Escape Rooms Should Embrace End Credits

A quick thought: over the past few years, we’ve seen a handful of generally excellent escape rooms present end credits at the conclusion of the experience.

Top of The Nest end credits card. "Written and Directed by Jeff Leinenveber & Jarrett Lantz" and a cast listing.

The first time I saw this, I’ll admit, it struck me as a little strange, but that was 100% because I wasn’t used to it. I’m completely convinced that this should be the norm. Allow me the opportunity to convince you.

A few examples that have stuck in my mind:

A Practical Way To End Immersion

From a creative standpoint, end-credits solve a problem that escape rooms frequently struggle with: signaling the conclusion of the experience.

All too often the actual ending of an escape room is a gamemaster walking in and asking, “did you have a good time?”

End credits are a clean way to make it clear to players that their time in the game world has come to an end.

Professionals Deserve Credit

Mid- to high-end escape rooms take an increasing number of minds and hands to create their magic. Crediting those individuals is a professional courtesy and a sign of respect.

  • Respecting your team will likely increase your retention of your team.
  • Showing your customers that you respect your team will likely increase their respect of the craft.

Crediting Demonstrates Profession Maturity

As we exit the early years of escape rooms, a lot of companies are looking to professionalize. Appropriately recognizing the individuals who contributed to the experience is part of growing up.

These games that we love rarely emerge from one mind and one set of hands. It’s high time that we honor everyone involved in the production.

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