In this monthly Patreon exclusive podcast, REPOD co-hosts David Spira and Peih-Gee Law discuss an escape room in great detail, spoilers and all. They often bring on the show’s creator to go behind the scenes.
To listen to this show, back Room Escape Artist on Patreon at the “Spoilers Club” level ($15 per month) and you’ll get access to all the Spoilers Club episodes.
We also have a Discord channel where we chat about these escape rooms when a new episode is released. And of course, spoilers are welcome!
Episodes (listed alphabetically)
Click on the name of the game to jump down to that Spoilers Club episode.
- 13th Basement, Exit Game, Episode 39 (2024)
- Amsterdam Catacombs, Logic Locks, Episode 15 (2022)
- Arcane Experience, Secret Cinema, Episode 9 (2022)
- Below Zero, Crypto Escape Rooms, Episode 14 (2022)
- Blackwell Manor, New Mexico Escape Room, Episode 42 (2024)
- Captain Spoopy Bones and the Magnificent Quest for Some Other Pirate’s Treasure, Doldrick’s Escape Room, Episode 38 (2024)
- Cutthroat Cavern, 13th Gate Escape, Episode 5 (2021)
- Escape from Godot, Mister and Mischief, Episode 41 (2024)
- Escape from the Science Lab of Shifting Rules, SCRAP, Episode 3 (2021)
- Escape the Greenroom, Game Changer, Episode 23 (2023)
- Escape Woods, Episode 46 (2025)
- Forgotten Cathedral Part 1, Escaparium, Episode 27 (2023)
- Forgotten Cathedral Part 2, Escaparium, Episode 28 (2023)
- From the Archive, SCRAP, Episode 30 (2023)
- Game Night, CU Adventures in Time and Space, Episode 52 (2025)
- Ghost Patrol, Trivium Games, Episode 31 (2023)
- Hex Room, Cross Roads, Episode 53 (2025)
- Hope End, Ministry of Peculiarities, Episode 11 (2022)
- Inventor’s Attic, Escape My Room, Episode 22 (2023)
- Isolation, Escape Room Melbourne, Episode 2 (2021)
- Lab Rat, Hatch Escapes, Episode 24 (2023)
- Miss Jezebel, 60out, Episode 49 (2025)
- Neil Patrick Harris’ Murder Mystery Getaway – S1 Canyon Ranch, Episode 54 (2025)
- Neil Patrick Harris’ Murder Mystery Getaway – S2 Paradise Lost, Episode 55 (2025)
- Paradox, Rabbit Hole Recreation Services, Episode 21 (2023)
- Project R.E.S.E.T, Immersia, Episode 29 (2023)
- Robotopia, Omescape Sunnyvale, Episode 47 (2025)
- Sleep No More Part 1, Punchdrunk, Episode 34 (2024)
- Sleep No More Part 2, Punchdrunk, Episode 35 (2024)
- Solve Our Shirts: Escape from the Maze of the Minotaur, CU Adventures in Time and Space, Episode 6 (2021)
- Spirit Train, Trapped Puzzle Rooms, Episode 4 (2021)
- Stash House – A Los Angeles Crime Story, Stash House, Episode 20 (2023)
- Stay in the Dark Part 1, Dark Park, Episode 36 (2024)
- Stay in the Dark Part 2, Dark Park, Episode 37 (2024)
- The Body Shop, Red Fox Escapes, Episode 16 (2022)
- The Edison Escape Room, Palace Games, Episode 25 (2023)
- The Ghost of Mentryville, Arcane Escape Room, Episode 33 (2024)
- The Keeper & the Fungus Among Us, Headlocked Escape Rooms, Episode 10 (2022)
- The Ladder Part 1, Hatch Escapes, Episode 44 (2024)
- The Ladder Part 2, Hatch Escapes, Episode 45 (2025)
- The Last Supper, Quest Tavern, Episode 12 (2022)
- The Lost Island of the Voodoo Queen, Escaparium, Episode 7 (2021)
- The Man from Beyond Part 1 , Strange Bird Immersive, Episode 18 (2023)
- The Man from Beyond Part 2, Strange Bird Immersive, Episode 19 (2023)
- The Missing Season, Steal and Escape, Episode 32 (2023)
- The Nightmare of Eveline Shadow Part 1, Entered & Logiclocks Episode 50 (2025)
- The Nightmare of Eveline Shadow Part 2, Entered & Logiclocks Episode 50 (2025)
- The Roosevelt Room, Palace Games, Episode 48 (2025)
- The Salutem Medicina Institute, Immersia, Episode 8 (2021)
- The Storyteller’s Secret, Boxaroo, Episode 17 (2022)
- The Vanishing Act, Locurio, Episode 1 (2021)
- Time Machine, Not Another Escape Room, Episode 26 (2023)
- Treasure Island, Brain Games, Episode 40 (2024)
- Trust Experiment, Cross Roads Escape Games, Episode 13 (2022)
- Wizard’s Treasure, 60out Hollywood, Episode 43 (2024)
Episode 55
Neil Patrick Harris’ Murder Mystery Getaway – S2 Paradise Lost (Florida Keys, FL)

