Bermudas Wrecks is a light puzzle hunt created by Paragamix. It is available in English, German, and Spanish.
Style of Play:
- Online native experience (can NOT be played IRL)
- Play on demand
- Light puzzle hunt
Required Equipment: computer with internet connection
Recommended Team Size: 1-3
Play Time: no clock, play time is about 90 minutes, game code lasts for 60 hours, stop and start as you wish
Price: $12 for 1-2 players
Booking: purchase and play at your leisure
In this game you virtually tour Bermuda locations to find things and solve puzzles. There is a blog with puzzle content, and gameplay is controlled through a chat-bot interface that gives puzzles, verifies answers, and provides hints.
Hivemind Review Scale
Joel Smileypeacefun Reaction
The Bermuda triangle is notoriously known for having ships disappear. There must be shipwrecks that are still full of gold and other treasures, ready for your team to find.
At its best, there are a variety of languages to choose from. I played the game in German. Additionally, you can choose the level of difficulty. I chose the difficult version. Throughout this game, you tour some beautiful areas through Google Maps Street View. It feels like you actually learn something about the island Bermuda.
At its worst, the blog, where the game was played, looked unpolished and thrown together. There was too much to read through for my taste. The game was difficult mostly because of tab management, not because of its puzzles. I started my game one night and the morning after the site had crashed, so I had to reload the page and start from the beginning.
This game might not be expensive, but I’d suggest saving up your money for a more thrilling experience.
Tammy McLeod’s Reaction
I did not finish this game, due to frustration with the puzzles that I did see. First off, there was ambiguous and inconsistent cluing. Perhaps something got lost in translation, but it was clear that the description of the task did not match the material that was provided, so I had to guess at what might have been meant. There was often more than one way to interpret the instructions, with different answers as a result. Another puzzle had a broken link to necessary information. Asking for hints yielded a working link to the non-English version, and it turned out to be a tediously long puzzle that required searching through numerous folders of images, at which point, I just asked for the answer. I stopped solving shortly after this, as the game was not holding my interest.
The Lone Puzzler’s Reaction
This game has some really nice historic content and visual adventure. I enjoyed virtually touring some of the locations for the game. At the same time, the puzzling is hard to follow at times with elements overlapping and a bit random. This is not an escape game – it is an online puzzle hunt with light puzzling and Google maps searching of museums and other locations. With a little more work and some consistency, the game would have flowed better and been less of a grind. At times it was hard to tell without a lot of trial and error how to find the right path (or how closely to examine an image). Definitely had its moments, but hard to recommend versus other games in this style.
Disclosure: Paragamix provided the Hivemind reviewers with a complimentary play.