Price: $30.95 – $37.95, depending on the number of players
Emergency Exit Rating: [A+] No Lock
Physical Restraints: [A+] No Physical Restraints
Fair Game brilliantly captured the essence of circuses with its bright colors, caricatured set pieces, and realistic activities. The room focused on all the right details to bring a circus to life. The set begged us to frolic and play while delivering everything it promised; we got to play with every prop the way we hoped we would. Delight abounded from start to finish.
Even though the soul of this room was alive and well, there were a few aspects that felt well-worn from use. Red Door Escape Room had recently freshened some parts of the room; we hope this continues for more set pieces so that they can fully reflect the vivacity of the experience.
The combination of a moderately low difficulty level and a rewardingly interactive environment make this room especially appropriate for anyone visiting Dallas with family or as a mixed-experience group.
The Neighbor contained one of my all-time favorite tech moments of any escape room I’ve played. It was subtle in such an insidiously sneaky way… and it had me viewing my real-world surroundings a bit differently for weeks after playing.
Throughout The Neighbor, the puzzles and set design were consistently stellar, though with a noticeable increase in puzzle-narrative integration as the game progressed. We also appreciated a well-designed home AI system that served as an in-world delivery mechanism for both story and hints.
If you are choosing amongst Steal and Escape’s rooms, you can’t go wrong — they are all strong standouts within the San Diego escape room scene. The Neighbor included even more memorable moments and was generally more sequential, while The Lost Expedition was a consistently innovative and smoothly honed experience that had a split-team start and parallel puzzling. We also got a peek into The Missing Season, which opened shortly after our visit, and the set looked gorgeous.
The Trust Experiment was a personal victory for me. This game was made for the Davids and Peih-Gees of the world (and go at it, they did!). I would have preferred a backseat role. But luck was not on my side (or maybe it was) because I drew the role I was afraid to draw and even though I lost, I felt like I’d won.
The Trust Experiment wasn’t an escape room. It was a social deduction game with puzzles as a game mechanic. The good guys wanted all the points… and the bad guys wanted to steal those points. If we solved a lot of puzzles we would win (or steal) a lot of points.
Cross Roads Escape Games’ exceptional onboarding gave me confidence. Our orderly (gamemaster) gave me opportunity (and added exceptional character to the game!) And my husband and his podcast co-host diverted attention… most of the time. So I played the game. I took some risks. And I had a lot of fun.
The Trust Experiment blended puzzle gameplay with social deduction. It was unusual, and it worked brilliantly. If this sounds like your thing, bring the right group of friends (and the group matters a lot), and check this out while you can. Sadly, it is closing soon. We haven’t played anything else quite like it.
Who is this for?
Social deduction game fans
Any experience level
Players who don’t need to be a part of every puzzle
An interesting take on Werewolf/ Mafia-style social deduction games
A very cool set
A fantastic actor
Dr. Griffin put our cohort of patients into a psychological experiment. Under observation, were were made to solve puzzles, complete tasks, and determine whom we could trust among us, while some secretly tried to undermine the group.
Missing is a puzzle book created by Nomis Piy in Singapore.
Style of Play:
Who is it For?
Best for players with at least some experience
Required Equipment: computer with internet connection, pen and paper
You need an internet connection to check your answers. A pen is necessary to record your answers on the answer sheet. Paper is helpful for notes, but not necessary.
Recommended Team Size: 1-2
Play Time: There’s no clock. Expect 4-6 hours of play, perhaps more.
Price: S$25 (roughly 18.41 USD) plus shipping from Singapore
Booking: purchase and play at your leisure
This is a puzzle book with a light story and lots of puzzles. As you solve each puzzle, you input the answer online. If correct, you get instructions to fill in the answer sheet in the front of the book. Sometimes you get information you will need for a subsequent puzzle. If incorrect, nothing happens. You need to use different parts of the book in unique ways to solve the puzzles. One section is sealed and only available when you’ve reached that section.
You can catch the REPOD co-hosts, David and Peih-Gee live-streaming on twitch with IndieCade’s Beyond Screens every second Wednesday of the month at 5pm Pacific / 8pm Eastern. Each month, they’ll tackle different puzzles from our community.