Odyssey Escape Game – Titanic [Review]

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Location: Alpharetta, GA

Date Played: March 25, 2018

Team size: up to 10; we recommend 3-5

Duration: 60 minutes

Price: $28 per ticket

Ticketing: Public

REA Reaction

Titanic shared a sweet story through escape room gameplay. While the sets had some interesting features, they felt largely empty. The puzzle design was uneven, with some puzzles more successfully executed than others. It was a good escape room, but it wasn’t as epic as the subject matter demanded.

If you’re in the area, you might want to check this one out.

In-game: The helm of the ship with a large wheel.
Image via Odyssey Escape Game.

Who is this for?

  • Story seekers
  • Any experience level
  • People who will never let go

Why play?

  • A sweet story
  • The final set

Story

We were crew aboard the Titanic when it collided with the iceberg. We had to send a distress signal, retrieve the Captain’s personal effects, escape to a lifeboat with them, and return them to his wife.

Setting

The deck of Titanic was spacious with a bit of nautical equipment. It was also dark, given that it was night at sea.

Throughout Titanic, parts of the set looked fantastic, but the space between those great props often felt overly large and empty.

Gameplay

Odyssey Escape Game’s Titanic was a standard escape room with a moderate level of difficulty.

Core gameplay revolved around observing and puzzling.

Analysis

+ The setup for the game was intriguing and justified the tasks that we were presented with.

– The most interesting props on the deck of Titanic weren’t part of the game. They were only decor, yet they looked intriguing and interactive. As our gamemaster explained, Odyssey Escape Game wanted to preserve these props and asked us not to play with them. It was disappointing because these things were begging to be part of a puzzle.

– The earlier puzzles asked us to follow a series of instructions. We found ourselves with overlapping instruction lists, which became confusing, and led to puzzle flow problems. Additionally, in one instance a solution required us to disregard order where order was explicitly indicated.

+ One thematically relevant puzzle had a nifty user interface that worked better than most escape room implementations of this type of puzzle. It was satisfying and fun to solve.

– The narrative of Titanic was too level. Although the story was sweet and the puzzles worked pretty well, it felt like it was relying on the game clock to provide drama, because the story itself never really escalated.

+ The final set was a fun location.

Tips for Visiting

Book your hour with Odyssey Escape Game’s Titanic, and tell them that the Room Escape Artist sent you.

Disclosure: Odyssey Escape Game provided media discounted tickets for this game.

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