Green Light Escape Room – The Attic [Review]

Child’s Play

Location:  Wilmington, NC

Date Played:  September 26, 2021

Team size: up to 8; we recommend 2-4

Duration: 60 minutes

Price: $26 per person, minimum 3 tickets

Ticketing: Private

Emergency Exit Rating: [A+] No Lock [A]

Physical Restraints: [A+] No Physical Restraints

REA Reaction

The Attic was playing with some clever ideas and was built around an interesting and unique mechanic.

A wooden plank with many nails attaching dead looking doll heads.

The struggle with this game was that Green Light Escape Room took these unusual ideas and made a fairly typical escape room out of them. It was a solid enough escape room, worth playing if you’re in the area… but throughout our time in The Attic, I found myself hoping that they would do something special with the core mechanics, and it never happened.

Who is this for?

  • Story seekers
  • Puzzle lovers
  • Any experience level

Why play?

  • Clever game structure


A family needed babysitters for their adorable daughter. She’s just an angel… who keeps losing her toys… and her babysitters.


The Attic had a slightly grim vibe and a sparse selection of props. It had the right atmosphere, but felt a little empty.

The second act took us to a clever destination.

Attic with a rocking chair, a dollhouse, and a child's drawing of her family.


Green Light Escape Room’s The Attic was a standard escape room with a moderate level of difficulty.

Core gameplay revolved around searching, observing, making connections, puzzling, and counting.


➕/➖ The set of The Attic gave off a creepy vibe, without being actually scary. It set the right mood… but also felt a little too sparse and empty.

➖ While they fit the story, plushies are uninviting to handle in escape rooms. We didn’t really want to touch these props.

➕ The standout moment of the game was the aha associated with the scene change.

➕ Conceptually, The Attic did something unusual. We appreciated how this carried through the entire second act. We were thrilled each time we discovered a familiar prop in its new form.

➖ There were too many counting puzzles in The Attic. We wanted more variety in the challenges, and also in the solutions. We derived a lot of number answers, and because the game lacked sufficient lock mapping (connecting locks to puzzles), we spent a lot of time counting, and then repeatedly entering a solution into multiple locks.

➖ We wanted more excitement from one large appliance. This was a missed opportunity to maximize the props that were in the game and vary the puzzle structure.

➖ The ending fizzled. The Attic needed to do more with the stakes to give meaning to the core gameplay loop.

Tips For Visiting

  • There is metered street parking in Wilmington.
  • We enjoyed Beer Barrio for lunch nearby.

Book your hour with Green Light Escape Room’s The Attic, and tell them that the Room Escape Artist sent you.

Disclosure: Green Light Escape Room comped our tickets for this game.

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