Insufficient Postage?

Location:  at home

Date Played: January, 2021

Team size: we recommend 2-4

Duration: 8-15 hours

Price: about $50

REA Reaction

I really like Enigma Emporium. From the moment that they entered the scene, I found myself taken by the amount of content that they crammed into a few postcards. I’ve also truly respected their sustainable business model. I think what they do makes sense.

It’s with that in mind that I say that Puzzle Postcards Series 2: Cycle of Learning was just ok.

The puzzles were fine, and if that’s what you’re looking for, then I think you’ll find them enjoyable… but this many installments in, it felt like the product line had stalled.

Puzzle envelopes for the 4 games.

Cohesion & Creative Direction

Each of the 4 standalone envelopes within Puzzle Postcards Series 2: Cycle of Learning had a unique theme. Let’s focus on the most eye-catching of the bunch, Cryptic Cryptids. There was an opportunity to pull us into a story by using the postcards, prose, and puzzles to make something cohesive and distinctive… and that didn’t happen. There was a brilliant concept to work with, but that concept felt more like background noise.

Puzzle post cards fanned out.

Postcards are an incredibly inexpensive medium to work with. When I look at the price of these puzzles, we are paying for the art, the writing, and the puzzle design. The puzzles were the only portion that carried its weight.

Puzzle Integration

As I said, the puzzles in Puzzle Postcards Series 2: Cycle of Learning were good. Reasonable people could disagree about some of the cluing, but where I really felt let down was that a week after solving these, I couldn’t remember which puzzles went with which installment.

Ultimately, the entire game felt like a puzzle book in loose-leaf form. Another page, another puzzle. And again, that’s not inherently bad… but for the price, this needed more to grab and hold my attention.

I say this knowing that the folks from Enigma Emporium are capable of pushing their products into a cohesive and coherent direction. We’ve seen them do it.

Cycle of Learning game box has a 3d mobius strip

Tips For Players

  • Space Requirements: A small table
  • Required Gear: An internet-connected device, pen, paper

Buy your copy of Enigma Emporium’s Puzzle Postcards Series 2: Cycle of Learning, and tell them that the Room Escape Artist sent you.

Disclosure: Enigma Emporium provided a sample for review.

2 responses to “Enigma Emporium – Puzzle Postcards Series 2: Cycle of Learning [Review]”

  1. Have you stopped doing the Analysis +/?/- section? I really like that section (though I can interpret what the pluses and minuses are…)

    1. Nope, we’re experimenting with some alternative formats.

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