Improbable Escapes – The Hot Chocolate Incident [Hivemind Review]

The Hot Chocolate Incident is a digital avatar-led escape game, designed for livestream play, created by Improbable Escapes in Kingston, ON.

Santa sitting beside a Christmas tree reading.

Format

Style of Play: digital avatar-led escape game, designed for livestream play

Required Equipment: computer with internet connection, pen and paper, scissors

Recommended Team Size: 2-5

Play Time: 60 minutes

Price: $25 CAD per player, plus tax.

Booking: book online for a specific time slot

Description

The Hot Chocolate Incident is an avatar-led game hosted in Zoom with a separate website interface for maps, close-up photos, and helpful diagrams. The avatar interacts with a physical space, but the game was designed specifically for online play.

You’ve been recruited to help Jingles the Elf (your in-room avatar) help save Christmas by remotely solving puzzles in Santa’s Workshop.

The control console fo Santa's sleigh.

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Improbable Escapes – Seven Dwarfs: Mining Mission [Hivemind Review]

Seven Dwarfs: Mining Mission is digital adaptation of an escape game created by Improbable Escapes in Kingston, ON.

A photo of the room. There's a table set for 7 in a cabin's kitchen.

Format

Style of Play: digital adaptation of a real-life escape game

Required Equipment: computer with an internet connection

You’re encouraged to play on two different computers (or with two monitors): one screen for the camera, the other for the inventory. This was effective.

Recommended Team Size: 2-4

Play Time: 60 minutes

Price: $74.99+HST CAD (approximately $54 USD) flat rate for 1-5 players. $10+HST per additional player beyond 5.

Booking: book online for a specific time slot

Description

This was an avatar-based escape room. A gamemaster followed our instructions in a livestream as we guided her through an adapted real-life escape room. There was a companion website inventory, which contained high-quality photographs of the room and key items within it.

Art of 2 dwarves beside a molten hole. Text explains that the dwarves need to cast the apple into the earth's molten core."

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