Neil Patrick Harris joins us on The Spoilers Club to talk all about the second installment of his Murder Mystery weekend in collaboration with Capital One and Chris Waters of Constructed Adventures, who also joins us once again. This time, they opted for tropical vibes, heading out to Little Palm Island, a private island resort in the Florida Keys.
Guests are whisked by boat where they’re greeted by Neil, along with several acolytes. They’re dressed in loose fitting, off-white outfits and welcome the guests with a strange hand gesture. It’s a luxury wellness retreat, and absolutely, definitely, not a cult where someone is about to get murdered… or is it?
Neil and Chris take us through this exclusive adventure, discussing how it came together, and the design strategy behind this production. They also share some hilarious behind the scene stories about how Neil decided to inject a little more drama by causing an unplanned ruckus. This is a once in a lifetime experience, so feel free to listen and live vicariously through our Spoilers Club. (REPOD S2E1)(REPOD S3E8)(S9E2)
Episode 54
Neil Patrick Harris’ Murder Mystery Getaway – S1 Canyon Ranch (Lennox, MA)

In this episode, Chris Waters of Constructed Adventures joined David and Peih-Gee to spoil The Capital One Murder Mystery with Neil Patrick Harris and David Burtka. This extremely over-the-top collaboration between Chris, Neil, Capital One, and a variety of other writers, costume designers, and chefs cast Capital One members as guests at a dinner party-turned-crime scene.
Chris shared the origins of the event, the story that guests explored, and some analysis of what went well… and what they wanted to improve upon for the next mystery. Each event is a unique experience though, and will likely never run again, so feel free to listen and live vicariously through our Spoilers Club. (REPOD S2E1)(REPOD S3E8)(S9E2)
Episode 53
Hex Room Cross Roads Escape Games (Anaheim, CA)

Hex Room is an early iconic escape room with a very unique mechanic. In fact, it is so unique, that to our best knowledge, no other escape room has attempted a similar game structure. Every single player in this game starts off separated in their own isolated puzzle rooms. They can communicate with the detective who is a ring master of sorts, and must collaborate with each player to help them solve their individual rooms. Luke and Madison Rhoades join us to talk about how they created the Hex Room. (Review) (Revisiting Hex Room) (REPOD S7E8)
Episode 52
Game Night CU Adventures in Time & Space (Urbana, IL)

Game Night is a fantastically unique Dungeons & Dragons adventure lovingly brought to life, full of nostalgia and delightful moments. It incorporated vastly different styles of escape rooms design into one cohesive game.
Game Night started as a popup at Gen Con, and digging into the nuance of how this game ended up in the shape and form that it’s in is just as interesting as the game itself. Plus, we get to learn how that final boss works. (Preview) (Review)
Episode 51
The Nightmare of Eveline Shadow Part 2 Entered & Logiclocks (Amsterdam, Netherlands) (Now Closed)

