Interrogation Room is an avatar-led, livestreamed adaptation of an in-person game created by District 3 Escape Rooms in Regina, Saskatchewan, Canada.
Style of Play:
- Adaptation of an in-person game (can be played IRL)
- Avatar controlled by the players
- Web-based inventory system
Required Equipment: computer with an internet connection
Recommended Team Size: 3-4
Play Time: 60 minutes
Price: $22 CAD per person
Booking: book online for a specific time slot
You play through Zoom as usual, with a Telescape inventory website and an avatar. There is also one bonus puzzle and other achievements you can earn.
Hivemind Review Scale
Matthew Stein’s Reaction
One of my favorite creative exercises is to pick two totally random, contrasting concepts and combine them into a puzzle, story, or work of art. Interrogation Room took that approach to a muddled extreme, merging three disparate common escape room themes into an overcomplicated (and in a sense, over simplistic) narrative which I fairly quickly lost the motivation to try to follow. That said, I found over half the puzzles in the game to be delightful, creative, and at times unexpected. A few other puzzles felt comparatively trite and disruptive to the overall flow of the game. With a streamlined storyline and tighter puzzle curation, this could become a stellar game, but in its current form I’d recommend checking out District 3’s other online offerings of Haunted or Something Brewing first.
Joel Smileypeacefun Reaction
There was an attempted heist at a museum. We were brought into the office to be questioned as suspects. While discovering what had happened, we had to try to escape.
At its best, we had a helpful gamemaster supporting us throughout the game. I came across one or two pretty unique puzzle ideas that I haven’t seen before. The gamespace had a nice hidden clue/ reveal. I also liked how the game provided an onramp.
At its worst, the logic behind some of the puzzles was hard for me to follow. Although we got the “no hints needed” achievement, the game never really flowed well. The set design felt minimalistic and a little worn. I don’t think they made the most out of the space. For my personal taste, too many clues were presented on laminated pieces of paper.
Out of the three games we reviewed at District 3, this is clearly not my favorite, but I truly recommend the other two games.
David Spira’s Reaction
I feel like I need to play some of District 3’s other games. I’ve heard a lot of great things from Hivemind reviewers and other players, and I get the impression that Interrogation Room didn’t live up to the quality that District 3 has become synonymous with.
From a puzzling standpoint, we got through everything without hints… but I can’t say that it flowed well. As a narrative piece, it felt like Interrogation Room may have been striving to convey a story, but I couldn’t really follow it, and eventually stopped trying.
I was excited to finally play a game from District 3 and I wanted to like Interrogation Room. The initial setup was cool, and it felt like it had a ton of potential.
Disclosure: District 3 Escape Rooms provided the Hivemind reviewers with a complimentary play.