Location: Athens, Greece
Date Played: March 3, 2020
Team size: 2-5; we recommend 2-4
Duration: 90 minutes
Price: from €48 per team of 2 to €75 per team of 5
Emergency Exit Rating: We’re unsure what fire escape measures there were, if any. More Info.
Physical Restraints: [A+] No Physical Restraints
Rebellion was a good, puzzley escape room. It was generally more puzzle-focused than the rest of the games that we played in Athens.
I legitimately enjoyed this game. It would stand out a lot more in other parts of the world. In Athens, it didn’t have the drama, intensity, or heavy storytelling that etched other games into my brain. When I went back and looked at my notes I remembered how much fun I had playing, but those moments weren’t persistent memories.
For locals, Rebellion would be a fantastic game. For travelers, it was good, and I’m happy that I played it, but I didn’t need to play it.
Who is this for?
- Puzzle lovers
- Scenery snobs
- Fantasy fans
- Players with at least some experience
- Amusing opportunities for character interactions
- Puzzle heavy (for Athens)
- A couple of cool set pieces
We needed to infiltrate the king’s keep and the easiest way in was through the dungeon.
So… we got ourselves captured…
Rebellion opened up in a medieval fantasy dungeon. The stone walls and metal bars looked convincingly fantastical. It had no horror or gritty elements. The set put more of a focus on the adventure.
The influences of Game of Thrones and Dungeons & Dragons were evident throughout the escape game.
Clock Escape Rooms’ Rebellion was a standard escape room with a moderate level of difficulty.
Core gameplay revolved around searching, observing, making connections, and puzzling.
➕ The opening/ intro sequence was simple, yet effective. It included some really funny in-character improvisation.
➕ There were quite a few prop-driven puzzle sequences that felt great to complete. Rebellion was at its best when it used large setpieces to build big moments.
➕ The set was well constructed and made largely from metal and stone. It felt real.
➖ While there was generally enough lighting, the coloration of the lighting often made it difficult to see critical components. I didn’t struggle with this, but both of my teammates did and it led to some amusing confusion.
➖ There were lengthy puzzle sequences with little to no feedback. This was often complicated by limited clue structure.
❓ A lot of the fun of this game came from bantering with the actor/ gamemaster.
➕ The actor/ gamemaster handled hinting really well.
Tips For Visiting
- At least one teammate needs to crawl.
- There is a split-team start.
- This game is available in Greek or English.
- Review our tips for playing escape rooms with actors.
Book your session with Clock Escape Rooms’ Rebellion, and tell them that the Room Escape Artist sent you.
Disclosure: Clock Escape Rooms provided media discounted tickets for this game.