In space, no one can hear you roar!
Location: Leganés (Madrid), Spain
Date Played: May 24, 2026
Team Size: 2-6; we recommend 3-6
Duration: 90 minutes
Price: €34 – €66 per person, depending on team size
Ticketing: Private
Accessibility Consideration: Players need to manage stairs to enter the gamespace. Some players may need to run, crouch, or squeeze through small spaces.
Emergency Exit Rating: [A] Push To Exit
Physical Restraints: One player was restrained with no release mechanism, though it was loose enough to self-remove.
REA Reaction
Project DCrisis more than lived up to its billing as a sci-fi adventure, with non-stop action played out within a huge gamespace. Arriving on Planet Alpha, we found an abandoned research station inhabited by dinosaurs! What could be better than dinosaurs in space? You’ll have to play to find out, because Project DCrisis combined multiple sci-fi tropes in one thrilling experience, and we were all for it!

The research station and surrounding areas were moody and foreboding, with flickering lights and special effects that made it hard to see things clearly at times. Overall decor was immersive yet simple, without a lot of fussy details, letting our focus remain on the tasks in front of us – and the creatures around us. Wide hallways and creative set design offered plenty of space to explore.
As the elaborate story unfolded, numerous plot twists produced some really exciting moments, though it also made the story difficult to follow at times. Puzzles were varied, with both teamwork and solo challenges, keeping everyone engaged and moving around the space. At one point, we joyfully watched the results of our actions from a safe vantage point, as we calculated our next series of moves. As our mission came to its thrilling conclusion, our exit wasn’t entirely understood, though we were happy to make it out “alive.”
Project DCrisis was designed by the team at Mad Mansion Games, known for their large-scale cinematic adventures. Together with Paradiso Escapes, they have expertly combined well-known sci-fi concepts with actor-driven story points to create an adventure that was exciting and immersive, and maybe even a little campy at times. The next time you are in Madrid, be sure to check out Project DCrisis for a monstrous good time.
Who is this for?
- Story seekers
- Puzzle lovers
- Scenery snobs
- Sci-fi adventurists
- Astro-paleontologists
- Any experience level
- Best for players with at least some experience
- Players who don’t need to be a part of every puzzle
Why play?
- Exciting, fast-paced gameplay
- Teamwork tasks
- Approachable puzzles
- Large, immersive gamespace
- Dinosaurs!
Story
All communication had stopped from the recent exploration team on Planet Alpha. Our team was sent to find the missing team members and discover what had gone wrong.

Setting
We arrived on Planet Alpha in small landing pods. Looking out through the small port windows, we saw an eerie landscape, with flashing lights and dense foliage. Something out there wasn’t right…

Gameplay
Paradiso Escape’s Project DCrisis was an action-filled sci-fi/ horror escape room with a moderate level of difficulty, available in two modes, depending on the desired level of scare.
Core gameplay revolved around searching, observing, making connections, puzzling, and interacting with actors and other creatures.
Analysis
➕ Our initial “landing” on the planet set the tone for the futuristic adventure about to start. It was a unique way to begin the game.
➕ The set was huge, more than 200 square meters. There was a lot of space to explore – and room to run (or walk fast) and hide if needed!
➖ Uneven floors in one section created a tripping hazard while avoiding a threat.
➕ Exciting solo moments gave some players a chance to shine and demonstrate their bravery. Other tasks leaned into the use of teamwork and communication, involving everyone on the team in different ways and keeping everyone engaged. It was a nice balance of puzzling styles.
➖ Flashing lights in some of the darkened spaces made it difficult to see and complete some tasks. While atmospheric, the effect lingered too long, and bothered one of us to the point of being annoying.
➕ Special effects effectively created an environment that imbued puzzling tasks with a general feeling of unease; I was constantly looking over my shoulder to see what was coming. Costumed actors were used at key moments to add tension and excitement.
➖ The high-energy ending left us breathless, but also a bit confused over the success or failure of our mission. It was an abrupt ending to an otherwise immersive experience.
😱 Project DCrisis is available in two modes: Tension-Terror or Tension-Adventure. Both versions use actors and create tension, but in Adventure mode, jump scares are removed and actor involvement is limited.
Tips For Visiting
- The game is playable in English or Spanish. When scheduling, make sure to select the English booking calendar.
- Paradiso Escape is a 10-minute walk from the train station, located in the central part of Leganés, a suburb south of Madrid. It is reachable by bus, Metro and RENFE Cercanías commuter train.
- If driving, give yourself extra time before your game, as parking in the area is very limited.
- We enjoyed the family-run Restaurante Mamma Maria, with a menu of fresh pasta and brick-oven rustic pizzas. We lingered over the meal and complimentary shots of limoncello.
Book your hour with Paradiso Escape’s Project DCrisis, and tell them that the Room Escape Artist sent you.
Disclosure: Paradiso Escape provided discounted tickets for this game.

![Paradiso Escape Room – Project DCrisis (Proyecto DCrisis) [Review]](https://roomescapeartist.com/wp-content/uploads/2026/09/project-dcrisis-project-dcrisis-3.jpg)
![Secret City – Where Dark Things Dwell [Review]](https://roomescapeartist.com/wp-content/uploads/2026/07/where-dark-things-dwell-where-dark-things-dwell-2.jpg)

![EscapeTheRoom.cz – Escape Bar [Review]](https://roomescapeartist.com/wp-content/uploads/2026/06/escapetheroom-cz-escape-bar.jpg)
Leave a Reply