Alexander Gierholz of Logiclocks, Jeroen van Hasselt of Entered join us again to continue the story of their massive horror experience that took place in a functioning but empty hotel. We last left off in an unsettling bathroom that’s dark and steamy. The players must confront the bathtub in the back, which has it’s shower curtain drawn closed…
Alexander and Jeroen also talk to us about the difficulties of mounting this experience, and what they’ve learned from it. (Preview)
Episode 50
The Nightmare of Eveline Shadow Part 1 Entered & Logiclocks (Amsterdam, Netherlands) (Now Closed)

The Nightmare of Eveline Shadow was a haunting experience where guests stepped into the nightmarish writings of a horror novelist. They had to navigate a hotel filled with nightmares, while being guided by the narrator’s prompts and scripts.
The closure of hotels during the pandemic quarantine era created a golden opportunity for a trio of talented creators from the Benelux region. Alexander Gierholz of Logiclocks, Jeroen van Hasselt of Entered, and Meggy Pepelanova came together to create a unique horror experience set in an entire empty wing of a hotel. Alas, they experienced their own nightmare when lockdown regulations became even more restricted. They had to put their experience on hold, and then suddenly regulations lifted entirely, and the hotel began to resume normal operations. Their window for hosting The Nightmare of Eveline Shadow at an empty hotel vanished, and we’re left with only handful of photos and this Spoilers Club series as evidence of its existence. (Preview)
Episode 49
Miss Jezebel 60out (Los Angeles, CA) (Now Closed)

This escape room started off life as an April Fool’s Day joke. That tells you almost everything you need to know about Miss Jezebel, the notoriously raunchy and hilarious escape room created by Brian Corbitt, formerly of 60out Los Angeles. He joins us again on the Spoilers Club for a tell-all about Miss Jezebel. He tells us “Players loved getting trolled”, and indeed we did, especially when it came to making out with sock puppets, having to quietly rip a giant piece of velcro apart, or searching for limes. I especially enjoyed hearing Brian tell us about how he carefully designed the character interactions to direct the players in gameplay. This game is now closed, so feel free to listen even if you haven’t played. (Preview) (In-Person Review) (Online Review) (REPOD S2E6)
Episode 48
The Roosevelt Room Palace Games (San Francisco, CA)

Palace Games themes all their escape rooms around notable historical figures who attended the World’s Fair held at the Palace of Fine Arts in 1915. Chris Alden, owner of Palace Games, joins us to share some interesting true stories about chance meetings between Houdini and Teddy Roosevelt, and how it ties into the story of The Roosevelt Room. He tells us about how the progression of the game is meant to mimic the arc of wartime, from the romanticization of war propaganda, to the brutal reality of the trenches. This conversation is a fascinating dive into the historical depictions of The Roosevelt Room. (Preview) (Review)
Episode 47
Robotopia Omescape Sunnyvale (Sunnyvale, CA)

This epic, two hour long game from Omescape Sunnyvale was a fan favorite of the Escape Immerse Explore tour when enthusiasts visited the Bay Area. It’s chock-full of puzzles, with a beautiful set that constantly surprised us, and interesting characters. This game really packed a punch. I especially enjoyed the variety of experiences. This game not only had many satisfying puzzles, but it also had me running around laughing, screaming, and crying (mostly from laughter). Owner Sarah Zhang joins us to talk about the design decisions behind this game. (Preview) (Review)(REPOD S2E3)
Episode 46
The Shiners & The Bunker Escape Woods (Atlanta, GA) (Now Closed)

