Clock Escape Rooms – Rebellion [Review]

Arrested Rebellion

Location:  Athens, Greece

Date Played: March 3, 2020

Team size: 2-5; we recommend 2-4

Duration: 90 minutes

Price: from €48 per team of 2 to €75 per team of 5

Ticketing: Private

Emergency Exit Rating:  We’re unsure what fire escape measures there were, if any. More Info.

Physical Restraints: [A+] No Physical Restraints

REA Reaction

Rebellion was a good, puzzley escape room. It was generally more puzzle-focused than the rest of the games that we played in Athens.

In-game: A metal door within a dungeon with runes inscribed in the stone above.
Image via Clock Escape Rooms

I legitimately enjoyed this game. It would stand out a lot more in other parts of the world. In Athens, it didn’t have the drama, intensity, or heavy storytelling that etched other games into my brain. When I went back and looked at my notes I remembered how much fun I had playing, but those moments weren’t persistent memories.

For locals, Rebellion would be a fantastic game. For travelers, it was good, and I’m happy that I played it, but I didn’t need to play it.

Who is this for?

  • Puzzle lovers
  • Scenery snobs
  • Fantasy fans
  • Players with at least some experience

Why play?

  • Amusing opportunities for character interactions
  • Puzzle heavy (for Athens)
  • A couple of cool set pieces


We needed to infiltrate the king’s keep and the easiest way in was through the dungeon.

So… we got ourselves captured…

In-game: a map of a fantasy land surrounded by gold, and weapons.
Image via Clock Escape Rooms


Rebellion opened up in a medieval fantasy dungeon. The stone walls and metal bars looked convincingly fantastical. It had no horror or gritty elements. The set put more of a focus on the adventure.

The influences of Game of Thrones and Dungeons & Dragons were evident throughout the escape game.

In-game: An oven built into the stone walls of the castle.
Image via Clock Escape Rooms


Clock Escape Rooms’ Rebellion was a standard escape room with a moderate level of difficulty.

Core gameplay revolved around searching, observing, making connections, and puzzling.


➕ The opening/ intro sequence was simple, yet effective. It included some really funny in-character improvisation.

➕ There were quite a few prop-driven puzzle sequences that felt great to complete. Rebellion was at its best when it used large setpieces to build big moments.

➕ The set was well constructed and made largely from metal and stone. It felt real.

➖ While there was generally enough lighting, the coloration of the lighting often made it difficult to see critical components. I didn’t struggle with this, but both of my teammates did and it led to some amusing confusion.

➖ There were lengthy puzzle sequences with little to no feedback. This was often complicated by limited clue structure.

❓ A lot of the fun of this game came from bantering with the actor/ gamemaster.

➕ The actor/ gamemaster handled hinting really well.

Tips For Visiting

Book your session with Clock Escape Rooms’ Rebellion, and tell them that the Room Escape Artist sent you.

Disclosure: Clock Escape Rooms provided media discounted tickets for this game.

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