Bloodlines.

Location: New Orleans, LA

Date Played: June 22, 2018

Team size: 2-10; we recommend 3-5

Duration: 60 minutes

Price: $28 per ticket

Ticketing: Public

REA Reaction

Vampire Hunter Room was a puzzle-driven escape room. With a fairly standard study-like set, and dim lighting, the intrigue was in the puzzles. These offered a number of fun solves.

If you’re in the area and looking for puzzles over environment, we recommend stopping by.

In-game: An old parlor with a red clothed table, couch, and a painted portrait of a vampire.

Who is this for?

  • Puzzle lovers
  • Any experience level
  • Players who don’t need to be a part of every puzzle

Why play?

  • Some cool puzzles

Story

Antoine Devillier, an ancient, wealthy, and powerful vampire, had but one weakness: the stake of Van Helsing. Devillier had acquired and hid his one weakness away. Our plucky band of vampire hunters set out to find the legendary weapon and give it a new home in Devillier’s chest.

In-game: The aged and worn fireplace in the parlor.

Setting

Vampire Hunter Room was slightly dim and study-like. The initial set was functional, but lacked excitement and polish. The escape room gave way to a more interesting set later in the adventure.

Gameplay

Clue Carré’s Vampire Hunter Room was a standard escape room with a moderate level of difficulty.

Core gameplay revolved around searching, puzzling, and making connections.

Analysis

Vampire Hunter Room was a puzzle-driven escape room. It had a lot of content. We enjoyed many of the puzzles.

– The decor was standard study fare with a vampiric twist. It was not particularly inspiring.

– Vampire Hunter Room was unnecessarily dim. While the dim lighting provided some ambiance, it made solving puzzles more frustrating than they should have been. The trade-off didn’t seem worth it.

+ We enjoyed how Clue Carré wove the bloodlines into the escape room.

Vampire Hunter Room was a solid, themed escape room, but nothing more. We hope that Clue Carré can build on this in the future to develop a cohesive world of puzzles, set, and story.

Vampire Hunter Room came to a pointed conclusion. It was predictable, yet enjoyable.

Tips for Visiting

  • We recommend Victory for post-game cocktails.

Book your hour with Clue Carre’s Vampire Hunter Room, and tell them that the Room Escape Artist sent you.

Disclosure: Clue Carre comped our tickets for this game.

4 responses to “Clue Carré – Vampire Hunter Room [Review]”

  1. Hello. I will be going to Louisiana in two days and am currently deciding between this room and French Quater House of Curiosities. I’m looking for a puzzle game in an ecelectric environment preferably, but otherwise I would prefer the best puzzle game.

    1. For my money, French Quarter House of Curiosities is the better of the two games. I think very highly of it, and recommend that anyone visiting New Orleans give it a shot.

      If you’re looking for a second game at Clue Carre, then by all means give Vampire Hunter a stab.

  2. If you’re going to Louisiana, I highly recommend that you rent a car if you don’t already have one and take a side trip to either Tickfaw or Baton Rogue and visit either Rise or 13th Gate, respectively, or both if time allows My favorite rooms were Cutthroat Cavern (13th Gate) and Spellbound (Rise). They are well worth the drive. All I can say is that you will experience a level of escape room along the lines that Walt Disney might have created, were he still alive today. Yeah, I’m not kidding. Back me up, David.

    1. Yeah, I’m planning on going to do a marathon of rise and 13th gate games, but I also wanted to try a few games in New Orleans.

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