“I don’t want to close my eyes…”
Location: Budapest, Hungary
Date played: August 25, 2017
Team size: up to 5; we recommend 2-3
Duration: 60 minutes
Price: 12,000 HUF ($47) per team
Story & setting
With an asteroid hurtling towards Earth, we had to initiate a planet-saving countermeasure before the massive rock crossed the point of no return.
Staged as a high-security missile silo, Armageddon had a minimalist design. It looked a bit sterile, and at times inconsistent, as we pushed deeper into the game. Parts of it looked militaristic, while others looked like the Budapest basement that housed the escape room.
Armageddon was more of an adventure game with puzzles. Both the fun and the challenge lay in exploring the gamespace. The puzzling was built around noticing interesting details among the props.
Armageddon had a minimalist, bunker-esque setting that set a dramatic tone for the experience. The look worked.
We appreciated how well Trap used steganography.
Trap constructed some exciting interactions through mechanical contraptions and analogue technology. These were satisfying, tangible, and exciting solves.
Armageddon focused on making discoveries within the set and the resulting interactions. In doing so, it lacked satisfying cerebral puzzles. We found these either overly simplistic or completely obtuse.
While there was a lot to do in the space, the lack of puzzle depth made Armageddon feel light on content.
Should I play Trap’s Armageddon?
Armageddon was an entertaining adventure that could have pushed its ideas further. The concept, set, and interactions were all solid and fun to explore.
A bit of advice for tall folks: in one section of Armageddon, you’ll really want to duck.
While experienced players will likely breeze through this end-of-the-world scenario, Armageddon would be a fun and approachable room escape for newbies.
Book your hour with Trap’s Armageddon, and tell them that the Room Escape Artist sent you.
Full disclosure: Trap provided media discounted tickets for this game.