“The best worst escape room company in the world.” Lisa Spira joins The Spoilers Club to recount the many ways in which Escape Woods left a memorable impression on her and David. This was an escape room company set on a farm in the middle of the woods, with decrepit sets that surpassed any expectations of authenticity. David and Lisa describe the many ways Escape Woods surprised, delighted, and horrified them, and often experiencing all three emotions at once. This company no longer exists, so feel free to take a listen without fear of spoilers. (Preview) (The Bunker Review) (The Shiners Review) (Escape the Bathroom)
Episode 45
The Ladder Part 2 Hatch Escapes (Los Angeles, CA)

Terry Pettigrew-Rolapp and Tommy Wallach, the creative minds behind Hatch Escapes are back again for Part 2 of our deep dive into their ambitious new style of escape room, The Ladder. Part 2 picks up where we left off in Part 1, continuing into the 70’s decade. They talk about how the design gets more abstract as we progress further into the game, and they also explain how the endings work. This is a can’t miss episode for a can’t miss game. Tune in for all the secrets of how this game was made, and what didn’t make it into the game. (Review) (REPOD S7E12)
Episode 44
The Ladder Part 1 Hatch Escapes (Los Angeles, CA)

Terry Pettigrew-Rolapp and Tommy Wallach, the creative minds behind (and owners of) Hatch Escapes, join us again on Spoilers Club for a deep dive into The Ladder. David calls this one of the most wildly ambitious games he’s ever seen. Not only does this game involve branching narratives, it’s also chock full of mini-games, a diegetic puzzle track, incredible production value, and a crazy amount of tech to make it all work. Tommy and Terry care passionately about their craft, and they share all the little details that makes this game special, including the way the ceiling lights up subtly when you’ve correctly solved a puzzle, and how the audio is customized for each decade. Part 1 of this series explores the genesis of this game and continues through the 60’s decade room. (Review) (REPOD S7E12)
Episode 43
Wizard’s Treasure 60out Hollywood (Los Angeles, CA)

If everyone new to escape rooms plays Wizard’s Treasure as their first game, there would probably be a whole lot more escape room enthusiasts in the world. As a beginner-friendly, family-friendly room, Wizard’s Treasure did everything right. It’s charming and whimsical, with gorgeous sets, humorous characters, and puzzles that are fun for grown ups, but logical enough for kids to figure out. Designer Grant Luecke takes a deep dive into his design philosophies and how he built this game on the latest Spoilers Club episode. (Preview) (Review)
Episode 42
Blackwell Manor New Mexico Escape Room (Albuquerque, NM)

It’s one thing to play a scary escape room, and it’s another thing entirely to walk down a dark corridor to be confronted by a looming, decrepit Victorian house. The two-story set is spectacular with practical special effects, including actual rain dripping down the windows. Darren and Carie Guido, owners of New Mexico Escape Room, join us to spoil their game, Blackwell Manor. I really appreciated hearing about all the technical details of the build and dissecting how they incorporated storytelling into the puzzles. (Preview) (Review)
Episode 41
Escape From Godot Mister and Mischief (Limited Run)

The game is the show and the show is the game. This experience started off as a joke about making an escape room out of a low budget production of Waiting for Godot, and quickly turned into a cult classic for the few players lucky enough to experience it. Sadly, this show doesn’t have a permanent venue, and usually only runs during festivals or conferences. Andy and Jeff Crocker from Mister and Mischief join us for the inside scoop on this production that’s half game, half show, and a whole lotta fun. (Preview) (Review) (REPOD S7E9)
Episode 40
Treasure Island Brain Games (San Pedro, CA)

Treasure Island is the third iteration of a game originally called Tiki Palace, then Tiki Time before settling into its final form. Lovingly crafted by Miss Jezebel creator, Brian Corbitt, this game emerged from the creator’s newfound philosophy of laughter above all. The humor and puzzles in this game will keep you entertained from start to finish, while the meticulously decorated set will transport you. In this episode, Brian is refreshingly candid about mistakes he made along the way, while sharing the secret sauce to making games humorous. (Preview) (Review) (REPOD S2E6)
Episode 39
13th Basement Exit Game (Anaheim, CA)

