Deckscape – Behind the Curtain [Review]

Card magic

Location:  at home

Date Played: February 12, 2020

Team size: 1-6; we recommend 2-3

Duration: 60 minutes

Price: about ~$15

REA Reaction

Deckscape games are consistently fun and playfully designed.

In recent installments, the games’ creators have put interesting and engaging spins on the gameplay. That was true of the stage magic-themed Behind the Curtain.

The stage magic box art for Deckscape - Behind the Curtain.

Since their first installment, however, Deckscape has always included a couple of gotcha “puzzles” that feel more like a game of “guess what I’m thinking” than a fair, solvable puzzle. I keep getting the impression that Deckscape’s designer feels that a game needs something that lots of people get wrong. While Behind the Curtain would have been more satisfying if every puzzle felt fair, thankfully we pushed through our early moments of frustration to reveal a truly satisfying play-at-home escape game.

From our perspective, Behind the Curtain was one of the strongest games in Deckscape’s respectable stable.

Who is this for?

  • Puzzle lovers
  • Any experience level

Why play?

  • Solid puzzle play
  • Clever use of simple concepts from magic
  • This is one of Deckscape’s stronger products


We had received an anonymous envelope with free tickets to a magic show performed by the legendary Lance Oldman in New York City… so we went to the show…

The deck of cards and a mysterious envelope.


Behind the Curtain followed the same structure as all previous Deckscape games. We explained this in detail in our first Deckscape review of their original games Test Time & The Fate of London.

The only key difference in Behind the Curtain was the inclusion of a mysterious envelope.


Deckscape’s Behind the Curtain was a standard play-at-home escape game with a moderate level of difficulty.

Core gameplay revolved around observing and making connections.

Early puzzle cards introducing the main character, magician Lance Oldman.


➕ Deckscape created magically thematic puzzles for Behind the Curtain. They would obscure, change, and misdirect. We appreciated how the gameplay style made sense with the story.

➕ In Behind the Curtain, Deckscape included props that allowed them to do more than they could otherwise have accomplished with only the deck of cards. They employed these in thematically relevant ways to add intrigue and deliver satisfying solves. They stretched these few additional props remarkably far.

➖ We encountered a few puzzles that felt like “gotcha” moments. One early puzzle was so egregiously obnoxious that we thought about quitting. Deckscape always throws in a couple of garbage puzzles and we hate that they do it.

➖ It wasn’t always clear – from the wording or the illustrations – when you needed an object or what you needed to understand about an object in order to solve a puzzle. This led to a couple of choke points where it was difficult to use the hint system to even figure out where to focus our attention.

➖ Although you should be able to solve through multiple stacks of cards at once for the bulk of the game, we broke sequence at one point due to some confusion born from the game’s art.

➕ We enjoyed an artistic late-game solve and the finale.

Tips For Players

  • Space Requirements: a small table
  • Required Gear: just the game

Buy your copy of Deckscape’s Behind the Curtain, and tell them that the Room Escape Artist sent you.

David on The NoPro Podcast Talking Quarantine Games & Industry Impact

On Thursday night I hopped into the HERE Discord and recorded an episode of the No Proscenium Podcast with an interesting rotating cast of characters.

No Proscenium's purple "NP" logo.

We talked about immersive entertainment in the era of quarantine. There was a discussion about porn-tech, which apparently required some homework that I hadn’t completed. We got a little heavy talking about the long-term impact of enforced social distancing on the immersive entertainment industries.

NoPro Podcast Episode 241: The One Where The Gang Tries Discord

Exit: The Game – The Mysterious Museum [Review]

The Mysterious Time Machine

Location:  at home

Date Played: February 19, 2020

Team size: 1-4; we recommend 2-3

Duration: 1-2 hours

Price: about $10

Publisher: Thames & Kosmos

REA Reaction

Exit: The Game’s The Mysterious Museum was one of our favorites of the series… and it completely caught us off guard. The name and packaging looked painfully drab and unappealing, so much so that it sat on our shelf collecting dust for about a year. It turned out that this boxed escape game was actually a clever time travel story.

The box art for the Mysterious Museum, depicts the entrance to an exhibit.
The packaging doesn’t reflect the gameplay.

The Mysterious Museum was one of the easiest tabletop escape games that we’ve played, but don’t read that as a criticism. There is an underappreciated joy that comes from playing a beginner-friendly tabletop puzzle game; things just click and flow.

