Location: Southington, CT
Date Played: July 9, 2021
Team size: 4-8; we recommend 4-6
Duration: 60 minutes
Price: $29 per player
Game Breakage: No
Accessibility Consideration: None
Emergency Exit Rating: [A+] No Lock
Physical Restraints: [A+] No Physical Restraints
The Score was a puzzle-focused experience with a ton of content and a novel structure; it was score-based and designed for multiple attempts at the same content.
Our goal was to acquire as much loot as we could within 60 minutes, and there was far more content than our team of seasoned veterans could complete in one try.
While Escapism did put in some worldbuilding work on The Score, this did not feel like it had a narrative. The puzzles rarely felt grounded in story or the environment. The tension came from our team’s internal motivation to solve as much as we could… which is fine for a puzzle-centric style of play.
If we were to return, the puzzle content would remain the same, but we could approach these puzzles with prior experience and knowledge to speed through the early challenges and tackle the puzzles that we either hadn’t finished or never saw.
We had a good time playing The Score once and certainly recommend it for folks who are in the region and looking for lots of puzzle play. I don’t imagine that the allure of a higher score would be enough to draw us in for a second crack at the game. We know folks who would be all about this, and if it’s you, then there is plenty of depth to explore in The Score.
Who is this for?
- Puzzle lovers
- Any experience level
- Players who don’t need to be a part of every puzzle
- There’s an impressive volume of puzzle content
- You’re looking for a game that you can play at least twice
The bad guys had taken all the loot. While they were out, we snuck into their hideout to steal as much as we could before they returned.Continue reading “Escapism – The Score [Review]”