13th Basement is the brainchild of haunt influencer Christine Barger. After reviewing escape rooms and haunts for almost a decade, she finally took the leap to creating her own game, which is both a parody and love letter to horror escape rooms. Christine talks about the design decisions she made, largely fueled by frustrations and preferences noted from her own experience of reviewing games. (Preview) (Review) (REPOD S6E3)
Episode 38
Captain Spoopy Bones and the Magnificent Quest For Some Other Pirate’s Treasure! Doldrick’s Escape Room (Orlando, FL)

Captain Spoopy Bones has long been an enthusiasts’ fan favorite, and owners/creators Mike Dold and Rick George join us to break down the conception, gameplay, and behind-the-scenes stories of this ground-breaking game. A large part of what made this pirate game so memorable were the characters and humor injected into the story, and an explosive finale which was before its time. (Preview) (Review) (REPOD S6E12)
Episode 37
Stay in the Dark Part 2, DarkPark (Vlaardingen, Netherlands)

DarkPark owner and Stay in the Dark creator Gijs Geers joins us to spoil this absolute monstrosity of a game. In Part 2, Gijs leads us on a walkthrough of the second half of the game. We also discuss the particulars of pipelining the game (juggling multiple teams playing). We close out with some final thoughts on this spectacular experience, and Gijs tells us about the future of DarkPark. (Preview) (Review) (REPOD S5E6)
Episode 36
Stay in the Dark Part 1, DarkPark (Vlaardingen, Netherlands)

DarkPark owner and Stay in the Dark creator Gijs Geers joins us to spoil this absolute monstrosity of a game. Gijs walks us through the inception of this game and talks about discovering the location, a five story abandoned chemical factory which is a defining characteristic of this game. The scale and immersion factor of Stay in the Dark is mind-boggling, and Gijs talks to us about how they achieved some of their special effects. (Preview) (Review) (REPOD S5E6)
Episode 35
Sleep No More Part 2, Punchdrunk (New York City, NY)

Haley and Cameron Cooper from Strange Bird Immersive join us again for Part 2 of our deep dive into Sleep No More. This episode focuses more on solo moments and character interactions. We also explore the finale as well as the high and low points of the production. The Sleep No More episodes can be used as both a guide before you go, as well as recap and discussion if you’ve already seen the show.
Episode 34
Sleep No More Part 1, Punchdrunk (New York City, NY)

Haley and Cameron Cooper from Strange Bird Immersive join us for a detailed walkthrough and analysis of the seminal immersive theater show Sleep No More, which has inspired countless immersive creators for over ten years. If you haven’t had a chance to see this show before it closed, this recap will help you understand why the show is held in such high esteem. And if you’re a seasoned attendee, you’ll still enjoy this deep dive into the secretive world of the McKittrick Hotel. (Preview)
Episode 33
The Ghost of Mentryville, Arcane Escape Room (Newhall, CA)

In this episode David & Peih-Gee spoil the magnificent and minimalist Ghost of Mentryville. This is a 90-minute episode where Matt Tye of Arcane Escape Rooms takes us through his newest game. The episode is complete with in-game audio cues, and the gang really dissects the design decisions made throughout this experience. (Preview) (Review)
Episode 32
The Missing Season, Steal and Escape (San Diego, CA)

Owner and designer Jason Richard joins us to go behind-the-scenes of his charming, zany, narrator-driven game. Besides fun tech interactions and whimsical story, Missing Season is filled with a ton of audio details. You’ll get to revisit them again in this episode. (Preview) (Review)
Episode 31
Ghost Patrol, Trivium Games (Emeryville, CA)

Jesse Morris and Brian Mendenhall, two of the co-owners of Trivium Games, join us to go behind-the-scenes of a superbly polished escape room with gorgeous sets, elegant puzzles, and charming characters. The creators of Ghost Patrol are a talented crew with roots in the puzzle hunt world. Brian and Jesse give us a fascinating look at their design process. The game won a 2022 Golden Lock Award. (Preview) (Review)
Episode 30