The puzzle style was more about observation and connection than deeper solving. If you are an experienced puzzler, especially one familiar with the Exit: The Game series, your playthrough will likely go by quickly. We may have breezed through this game in under 30 minutes, but we weren’t bothered by that because we found that time so enjoyable.

Who is this for?

  • Puzzle lovers
  • Tabletop puzzlers
  • Any experience level

Why play?

  • This was one of the smoothest Exit: The Game experiences we’ve played
  • Some clever puzzles that we enjoyed as experienced players, but are straightforward enough for beginners
  • Fantastic low-key Easter eggs for Exit: The Game fans


On a field trip to the Florence Natural History Museum, we had accidentally fiddled with an artifact and found ourselves traveling through time!

Closeup of the initial puzzle's art, depicts a closed museum ticket counter.


Our first review of Exit: The Game dove deep into their core mechanics. You can visit that review for more structural details.


Exit: The Game’s The Mysterious Museum was a standard play-at-home escape game with an easy level of difficulty.

Core gameplay revolved around searching, observing, and making connections.

Assorted game components.


➕ With The Mysterious Museum, Exit: The Game put an interesting twist on the escape “room” format. We moved through the same room repeatedly, in different time periods. We liked this change in format.

➕ We enjoyed the art direction and illustrations in The Mysterious Museum.

➖ Although we enjoyed the uses of destructibles in this escape game, we think the gameplay would have been cleaner if those destructible puzzles were presented in reverse order, with the destruction as the means to the solve first, and as the crux of the solve second.

➖ One puzzle didn’t speak to us clearly enough. It was a little out there.

➕ We enjoyed Exit: The Game’s twist on “mysterious object” for this game.

➕ Exit: The Game has continued to find ways to innovate while relying on the same core game mechanics. While not unexpected, this game’s innovation was an especially bright spot in our playthrough.

➕ At the conclusion of The Mysterious Museum, Exit: The Game included some amusing little keepsakes. We enjoyed the prizes and an Easter egg.

➖ Looking back at the hint cards after we’d finished, the stage 1 hinting seemed a bit heavy-handed.

Tips For Players

  • Space Requirements: a small table
  • Required Gear: scissors

Buy your copy of Exit: The Game’s The Mysterious Museum, and tell them that the Room Escape Artist sent you.

Disclosure: Exit: The Game provided a sample for review.

How To Spell Any 4-Letter Word in a Word Lock

“So, I’m a gamemaster and I made a bet with my boss that I could find a 4-letter word lock that we could spell ‘SWAN’ with. I’m struggling!!! Any chance you could help me out? I’ll buy multiple locks and trade the gears if needed. Thank you!!”

Anonymous Gamemaster (who is winning a bet)

This is a fun little problem that you have.

There isn’t a lock on the market that can solve this problem for you, but as you alluded to in your question, there are two locks that can combine to solve the problem.

The Problem

So the issue is that “W” is a rare second letter in English and therefore not included in the second disk on the various word locks with fixed disks.

A 5 disk alphanumeric combination lock.

This leaves you with the customizable Master Lock 1534D 5-digit letter lock… but that’s a problem because it has 5 disks, not 4. Master Lock doesn’t sell a 4-disk letter lock variant.

The Solution

The good news is that there is a solution.

A 4 digit number lock.

The Master Lock 1523D 4-digit number lock uses disks that are functionally identical to the letter disks of the aforementioned Master Lock 1534D 5-digit letter lock.

If you purchase both locks, and swap the disks, you can put in any 4-letter disks you want, in any order, onto the smaller lock. There you have a 4-digit word lock with the combination “SWAN.”

Escape Rooms in the Era of Pandemic & Quarantine

We aren’t escaping our home anytime soon.

Last week we began publishing content embracing self-isolation. For the foreseeable future, our publishing schedule will continue to put a greater emphasis on play-at-home games and experiences. We’re doing this because we think that it’s best for as many of us as possible to shift our mindset.

We resisted the powerful urge to suggest anything to owners or players about how to handle this crisis because it felt irresponsible to add to the cacophony. With the clarity of this week, we have a lucid message.

A lone person standing on a island in the middle of the water holding a flighlight in the darkness.

Please Stay In

We aren’t encouraging players to visit escape rooms, even though we’d love to play, and we know how badly COVID-19 is hurting escape room businesses (more on that later). The best path forward for all of us is to temporarily change our lifestyle in order to keep this outbreak from spiraling out of control.

