Wild Hare Escapes – The Comedy of Terrors [Hivemind Review]

The Comedy of Terrors is a point-and-click adventure game created by Wild Hare Escapes.

Illustration of a theature audience going mad, a ghostly presence telling them, they are doomed.


Style of Play: point-and-click hosted experience, not synced across player devices

Required Equipment: computer with internet connection

Recommended Team Size: 2-4

Play Time: 75 minutes

Price: $25 per player

Booking: book online for a specific time slot


Using Zoom to communicate with your teammates and the gamemaster, The Comedy of Terrors functions similarly to a point-and-click adventure game made for any video gaming platform. You collect items that are automatically added to your inventory, and click and drag each item to another item in the space to use it. The interface is not synced across devices, so each teammate can simultaneously play locally, or one teammate can screenshare over Zoom for others to watch.

Illustration of the Lincoln Theatre, "The Comedy of Terrors" is showing.

Hivemind Review Scale

REA's hivemind review scale - 3 is recommended anytime, 2 recommended in quarantine, 1 is not recommended.

Read more about our Hivemind Review format.

Matthew Stein’s Reaction

Rating: 2 out of 3.

The Comedy of Terrors has the potential to be a terrific game – it features loads of beautiful original artwork, versatile custom tech, and creative interactive elements – but due to some serious puzzle design flaws and an unpredictable navigation interface, I would not recommend playing it quite yet. I always struggle to write reviews for games that feel like they’ve prematurely launched. Even though we set a new record for the game, our playthrough was very choppy and honestly felt like an early stage playtest as we all verbalized the various ways in which puzzles had ambiguous cluing, misleading extra elements, or sub-elegant final steps. That said, most puzzles were thematically well integrated and used interesting mechanics. I really hope Wild Hare Escapes elicits and iterates on more critical playtester feedback to allow this game to reach its full potential.

Brett Kuehner’s Reaction

Rating: 1 out of 3.
  • + Highly influenced by classic point-and-click adventure games, with a fun sense of humor
  • – Highly influenced by classic point-and-click adventure games, with too much “hunt the pixel” searching and some arbitrary puzzles
  • – Several puzzles have insufficient cluing/ signposting and are in need of design improvements
  • – Navigation sometimes depends on clicking small invisible areas and often does not relate clearly to the actual layout of the map
  • – One puzzle requires outside knowledge
  • – Audio effects have uneven volume levels, leading to unpleasantly loud sounds at times
  • + Graphics are attractive and suit the story tone

Relatively small fixes to the interface and puzzle design could result in a much better game. I encourage the designers to do more playtesting with both novice and experienced players, and to pay attention to areas where many groups get confused or are unsure how to proceed.

Theresa Piazza’s Reaction

Rating: 1 out of 3.

The Comedy of Terrors is a point-and-click-style escape room video game combined with a live gamemaster (who, it seems, is required for narration and hinting). I appreciated the theatre theming that accompanied this game, but otherwise might have rather done without playing it. There are known rough edges within the gameplay that need to be smoothed out in order to command a $25 per person price point from a game that is otherwise structurally, a point-and-click escape room game for your mobile phone.

Theresa W’s Reaction

Rating: 2 out of 3.

I would like to be very clear and up front — I cannot recommend this game in its current state although I do believe that Wild Hare Escapes can iterate on this experience to make it worthwhile. They have designed a point-and-click game that is challenging and fun, yet currently feels clunky and has some puzzle flaws that could be easily fixed. Unfortunately, our playthrough felt like an early playtest rather than a finished game, but the designer was taking notes on what to fix during our playthrough. The tone of the game was great and the bits of humor throughout make the game charming. Navigating through the space was a real nightmare and none of our players were strangers to the gameplay style. With a bit of tweaking on the navigation and cluing, this could really be a great experience.

Disclosure: Wild Hare Escapes provided the Hivemind reviewers with a complimentary play.


  1. Hello Room Escape Artist!
    We’d like to thank your Hive Mind Team for reviewing our escape room. We found their feedback invaluable. In the three or so weeks from when your team played to when this review was posted, we had already implemented significant improvements to our navigation. With their feedback, we have made additional changes to the game and are receiving lots of positive feedback. We look forward to having you to experience the changes as well as play Serf’s Quest. Thanks again for all you do for the escape room community.
    Happy Holidays!
    Wild Hare Escapes Team

    1. I apologize for the delayed reply here. I don’t know why this comment got trapped in our spam filter!

      We’re very glad the feedback was helpful. We’re always appreciate anyone who is open to iterating on their designs. We are truly looking forward to playing Serf’s Quest 🙂

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