In this experimental episode, David tells Peih-Gee some stories about interesting mechanics from early SCRAP games: Escape from the Werewolf Village, Escape from the Time Travel Lab, and Escape from the Mysterious Room. In addition to the highlights and lowlights from those games, he shares some drama involving Escape The Room’s first game, The Office.
Episode 29
Project R.E.S.E.T., Immersia (Montreal, Canada)

Maxime Filion from Immersia joins us to talk about their newest room, Project R.E.S.E.T. We get a behind-the-scenes look at the special build that enabled them to construct a game around a unique gameplay mechanic. (Review) (REPOD S3E1)
Episode 28
Forgotten Cathedral – Part 2, Escaparium (Montreal, Canada)

In Part 2, Jonathan Driscoll and Kevin Currie rejoin David & Peih-Gee to explore the second half of Forgotten Cathedral. Along they way they discuss the nature of solo moments, explore the nuance of the perception of linearity, and close with a conversation about the “Escaparium” effect. Those who attended RECON 23 would not be surprised to learn that this episode was recorded while David was writing the closing talk of the event. (Review)
Episode 27
Forgotten Cathedral – Part 1, Escaparium (Montreal, Canada)

We were joined by Jonathan Driscoll & Kevin Currie of Escaparium in Montreal for a dive deep on their new hit game Forgotten Cathedral. Jonathan and Kevin gave a lot of behind the scenes narrative, design, and constriction details, along with a funny story about a player with reflexes that were a bit too quick. We chatted so much that we ran out of recording time and this has been transformed into a two part episode… which is good because this game deserves the extra time. (Review)
Episode 26
Time Machine, Not Another Escape Room (Brea, CA)

Time Machine was a local fan favorite amongst SoCal escape enthusiasts. We walked out the same door over and over again, emerging into different scenes each time. Creators Davey Eaves and Bora Olcken take us behind the scenes to explain how they manipulated the set that took us through the time space continuum. (Review)
Episode 25
The Edison Escape Room, Palace Games (San Francisco, CA)

The Edison Escape Room is a celebrated escape room that still feels as innovative as it was when it first debuted on the escape room scene. Palace Games’ founder Chris Alden joins us for the scoop on designing this room. He gives us lots of technical tidbits about how the game works. The game won a 2018 Golden Lock Award. (Review)
Episode 24
Lab Rat, Hatch Escapes (Los Angeles, CA)

Lab Rat creators Terry Pettigrew-Rolapp and Tommy Wallach join us to chat about one of Los Angeles’ most iconic games. They give us a ton of juicy behind-the-scenes stories about creating the game and also share some design regrets. This is a very entertaining conversation you won’t wanna miss. The game won a 2018 Golden Lock Award. (Review)
Episode 23
Game Changer’s Escape The Greenroom featuring Tommy Honton
For this episode, we tried something a little different. Escape The Greenroom is an episode of Game Changer, a game show on Dropout.tv where the game changes every show. In Escape The Greenroom, the players don’t realize they’re in an escape room until one of them tries to leave and discovers the door is locked. Tommy Honton joins us for a director’s cut-style commentary on designing the episode. (Dropout Episode)
Episode 22
Inventor’s Attic, Escape My Room (New Orleans, LA)

Escape My Room takes immersion to a whole new level with its beautifully decorated lobby and gamemasters that don’t ever break character. Creator Andrew Preble joins us to discuss his celebrated game, Inventor’s Attic. The game won a 2017 Golden Lock Award. (Review)
Episode 21
Paradox, Rabbit Hole Recreation Services (Louisville, CO)

Paradox had a beautiful set with challenging, immersive puzzles. The puzzles were the standout of this game, and you can relive them all with this behind-the-scenes walkthrough. The game won a 2019 Golden Lock Award. (Review)
Episode 20
Stash House A Los Angeles Crime Story (Los Angeles, CA)