None of us can do this individually, but collectively we can make a difference. By staying home… and in our case, puzzling.

Maybe you already agree with me or maybe you think that I’m gullible, wimpy, or dumb. For those that think less of me, let’s do a thought experiment.

Cost Benefit Analysis

Let’s look at a pair of possible scenarios.

Nothing Happens

COVID-19 is a total bust. “It’s Y2K.” “It’s a bad flu.” “Nothing happens.”

Everyone who isn’t involved in keeping the basic mechanisms of society running has shut themselves indoors for few weeks. Everyone’s really bored, the economy takes a hit from the diminished production, and a lot of people suffer from the loss of work, but in the end “it’s not that big of a deal.”

At the end of a couple of weeks life goes on. In 20 years we will all get to laugh at it when VH1 makes I Love 2020 and some washed up comedian that no one remembers cracks jokes about it.

The Threat is Real

What if it’s a legitimate threat?

What if we’re literally 2 weeks behind Italy’s trajectory?

What if we’re all staring at a historic turning point and we make the wrong decision to go get some dinner and play some games?

What if we don’t force that exponential outbreak curve to plateau?

We’re all escape room players here. We all understand limited resources. If more people need hospital beds and ventilators than we have available, people will needlessly die.

If we don’t slow that exponential growth curve, then the timeline of the crisis will spiral out of control. It will run longer. Quarantines will extend. Business shutdowns will extend. Everyone will suffer more.

If you’re still thinking that this is “just a bad flu,” let’s not forget that the Spanish Flu of 1918 killed more people than World War I. The Great War. “The war to end all wars.” “Just a bad flu.”

If you’re thinking that “this is like Y2K… and that was a total joke,” please remember that the only reason that Y2K wasn’t a calamity was that countless people worked long hard hours to manually update code and prevent the problem. Hundreds of billions of dollars were spent to keep Y2K from breaking the world, and it worked. Was it really “nothing” if it required that much effort to prevent?

Moreover, even in the COVID-19 scenario where “nothing happens,” tens of thousands of people have still died.

We must embrace quarantine.

Escape Room Owner Problems

I’ve been speaking with owners for the past few weeks about how they are going to weather this crisis and no one has a solution to match the problem.

Escape room owners are drowning in operating expenses, even though they cannot actually operate. Rent and insurance alone are profound costs.

Escape room owners with employees are bearing the burden of making painful decisions. Who can they pay? Who can’t they pay? Do they pay themselves? Will their valued, skilled, and trained employees even be around when this crisis ends, or will they have been forced by circumstance to move on? When we come out on the other side, how much spending money will the nation at large have for entertainment?

The problems are grim, the options are bleak, and every single problem will be amplified with each day that passes. The longer this crisis extends into the unknown future, the worse it becomes. We must embrace quarantine.

These problems aren’t limited to the escape room world. They touch so many small businesses.

Small Businesses

I’ve owned multiple small businesses for over 15 years. Politicians from both sides of the aisle love to speak of the value of small businesses to the American economy.

If I had a dollar for every time I’ve heard a politician utter the phrase, “small businesses are the backbone of the American economy,” I would have a lot more than government has ever done for my small businesses.

Everything that’s being done right now helps giant companies, banks, and investors. And look, in times like these, everyone needs help. But small businesses shouldn’t be forgotten as they always are. They shouldn’t be left out to languish as bills pile up. No one asked for this. No one made some foolish decision that led to this.

Landlords and insurers have two options right now. They can be parasitic in the face of a crisis or they can realize that everyone hurting means that they have to hurt as well. They can take this pain now or take it later when they strangle their tenants and customers to death and are left wondering where their revenue will come from in a strained, post-pandemic economy.

Government has similar choices. Let landlords and insurers strangle small businesses or stand around in 2021 wondering where the hell all of their tax revenue went. This isn’t just an escape room problem.

Embrace The Quarantine

COVID-19 is not going away without all of us doing our part. Some generations have been called upon to fight wars. We don’t have to take up arms. No one is asking us to give up our lives. We just have to sit at home and play games, solve puzzles, read, and watch Netflix.

Lisa and I started our self-imposed quarantine a week and a half ago when we returned home from our trip to Europe. We were obsessively careful while traveling, but upon returning home we decided for the sake of our friends, colleagues, and strangers that we would act as though we were carrying the virus.

For my part, this isn’t coming from a place of ignorance. I spent years designing software for use in humanitarian crises. I’ve been deployed by the United Nations into the field. I’ve seen things that shook me to my core. I’ll never claim that I am a humanitarian myself, but I understand that world and how to interpret the data.

