Locked In Escapes – The Infected [Review]

Steampunk Zombie Apocalypse

Location:  Colorado Springs, CO

Date Played: September 9, 2019

Team size: up to 6; we recommend 3-4

Duration: 60 minutes

Price: $30 per player

Ticketing: Public

Emergency Exit Rating: [A+] No Lock

Physical Restraints: [A+] No Physical Restraints

REA Reaction

The Infected was a traditional escape room with a couple of theatrical twists and a clever theme: the steampunk zombie apocalypse.

In-game: A broken steampunk clock.

Locked In Escapes did a lovely job on this game and it felt strong for Colorado Springs. If you’re in the area, check it out.

Who is this for?

  • Puzzle lovers
  • Scenery snobs
  • Steampunks
  • Any experience level

Why play?

  • A clever twist on the zombie apocalypse escape game
  • Solid puzzles
  • Some really fun effects
  • A strong introduction and conclusion

Story

Within a steampunk London, an outbreak had been driving the population mad. The roaming hoards of infected had transformed the city into a violent wasteland.

An urgent letter from a family member and colleague had begged us to visit her lab and complete her work; it might be the only way to control the disease.

In-game: steampunk bookshelves.

Setting

The Infected was a good-looking traditional escape room with a strong steampunk vibe.

Locked In Escapes paid special attention to the ceiling and it really paid off.

In-game: ornate copper ceiling.

Additionally, the gamemastering made the opening and closing moments of this game special.

Gameplay

Locked In Escapes’ The Infected was a standard escape room with a moderate level of difficulty.

Core gameplay revolved around searching and puzzling.

In-game: A faux rotary phone encased in glass and chained shut.

Analysis

➕ We loved the steampunk twist on a zombie apocalypse theme. It was unusual, and it came together well. We enjoyed the set and prop details that supported this world as well.

➕ Locked In Escapes delivered an entertaining introduction. It was theatrical and ridiculous, and they sold it. It added intrigue and energy to the escape room.

➕ The puzzles were solid. There was adequate cluing at potentially frustrating junctures. The game flowed well.

➖ A few puzzles solved less than cleanly. In one case, subtle imagery blew us off course. In another, we encountered multiple solutions that seemed equally correct. A third instance had faint cluing.

➖ The second act was dark and although Locked In Escape provided enough flashlights (and the flashlights were cute), we would have appreciated spotlighting for workspaces.

➕ The climactic moment of The Infected turned into a wonderful reveal. It was exceptional.

Tips For Visiting

  • There is a parking lot.

Book your hour with Locked In Escapes’ The Infected, and tell them that the Room Escape Artist sent you.

Disclosure: Locked In Escapes comped our tickets for this game.

Disclosure: Our trip to Denver was sponsored by the Denver escape room community. Contributions were anonymous.

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