A classic LA crime story. Tommy Honton takes us behind the scenes of Stash House and shares some thoughts on meaningful game design. The game won a 2018 Golden Lock Award. (Review) (REPOD S3E7)
Episode 19
The Man From Beyond (Part 2), Strange Bird Immersive (Houston, TX)

We continue exploring The Man From Beyond. Haley and Cameron break down some true Houdini stories that inspired them. These two episodes are truly a masterclass in immersive gaming design.
Episode 18
The Man From Beyond (Part 1), Strange Bird Immersive (Houston, TX)

The Man From Beyond has consistently been ranked as one of the top escape room experiences in the United States. In this Spoilers Club, Haley and Cameron Cooper, the minds behind Strange Bird Immersive, get into the nitty gritty about all the obsessive details that made this game spectacular. In fact, they went into so much detail that this became our first two-part episode. The game won a 2017 Golden Lock Award. (Review)
Episode 17
The Storyteller’s Secret, Boxaroo (Boston, MA)

The Storyteller’s Secret warmed our hearts with intimate storytelling, and impressed us with their tech and intricate puzzles. Co-creator Fro joins us to discuss the game in detail. This game won a 2019 Golden Lock Award. (Review)
Episode 16
The Body Shop, Red Fox Escapes (Cambridge, MA)

Nico and Marie, the designers behind Red Fox Escapes join us to talk about The Body Shop. The game was purchased from another company that closed, and Nico and Marie put a delightful spin on the original game. Listen to hear all about the changes they made. The game won a 2023 Golden Lock Award. (Review) (Original Review)
Episode 15
Catacombs, Logic Locks (Amsterdam, The Netherlands)

Catacombs immerses you from the moment you step up and gaze upon its incredible location. This horror game continues to enthrall players with its creepy atmosphere and puzzles. Creator Alexander Gierholz joins us for a behind the scenes look at this game. This game won a 2018 Golden Lock Award. (Review) (Hivemind Review) (REPOD S4E4)
Episode 14
Below Zero, Crypto Escape Rooms (Newmarket, ON, Canada)

Crypto Escape Rooms crafted a fully realized narrative and puzzles that were as integrated into the story as they were fun to solve. This game won a 2019 Golden Lock Award. (Review)
Episode 13
Trust Experiment, Cross Roads Escape Games (Anaheim, CA)

The Trust Experiment is a social deduction game with puzzles as a game mechanic. The gameplay and mechanics were unusual and exhilirating. This game no longer exists, so feel free to take a listen. (Review)
Episode 12
The Last Supper, Quest Tavern (Pomona, CA)

The Last Supper blends immersive theater and escape room with a high degree of interactivity to create an intense D&D-style adventure. This game won a 2022 Golden Lock Award. (Review)
Episode 11
Hope End, Ministry of Peculiarities (Azusa, CA)

Blending immersive theater and escape room, Hope End has a gorgeous set design, incredible world building, tied together with smart and original game design. This game won a 2022 Golden Lock Award. (Review)
Episode 10
The Keeper & the Fungus Among Us, Headlocked Escape Rooms (online)

The Keeper & the Fungus Among Us is a virtual escape room rock opera with puppets. The puzzles were brilliant, the puppets were clever, and the music was fantastic. This game won a 2022 Golden Lock Award. (Review) (REPOD S5E5)
Episode 9
Secret Cinema’s Arcane Experience (Los Angeles, CA)
This was an open world experience set in the world of Arcane, the Netflix animated show based on the popular League of Legends game. Players were recruited to join secret missions for their faction while solving puzzles, interacting with characters from the world of Arcane, and deciding the fate of the Undercity.
Episode 8
The Salutem Medicina Institute, Immersia (Montreal, QC, Canada)

