Witches be crazy

Location: Paris, France

Date Played: March 15, 2026

Team Size: 2-6; we recommend 3-4

Duration: 90 minutes

Price: from 32€ per player for teams of 6 to 65€ per player for teams of 2

Ticketing: Private

Accessibility Consideration: All players must go up stairs, crawl, and lighting climb.

Emergency Exit Rating: [A] Push To Exit

Physical Restraints: [A+] No Physical Restraints

REA Reaction

With a unique, adorable premise Fairytale Regulations took us on a dreamlike adventure through far-flung but familiar lands. Pandore & Associés justified dropping us into multiple, disconnected sets. The opening scene introduced us to the world, and our role in it, with a high-energy, collaborative sequence where paying attention to detail had humorous payoffs. And from there, we were off into the fairytales.

My critique of Fairytale Regulations was its unevenness. Some of the middle sets were less dynamic and suffered from wear. These acts also had weaker gameplay, leading them to drag a bit.

A stained glass window of fairytale characters.
Image via Pandore & Associés

The best thing about Fairytale Regulations was its world-build power, as a lead into Pandore & Associés second game in the same universe Fantastic Warehouse. Together, these two games are more than the sum of their parts. Stay tuned for tomorrow’s post to read about Pandore’s Duology, the connected experience.

Fairytale Regulations was joyous, adorable, and playful. I whole-heartedly recommend it to newer players and families. For enthusiasts traveling to Paris, this game is a must play because it is the set up to Fantastic Warehouse, and these games are best experienced together.

Who is this for?

  • Adventure seekers
  • Puzzle lovers
  • Scenery snobs
  • Fairytale fans
  • Any experience level
  • Players who don’t need to be a part of every puzzle

Why play?

  • The fantastic opening sequence
  • Diversity of worlds we visited
  • Because of how it leads into the next game

Story

Pandore & Associés has long been the guardians of the Fairytale realm. Over time, however, the stability of the realm has become increasingly unstable. They were now seeking junior agents to handle simple maintenance. It was a simple job, with no risk of scope creep.

Setting

Pandore & Associés’ welcomed us into an in-world lobby that established the corporate world of fairytale management. In-world lobbies always help with worldbuilding, but in the case of Fairytale Regulations, this was especially important because the game world had a constantly shifting aesthetic as we moved from fairytale to fairytale. The establishing scenes in the beginning helped to make those changes feel cohesive.

Closeup of a small nook in an ancient Arabian setting. It is lit by shrouded candles atop a carpet.
Image via Pandore & Associés

From an aesthetic standpoint, Fairytale Regulations felt like multiple games and worlds in one. While they all easily conveyed their location and gave a sense of place, some looked stronger than others. It was fascinating to explore so many different worlds within a single universe, especially considering how much Pandore & Associés’ expands on this world in the sequel Fantastic Warehouse.

Gameplay

Pandore & Associés’ Fairytale Regulations was a standard escape room with a moderate level of difficulty.

Core gameplay revolved around searching, observing, making connections, and solving puzzles.

Analysis

➕ Pandore & Associés’ lobby was playful and welcoming. It helped establish the world before we entered the game.

➕ The opening scene was high energy. The concept was adorable. We delighted in recognizing nods to fairytales. That said, outside knowledge was not required; everything could be deduced from context cluing.

➕ Throughout Fairytale Regulations, we traversed different fairytale realms, each with distinctive looks and feels. It was almost dreamlike, you many different places we visited during our adventure. We especially loved the set design in the second act and penultimate act. These felt like believable fairytale lands.

❓There were a lot of search puzzles in Fairytale Regulations. Search puzzles are a great way to involve newer or younger players (which this theme caters to) and build appreciation for well-crafted sets. However, in some scenes we found these to be needlessly frustrating.

➕ It was amusing to interact with a character from a well-known fairy tale. The scene manufactured in-game consequences that drove the plot of the game forward and gave our mission new purpose.

➖ Two middle scenes had experienced substantial wear and tear. Some props had clearly been glued down repeatedly. These sets and the gameplay within them was also not on the level of the other scenes in the game.

➖ At one point, we uncovered a very long, unpadded crawl. While the concept was neat, the execution wasn’t especially fun.

➕ The finale upped the energy once again. Fairytale Regulations ended on a high note, and set the stage for our transition into Fantastic Warehouse, as part of the linked 2-game experience: Pandore’s Duology.

Tips For Visiting

  • This location is accessible via the extensive Paris Metro; use the Saint Ambroise or Richard Lenoir stations. 
  • This game is available in French and English
  • 👖We recommend knee pads. Consider these escape pants.

Book your session with Pandore & Associés’ Fairytale Regulations, and tell them that the Room Escape Artist sent you.


Disclosure: Pandore & Associés provided media discounted tickets for this game.

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