Signposting throughout the escape room was done well. We were never confused about what information went with which puzzles. This was done through a combination of matching symbols, proximity, and physical attachment of objects to one another.

➕ There were some unusual interactions during gameplay, which provided unique opportunities to interact with the gamespace and input puzzle solutions.

➖ The motor used to reveal new gamespaces was unnecessarily loud and slow for what was being moved. The transitions broke immersion and were uncomfortable to experience.

➕/➖ The finale was unique, but felt either clunky or incomplete. The interactions weren’t intuitive, but were fun once we were pointed in the right direction.

Tips For Visiting

  • There is ample parking available.
  • There are plenty of food options within easy driving distance.

Book your hour with Locked In Escape Rooms’ Jacksonville Jones: Raiders of the Lost Room, and tell them that the Room Escape Artist sent you.

Disclosure: Locked In Escape Rooms provided media discounted tickets for this game.

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