We need to embrace quarantine. Flattening the curve is the only weapon that we have available to us… and it takes all of us to make it work.

We need to quarantine because for all of the policy decisions that could be made to help small businesses, none of us can donate enough money to get enough leaders to listen. To help.

We need to quarantine because the shorter this lasts, the better everyone’s chances of living and thriving are.

REA in the Era of Pandemic & Quarantine

At Room Escape Artist, we’re going to continue to publish daily content for the escape room industry. Our audience includes players, creators, owners, and the escape room curious. Regardless of your place in the escape room economy, your normalcy is temporarily upended.

On this website, we’re operating under the assumption that the era of pandemic and quarantine will be temporary. This is what we need to do now to enable our industry (and many other industries) for the future. We’ll continue to publish a lot of our normal content, which will be of value again when we emerge on the other side.

We know that many in our community are severely hurting right now. We know that you have to make hard decisions and that every day will be challenging. We will publish content for you too, but only when we have well researched, rational words to share.

In the meantime, we’re adding an emphasis on play-at-home content, as noted at the top of this post. For the most part, we’re planning to keep our content lighthearted, not out of disrespect for the severity of the situation, but as an escape.

Escaparium – Bernie Block [Review]

Lego Land

Location:  Laval, Quebec, Canada

Date Played: February 2, 2020

Team size: 3-6; we recommend 2 – a small family

Duration: 60 minutes

Price: 29.99 CAD per player

Ticketing: Private

Emergency Exit Rating: [A+] No Lock

Physical Restraints: [A+] No Physical Restraints

REA Reaction

Bernie Block is the Lego escape room that I didn’t know I needed in my life.

While it never explicitly mentions Lego in any way, the look and feel was all Lego… and it was a delight.

In-game: A lego kitchen
Image via Natacha D Photographie

Escaparium clearly designed Bernie Block for children, but our team of adults still adored it. Sure, it was easier, but that didn’t diminish the joy of the experience.

I would have loved to see a little more drama at the end to match the detail that was poured into the world, but overall, Bernie Block is a must-play for families who are anywhere near Montreal. If you’re an adult player who doesn’t have kids, there’s a lot to love about Bernie Block if you’re willing to embrace the playfulness of this game. I am quite happy that I did.

Who is this for?

  • Families
  • Lego fanatics
  • Scenery snobs
  • Any experience level

Why play?

  • The cuteness levels are dangerously high
  • It feels like stepping inside of a giant Lego construction
  • Bernie Block is funny in a family-friendly way


Bernie Block desperately needed our help… to convince his crush to go on a date with him.

In-game: A lego chair in front of a TV in a lego house.
Image via Natacha D Photographie


Everything was built from blocks. Everything. The walls, the ceiling, the floor, the furniture – all of it. Bernie Block looked like we had stepped into something made by an 8-year-old in the best way possible.

As an adult, it felt like wonderful nostalgia… and I have to imagine that as a kid, Bernie Block would feel simply awesome.

In-game: A clock built from giant legos.


Escaparium’s Bernie Block was a family-friendly escape room with a lower level of difficulty.

Core gameplay revolved around searching, observing, making connections, and puzzling.

In-game: A lego bathroom.
Image via Natacha D Photographie


➕ Delightful. This describes Bernie Block to a T. It describes the set, story, music, and so many of the in-game interactions.

➕ The block-based set and prop design created a unique aesthetic. It was bright and friendly. Escaparium minded the details, adding lego-y echos in their choice of set decor and props. The story came to life because we really felt a part of this little world.

➕ We met the characters in Bernie Block through amusing videos with stellar voice acting. They added humor and purpose to the gameplay.

➖ Although counting puzzles belong in a family-friendly escape game, the cluing felt messy, which made this sequence more chaotic than it needed to be.

➖ In one case, the trigger tolerances were a bit too tight. We had solved something and it didn’t quite register until we shifted things.

Bernie Block was especially charming because of its scale. The space felt small, but the interactions felt big. Escaparium replicated Lego interactions in their puzzle design, and delivered them at human size.

➖ We loved many of the set pieces in the second act – so much so that we wanted them to be a larger part of the experience. This felt like a missed opportunity.

➖ There was opportunity to do something more energetic with the finale.

➕ The Lego theme had broad appeal. Kids will feel at home in this game. Our group of adults felt nostalgic and no less joyful.

