“Draw me like one of your French girls.” -Rose
Location: Washington, DC
Date Played: April 21, 2018
Team size: 2-10; we recommend 2-5
Duration: 45 minutes
Price: $28 per ticket
Titanic was a puzzle-focused escape room for newer puzzlers ready to set sail. The themed challenges were a lot of fun. Titanic combined lock-based gameplay with tech-driven interactions. With the addition of more in-game feedback, Titanic could flow more smoothly and feel more immersive.
If you’re a less experienced player looking for an interesting puzzle game, this is a great place to dive in.
If you’re more experienced, this a value judgment. Know that you’ll move quickly through this 45-minute experience, but there are some cool puzzles to grapple with.
Who is this for?
- Puzzle lovers
- Best for players with little to moderate experience
- Players who don’t need to be a part of every puzzle
- Interesting puzzles
- The chaise longue
- The Escape Room Live lobby & bar
In our stateroom aboard the Titanic II, the unthinkable happened: we hit an iceberg. (No one could have seen that coming). We needed to escape our room and find our way to the deck of the ship in time to board a lifeboat, or…
Our spacious stateroom was sparsely furnished with a few lovely antiques, some wall decorations, and a porthole with an iceberg view.
Aside from being a touch too Spartan and a little worn, the setting conveyed Titanic-style luxury well.
Escape Room Live Georgetown’s Titanic was a standard escape room with a moderate level of difficulty.
Core gameplay revolved around observing and puzzling.
+ Titanic delivered fun, tangible puzzles. We particularly enjoyed a deduction puzzle.
+ We enjoyed the nautically-themed props and their use as puzzle components.
+ David especially enjoyed sprawling on the chaise longue and making jokes.
– Although we appreciated the theming, we would have liked to internalize more story – of the space, our characters, or the impending disaster – as we progressed toward the deck.
+/- There wasn’t a lot to find. On the one hand, we weren’t bogged down by searching through red herrings. On the other hand, the space felt a bit empty. It lacked depth.
– A few of the puzzles lacked feedback. In one instance, when we couldn’t tell if we were striking the right chord, we assumed the puzzle was out of play or broken. It was working, but it gave no indication of that.
– Later in our playthrough we solved a puzzle out of sequence, before receiving the appropriate cluing. The resulting interaction opened, but was not in play. Since we’d been conditioned earlier to proceed with puzzles even without feedback, we continued to hack at this interaction until our gamemaster noticed and nudged us back toward another unsolved puzzle.
+/- We were glad we couldn’t advance out of sequence because we would have missed a substantial portion of the game and some of the best puzzles. We wish the gamemaster hadn’t had to step in to redirect us.
+ The exit door was nifty.
+ Escape Room Live’s lobby and bar area is gorgeous; it’s a lovely place to hang out. I don’t normally get excited for lobbies, but this one is special.
Tips for Visiting
- There is a parking garage few blocks down at M and Wisconsin. Street parking is a challenge in this neighborhood.
- There are lots of restaurant options in Georgetown.
- For baked goods, we recommend Baked & Wired. Be prepared to stand in line on the weekend.
Book your hour with Escape Room Live Georgetown’s Titanic, and tell them that the Room Escape Artist sent you.
Disclosure: Escape Room Live provided media discounted tickets for this game.