Over the years, certain design elements in escape rooms have repeatedly jumped out at us. One such design choice is scale.
Make it Bigger
Most escape room interactions can be improved by making them bigger.
Seeing this video reminded me of how much fun it can be when something mundane is blown up to a larger scale.
I’m not telling you to make a giant screwdriver. That’s a giant leverage tool and in the wrong player’s hands, things could get ugly fast. I know this.
That said, there are plenty of other items in escape rooms that would be far more interesting if they were larger than life.
Video found via BoingBoing.