Tips For Visiting

  • There is a parking lot.
  • Note that Escaparium has multiple venues around Montreal. Bernie Block is in Laval at the Boul. Rossignols location.
  • This game is entirely bilingual (French and English).

Book your hour with Escaparium’s Bernie Block, and tell them that the Room Escape Artist sent you.

Disclosure: Escaparium comped our tickets for this game.

Immersia – The Grand Immersia Hotel [Review]

Fantastic service. Shuttle bus included with your stay.

Location:  Boisbriand, Quebec, Canada

Date Played: February 2, 2020

Team size: 3-8; we recommend 3-6

Duration: 60 minutes

Price: 30.99 CAD per player

Ticketing: Private

Emergency Exit Rating: [A+] No Lock

Physical Restraints: [A+] No Physical Restraints

REA Reaction

The Grand Immersia Hotel was different beast. It was big, narrative-driven, and incredibly compelling. With this escape room, Immersia has clearly established itself as one of Montreal’s must-play companies.

This ambitious escape game used many wonderful tactics to build intrigue and excitement.

In-game: closeup of the hotel's key display.
Image via Immersia

As you’ll see below, we noticed a few rough edges and opportunities for refinement. That said, they didn’t get in the way of the intensity of this adventure. That’s really what you’re paying for in The Grand Immersia Hotel.

If you’re anywhere near Montreal, check into the The Grand Immersia Hotel. You’re doing Montreal wrong if you skip it.

Who is this for?

  • Adventure seekers
  • Story seekers
  • Puzzle lovers
  • Scenery snobs
  • Heist fans
  • Players with at least some experience
  • Players who don’t need to be a part of every puzzle

Why play?

  • Size and scale
  • Some gorgeous setpieces
  • Brilliant delivery of narrative & adventure


It had been years, but the Grand Immersia Hotel was finally reopening. The opening bash would be the party of the century.

We had been abducted by a man obsessed with revenge. Before he dropped us off at the hotel, he had blackmailed us and given us explicit instructions to follow. He wanted the celebrities and politicians to suffer and we were his instrument.

In-game: The front desk of the hotel.
Image via Immersia


The Grand Immersia Hotel was expansive, with multiple scene changes among vastly different spaces.

As with any hotel, The Grand Immersia Hotel was impressive in the common areas… and the rooms… less so. These were maybe a touch too unimpressive for the purported grandeur of the newly reopening hotel.

The grand parts of the The Grand Immersia Hotel really leaned into the grandeur.

In-game: The hotel bathroom.
Image via Immersia


Immersia’s The Grand Immersia Hotel was a standard escape room with a moderate level of difficulty.

Core gameplay revolved around searching, observing, making connections, puzzling, and light actor engagement.


➕ The Grand Immersia Hotel built excitement and momentum. From the opening moments of this thrilling ride, through each scene change, it kept our hearts racing, and our solving energetic.

➕/➖ Immersia built an incredible juxtaposition into The Grand Immersia Hotel. We entered through the scene of a stereotypically bad escape room, but pretty soon, we could glimpse a later scene, even before we could reach it. Each scene was justified in the story and the collections of scenes worked together beautifully. In a couple of instances, however, that juxtaposition was a little too strong.

➕ The acting in The Grand Immersia Hotel was a lot of fun. We could play into it as much or as little as we wanted. Whether we chose to avoid or engage, it added excitement and the threat of consequence.

➕ We loved one elegant late-game puzzle. Although it was process-y, it was tangible and thematic. The moment we keyed into the aha, we were impressed. 

➖ At times, Immersia leaned heavily on standard escape room tropes.

➖ One late-game puzzle lacked feedback.

➕ We encountered a clear decision point in The Grand Immersia Hotel. We understood our choices and their consequences.

➖ We read much of the narrative cluing from papers rather than felt it through the gameplay.

➕ The plot twist – albeit short – added to the experience. We enjoyed how the final scene played out to wrap up our story.

Tips For Visiting

Book your hour with Immersia’s The Grand Immersia Hotel, and tell them that the Room Escape Artist sent you.

Disclosure: Immersia provided media discounted tickets for this game.

Our Quarantine Tabletop Escape Room To Play List

In this time of social distancing, we’re staying positive and embracing the opportunity to play many of the play-at-home escape rooms and other puzzle games that have been piling up around us. Some of these, for far too long.