Immersia’s Salutem Medicina Institute was a masterpiece of immersive storytelling and world building, with a shocking twist. One of the owners of Immersia, Maxime Filion, joins us to talk about this game. This game won at 2022 Golden Lock Award. (Review) (REPOD S3E1)
Episode 7
The Lost Island of the Voodoo Queen, Escaparium (Montreal, QC, Canada)

Escaparium’s The Lost Island of the Voodoo Queen is an incredibly ambitious game with a beautiful sprawling set and fun puzzle interaction. This is an immersive gaming masterpiece. The owner of Escaparium, Jonathan Driscoll, joins us to talk about his game. The game won at 2020 Golden Lock Award. (Review)
Episode 6
Solve Our Shirts: Escape from the Maze of the Minotaur, CU Adventures (mailed)

The creators of Solve our Shirts and CU Adventures, Anne and Chris Lukeman, join us to talk Solve Our Shirts: Escape from the Maze of the Minotaur. This is a t-shirt that is also an escape room-style game you can solve. (Overview Review) (Review) (REPOD S1E4)
Episode 5
Cutthroat Cavern, 13th Gate Escape (Baton Rouge, LA)

13th Gate Escape’s Cutthroat Cavern is an escape room of epic scale with a mind-blowing set. This game is the closest you’ll come to living out The Goonies. The game won a 2018 Golden Lock Award. (Review)
Episode 4
Spirit Train, Trapped Puzzle Rooms (online)

Spirit Train is an audio escape room game where a live host guides us on an adventure. This game played more like a tabletop RPG, with gorgeous artwork, fun puzzles, and a dreamy Studio Ghibli inspired world. (Hivemind Review)
Episode 3
Escape from the Science Lab of Shifting Rules, SCRAP (online)

Escape from the Science Lab of Shifting Rules is a virtual avatar-led game with magical moments and fun puzzles. This game employed similar mechanics to the video game Baba is You, resulting in a singularly unique experience. (Hivemind Review)
Episode 2
Isolation, Escape Room Melbourne (online)

Isolation is a virtual avatar led game created during the pandemic of 2020. This game had an in-person actor who was stuck in a laboratory and needed our help. We loved this game for its commitment to immersion and narrative. (Hivemind Review)
Episode 1
The Vanishing Act, Locurio (Seattle, WA)

For the Spoilers Club, we played digitally but also exists in person, in Seattle. The in-person version of this game won a Golden Lock award in 2016, and the avatar led digital version was just as fun. Beautiful game flow, fun puzzles, and a smart interface made for a smooth experience while investigating the disappearance of a famous magician and his assistant. (Review) (Hivemind Virtual Review)
About REPOD
Our main show is The Reality Escape Pod, your lifeline when you need a getaway from the real world.
With this Podcast, your hosts David Spira & Peih-Gee Law explore immersive gaming from all angles, alongside guests with incredible experience in this realm.
Our guests have made awesome stuff: ARGs, puzzle hunts, tabletop games, and of course, escape rooms… to name a few. Our aim is to bring together different segments of the gaming world and share ideas between them.

Co-Hosts
The Reality Escape Pod is brought to you by co-hosts David Spira and Peih-Gee Law.

Room Escape Artist readers already know David. He’s one half of the driving force behind REA. They likely know Peih-Gee as well. She started writing for REA as a Hivemind reviewer early in 2020, and she hosted the Q&A sessions for RECON ‘20 Global.
David and Peih-Gee met, appropriately enough, when they both appeared as guests on No Proscenium’s podcast to discuss immersive gaming and Survivor (which Peih-Gee considers the world’s greatest immersive game). Peih-Gee is a former two-time contestant on Survivor and also an enthusiastic ambassador for the immersive gaming community.
In the course of working together on REA and RECON, David and Peih-Gee enjoyed countless conversations about the escape room industry, trading war stories and opinions on everything escape room related. And then it clicked… these conversations were the foundation of the podcast David had been eyeing.

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