Carnegie’$ Million$ set the tone immediately with a beautiful entryway into our game space. As a fantastic soundtrack flooded the room, we were able to traverse a massive set in search of the Stone of Destiny left by Andrew Carnegie himself. Using the building to their full advantage, Escape Room Pittsburgh integrated so many thematic and complex puzzles. While we found the experience lacking a clear starting puzzle and thus slow to start, the gameplay flowed well during the second half.
I’m sure Carnegie’$ Million$ was once an absolutely gorgeous game, but the wear and tear from years of play showed. Some of the puzzles unfortunately felt like homework to our team, while some were creative yet process-heavy.
If you’re in Pittsburgh and want to play a game with roots tied to the city, Carnegie’$ Million$ is the game for you. I’d also recommend playing Escape Room Pittsburgh’s other offering, Tomb Explorer, if you’re stopping in.
Who is this for?
Best for players with at least some experience
Players who don’t need to be a part of every puzzle
I’ve seen the inside of a lot of Egyptian tombs in my escape room career. I’ve seen overwhelmingly fancy Egyptian tombs… and I’ve seen Egyptian tombs that looked an awful lot like offices. I can best describe Escape Room Pittsburgh’s approach as dynamically minimalistic. It hit all of the right beats, and felt great without a ton of detailing.
From a gameplay standpoint, The Tomb was entertaining and engaging. It had strong Indiana Jones overtones, and a plot twist that we didn’t see coming and enjoyed wholeheartedly.
At times, we found ourselves frustrated with laggy technology, and some apparent ghost puzzles (we also found these in Escape Room Pittsburgh’s Carnegie’$ Million$). Those hiccups aside, The Tomb was thoroughly enjoyable, and well worth playing if you are in the Pittsburgh area.
Who is this for?
Indiana Jones fans
Any experience level
Expansive, themed set
Andrew Carnegie had funded a famed Egyptologist to search for the lost tomb of Isis. Their last messages suggested that they had made great progress, but no one had seen or heard from them since. We were sent to learn their fate and complete the work.