The iconic scene from The Twilight Zone's "Time Enough at Last." The man on Earth surrounded by his books just before he breaks his glasses.
If you aren’t laughing right now, go watch, The Twilight Zone’s “Time Enough at Last”

Typically we don’t publish about products until we can vouch for their quality… so buyer beware. A listing here is not necessarily an endorsement. This is more of a statement that “This is a thing that exists and might be entertaining.”

Please reference An Escape Room Players Guide To Self-Quarantine for a list of suggestions that we’ve already reviewed.

If you know of other tabletop escape games that we haven’t yet reviewed that you think we’ll enjoy, please let us know and please let everyone reading know by writing a comment.

Reviews Coming Soon

REA’s “To Play” List

Boxed Escape Rooms




For Kids

Watching the Mail

These new games are on the way to us – we think – and if they arrive, we’ll add them to the list.

If you know of other tabletop escape games that we haven’t yet reviewed that you think we’ll enjoy, please let us know and please let everyone reading know by writing a comment.

An Escape Room Players Guide To Self-Quarantine

As more of us are working from home and self-isolating, we figured that we’d put together a little entertainment guide to help keep everyone’s minds occupied.

A lone person looking out a window in a dark room. Labeled, "Escape Room Player's Isolation Guide."


If you’re looking for some company, may I suggest the “Escape Room ‘Secret Slack.'”

It’s filled with lovely escape room folk, and we wrote a guide to it a while back.

Cryptex Hunt

The Cryptex Hunt ended last week, but the puzzles will be available for all to enjoy (depending upon your definition of enjoyment) until the end of March 2020.

We have a guide for that too.

Tabletop Game

Call it catharsis, or call it macabre, but I know we aren’t alone in wanting to play some Pandemic. With all of this chaos, it’s kind of nice to feel like you can exercise some control.

Base Pandemic is a great time. If you haven’t played Pandemic Legacy Season 1 and Season 2, these games are an incredible way to spend a large amount of hours. Be sure to play them in order.

Tabletop Escape Rooms

There are tons of great tabletop escape games, and most of our favorites are currently available on our Amazon Store.

Discount Codes

Enigma Emporium (Carte Rouge, Wish You Were Here, and other games) is running a 30% off sale with the code “StaySafeStayCurious”.

The Conundrum Box (Christmas Seasonal Escape Room Box Review & others on our to play list) is having a 20% off sale with the code “SPRING”.

If you notice other discount codes are introduced or expired, please contact us and we’ll update this section.

Mobile Games

On mobile, there are tons of great escape room-y puzzle games:


YouEscape is an online escape game played through Google Hangouts. We’ve played and reviewed a few of the YouEscape games. They’re especially fun to play with people that you can’t see in real life… and depending upon your particular set of circumstances, that might be everyone.

Wizard’s Escape

The MIT Mystery Hunt had an incredible audio escape room puzzle. It’s hard relative to escape room puzzle difficulty, but so worth it. We have a whole post on it.


Speaking of audio and escape rooms, there are tons of episodes of Escape This Podcast & The Room Escape Divas to catch up on. A handful of these episodes feature us… if that’s a selling feature.

Escape This Podcast

In these episodes we try to solve an audio escape room scenario, complete with a set, characters, and puzzles:

If you’re into Escape This Podcast, down in the comments, Scott Weiss has offered to run one of his games inspired by the ETP format. We have a review of that as well.

Room Escape Divas

In these episodes we chat with the Room Escape Divas about the escape room industry:

Escape Rooms Gift Cards

There’s a good chance that your friendly neighborhood escape room business is hurting right now.

Many escape room companies have shifted to private bookings, so if you’re going with people that you would otherwise remain confined with at home, it’s certainly safer than going to a movie theater.

If you’re not looking to play now, it’s a kindness to pre-purchase your eventual games. A lot of escape room companies could really use the cash flow.

Holiday Buyer’s Guides

We have a few years’ worth of Holiday Buyer’s Guides. We put a year’s worth of research into each holiday buyer’s guide, something that we didn’t have time to do this week. You should check them out, and seriously consider purchasing a Hobbit Hole. It will complete you.

What’s On Our Quarantine Play List?

For the next few weeks we are shifting a lot more of our attention to reviewing play-at-home games and puzzles. We think that’s a healthier focus for the time being.

Come back tomorrow when we’ll share the list of things that we’ll be playing for the next few weeks. (Update: Check out Our Quarantine Tabletop Escape Room To Play List here.)

We will be welcoming your suggestions too!